Forever Entertainment teases new remake announcement for 2023
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Forever Entertainment is likely to announce a new remake in 2023. That’s according to president / CEO Zbigniew Dębicki, who teased the news in an interview with Famitsu.
Forever Entertainment has released a number of remakes over the years, and doesn’t seem to be slowing down anytime soon based on what he shared with the magazine. Dębicki also indicated that we’ll be seeing games in that department that aren’t necessarily limited to Japanese titles.
More: Forever Entertainment, highlight, top
One Piece: Pirate Warriors 4 reveals new DLC characters
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
One Piece: Pirate Warriors 4 isn’t done with support for the game, with Bandai Namco and Omega Force today unveiling plans for multiple DLC characters. The news was just shared at One Piece Day 2023.
The Battle of Onigashima Pack is up first in September 2023. Onigashima Final Battle Luffy will be up first, and he can call on Gear Five when using special techniques. Two other characters will be included as well.
Mortal Kombat 1 reveals 9 new characters, includes guest characters Omni-Man and Homelander
Posted on 1 year ago by Nicolas in News, Switch | 0 comments
Warner Bros. and Netherrealm Studios have chosen to showcase more of Mortal Kombat 1 at San Diego Comic-Con 2023, with a whopping nine new characters being revealed for the game. These consist of 3 new base roster characters, as well as the 6 characters available through the game’s first Kombat Pack.
For the base roster, we have Li Mei, Tanya, and Baraka, with Li Mei having her first playable experience since 2006’s Mortal Kombat Armageddon. Meanwhile the six characters available in the first Kombat Pack consist of Omni-Man, Quan Chi, Peacemaker, Ermac, Homelander, and Takeda. These six characters will be available as DLC content after the game’s release. Additionally, two new Kameo fighters were announced for the game, these being Goro and Darrius.
You can watch the two trailers showing off all of these new characters below.
The Legend of Nayuta: Boundless Trails release date set for September in the west, story trailer
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Original (5/16): The Legend of Nayuta: Boundless Trails has finally secured a release date in the west. Fans can experience the game on September 19, 2023 in North America and September 22 in Europe.
Plans for a localized version of The Legend of Nayuta: Boundless Trails on Switch were confirmed back in 2021. NIS America was targeting a 2023 launch, but now we have a proper date.
Miyamoto: “I consider Pikmin to be Nintendo’s most global characters”
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
In the latest developer interview published for Pikmin 4 today, Shigeru Miyamoto said that he feels “Pikmin to be Nintendo’s most global characters.”
Miyamoto’s comments came about when asked what Pikmin means to him. He expressed wanting “people to have this real sense that Pikmin are all around us, that they aren’t just fantasy creatures.” Also brought up is how Mario is strictly limited to his world, but Miyamoto believes Nintendo has “finally reached a point where people can find Pikmin in various places, not just in their imaginations.”
More: interview, Pikmin, Shigeru Miyamoto, top
Nintendo Download – July 20, 2023 (North America)
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
It’s time for the newest North American Nintendo Download report for the week of July 20, 2023. The latest releases include Pikmin 4, Might & Magic: Clash of Heroes – Definitive Edition, and more.
Here’s the full roundup:
More: Nintendo Download, top
Famitsu sales (7/10/23 – 7/16/23)
Posted on 1 year ago by Brian(@NE_Brian) in 3DS, News, Switch | 0 comments
Rumor: Metroid Prime 2 Remastered out “relatively soonish”, something happening with Zelda this year
Posted on 1 year ago by Brian(@NE_Brian) in Rumors, Switch | 0 comments
According to Giant Bomb’s Jeff Grubb, it may not be long until we see Metroid Prime 2 Remastered, and there’ll be something else happening with Zelda before the year is over.
Grubb was speaking about what he’s heard in the latest episode of the Last of the Nintendogs podcast. Regarding Metroid Prime 2, while it will now be in HD and with modern controls, “it’s not gonna get the love and care that Metroid Prime got”.
More: Metroid Prime 2, The Legend of Zelda, top
Pikmin 4 devs on how Oatchi came to be, considered letting players ride and control creatures
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
The space dog Oatchi is a brand new addition for Pikmin 4, and Nintendo has now discussed its origins while also providing other interesting insight. This comes as part of an official interview published today.
The company’s Yuji Kando revealed that one idea that came about early on was letting players control a Bulborb. Continuing on from that, Nintendo then considered letting players “ride and control various creatures in the story”. However, “it became difficult to weave it all into a coherent game.” Oatchi was born from these ideas.
More: interview, Shigeru Miyamoto, top, Yuji Kando, Yutaka Hiramuki
Miyamoto wonders why Pikmin hasn’t sold more and why people think the games are difficult
Posted on 1 year ago by Brian(@NE_Brian) in GameCube, General Nintendo, News, Switch, Wii U | 0 comments
In a new interview published today, Shigeru Miyamoto commented on the Pikmin series and said he’s wondered why the games haven’t sold more and why people think they’re so difficult.
For Pikmin 4, it sound like Nintendo wanted to make the game as approachable as possible. The company’s Yuji Kando said the team “prioritized ease of play and experimented with making the controls easy enough for those who aren’t used to playing games.” Camera and AI improvements were a focus as well. Miyamoto added that Nintendo wanted to “retain the depth of gameplay that makes Pikmin so interesting, while providing the functional support to address the challenges around controls.”
Here’s the full interview excerpt: