Takashi Iizuka says he has no plans to stop making Sonic games for consoles
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 19 Comments
There’s been a lot of talk over the past few weeks about SEGA’s shift in development. The company now intends to focus on PC and mobile as opposed to traditional gaming systems. However, that doesn’t mean SEGA is stopping console development entirely – especially when it comes to Sonic.
Japanese outlet 4Gamer recently interviewed Takashi Iizuka, head of Sonic Team. In one question, 4Gamer asks if SEGA is transitioning Sonic into a smartphone franchise.
Iizuka confirms that this isn’t the case. With the recently released Sonic Runners, SEGA simply felt that mobile was the most suitable platform for the game. Iizuka added, “Personally, I don’t plan to stop Sonic for home-video game consoles.”
So there you have it! We should eventually hear about another Sonic game for consoles. Let’s just hope it isn’t as disappointing as Sonic Boom.
Thanks to Mii for the tip.
More: interview, SEGA, Sonic the Hedgehog, Takashi Iizuka, top
Inti Creates announces Azure Striker Gunvolt 2
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News | 7 Comments
Azure Striker Gunvolt 2 is in development, Inti Creates revealed today. The news was just shared during the company’s FanFesta 2015 event in Japan.
Like the original game, Azure Striker Gunvolt 2 will be released on the 3DS eShop. You can get a look at a new character above. We’ll bring you additional information as soon as we hear more!
More: Azure Striker Gunvolt 2, Inti Creates, top
OlliOlli officially confirmed for release in March 5, supports cross buy in all regions
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 2 Comments
Curve Studios announced today that OlliOlli will launch for both Wii U and 3DS on March 5. Pricing is set at £7.99/$9.99/€9.99.
Curve also confirmed that OlliOlli will make use of a new “Buy One, Get One Free” scheme. If you purchase OlliOlli for either Wii U or 3DS, you’ll get the other version free. This is supported in all regions. Curve says it has worked closely with Nintendo to make the functionality possible.
You can find today’s announcement in full below.
More: Curve Studios, OlliOlli, top
Another Kersploosh game is coming to Japan on April 22 with New 3DS enhancements
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, New Nintendo 3DS, News | 0 comments
Another Kersploosh game is in development and will head to Japan on April 22, Poisoft announced today. The title includes around 20 to 30 new stages plus re-imaginings of old stages (as hidden stages). There are also roughly 15 projectiles, including ice-cubes and darts. We’re also hearing that it will feature New 3DS enhancements.
More: Japan, Kersploosh, Poisoft, top
Zelda: Majora’s Mask 3D update 1.1 out now
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 5 Comments
Nintendo has officially released an update for The Legend of Zelda: Majora’s Mask 3D. Version 1.1 addresses a glitch involving the sword at the Honey and Darling Minigame, and gets rid of error messages that were sometimes displayed. Nintendo also speaks in general terms about fixing some other problems.
Walmart cancelling gold Mario amiibo pre-orders involving multiple reservations
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 13 Comments
Walmart has started cracking down on multiple gold Mario pre-orders. If you reserved more than one, you should be receiving a refund along with the email notice above. That should make things a bit more fair for everyone!
Choice Provisions bringing Shütshimi to Wii U
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 2 Comments
Neon Deity Games’ randomized shoot ’em up Shütshimi is coming to Wii U. Choice Provisions announced that the company will be publishing the title on Nintendo’s console and other platforms.
Read up on a brief overview of Choice Provisions below. You’ll also find an announcement trailer attached.
Shütshimi is a randomized shoot ’em up about a muscle-bound fish with memory problems defending the seven seas.
Armed with your trusty bullet-morphing shotgun, defeat or navigate through waves of enemies and collect powerups as you battle your way through each of the game’s bosses. But there’s a catch (there’s always a catch): you’ve been cursed with an incredibly short attention span. Combat waves and upgrade cycles only last 10 seconds a piece, so you’d better act fast!
More: Choice Provisions, indie, Neon Deity Games, top
Dragon Fantasy Book I and II now planned for Wii U in addition to 3DS
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 1 Comment
Muteki ended up confirming Dragon Fantasy Book I and II for 3DS last year. The studio finally shared an update today, and also revealed that the two titles will be heading to another Nintendo system.
First, let’s talk about the big news. Dragon Fantasy Book I and II are now confirmed to be in development for Wii U alongside 3DS. The two RPGs will be released under the updated names “Dragon Fantasy: The Volumes of Westeria” and “Dragon Fantasy: The Black Tome of Ice”.
Muteki additionally announced today that Choice Provisions will be in charge of publishing duties for Dragon Fantasy: The Volumes of Westeria. The company will be handling things like dealing with rating boards while Muteki focuses on development.
Theatrhythm Dragon Quest details
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Square Enix has shared concrete details about what’s included in Theatrhythm Dragon Quest. You can find the information rounded up below, courtesy of Siliconera’s translation.
– Board game-like mode for unlocking content
– Unlock “Rhythm Points” by clearing stages
– Acquire Rhythm Points to play in the Sugoroku Field, get Sugoroku Tickets, or Orbs used to get more teammates
– Sugoroku: Japanese board game that involves using dice to roll from start to finish, often with various gimmicks on your way from start to finish
– Once you reach the goal, you’ll get orbs which come in handy for unlocking allies
– Gimmicks in the Sugoroku Field can be helpful/hurtful
– These include various stores and doors that warp you to other doors, and pitfall traps that throw you outside of the field, resulting in a failure
– You can choose to go again for a chance to double-up your reward, but failing results in getting nothing at all
– Music stages in Theathrythm Dragon Quest aren’t too different from Theathrythm Final Fantasy
– Player Cards in the game let you make with your own comments and looks
– Trade cards with other players
– You’ll also get access to new Sugoroku Field maps by collecting these
– Player Cards contain information such as your top 3 characters and songs, play time, comments, and other records