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Kirby Air Riders 1.3.0 update

Kirby Air Riders players can now access the game’s latest update with version 1.3.0.

This is a pretty big patch with some new features such as the ability to play online with two players on the same system in quick matches and paddocks. Elsewhere, a ton of balance adjustments have been implemented. A slew of bug fixes have been implemented as well.

The full rundown is as follows:

Tomodachi Life Living the Dream Direct

Nintendo will host a Tomodachi Life: Living the Dream Direct on January 29, the company just announced. It will air at 6 AM PT / 9 AM ET / 2 PM in the UK / 3 PM in Europe.

The presentation will be about 20 minutes long, and you’ll be able to watch it on YouTube or via the Nintendo Today app. Nintendo will be sharing the latest information about the game – so expect a release date announcement. As of now we only know the game is planned for this spring.

With the film coming out in just a couple of months, The Super Mario Galaxy Movie has now received its second trailer. The video just debuted as part of today’s Direct for The Super Mario Galaxy Movie.

Yoshi is the star of today’s trailer. While the character was missing in the previous video, leaks pointed to the character’s inclusion. Elsewhere we see that Baby Mario and Baby Luigi are appearing in some form, there’ll be the Frog power-up, and more.

An interesting post previously went up on Nintendo’s recruitment website from an artist that worked on Splatoon 3. As part of this, we learn about the challenges of making illustrations and why it was far from a straightforward process.

The first takeaway is that the artist “needed to display a world that was rougher when compared to the past games” given the new setting of Splatsville. The initial difficulty came about as the artist “was focused a bit too much on drawing the action poses correctly, which resulted in them feeling too small and lacking energy.” He then turned to others on the team that were able to “maximize the charm of Splatoon 3” through his art. Ultimately it sounds like a rewarding job as the staffer was already a fan of the franchise and received positive feedback about his illustrations from around the world.

Below is our full translation of the piece:

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Best Xenoblade games ranked

We’ve ranked plenty of Nintendo franchises in the past, but today we’re ranking a particularly difficult one: Xenoblade Chronicles. Just about all of its games are of top-notch quality, and even the lowest-ranking titles in the franchise are still well worth your time. So today, we’re taking on the difficult challenge of ranking every single game in the Xenoblade Chronicles series from “least best” to best.

If you’ve got your own personal rankings of each game, we’d also encourage you to share that with us in the comments down below. We’ll be mentioning some light spoilers here and there, so keep that in mind in case you’re trying to avoid spoilers for any of the Xenoblade games. We’re also only going to rank the definitive version of each game, which means Xenoblade Chronicles 3D and the original Xenoblade Chronicles X won’t be on the list.

Mario Kart World launched at an interesting time. Mario Kart 8 carried Nintendo for years in the Wii U and Nintendo Switch generations and continues to sell even to this day. With how popular the game was, there was a lot of excitement surrounding Mario Kart World. The Nintendo Switch 2 title was well-received overall, but depending on who you ask, it didn’t live up to Mario Kart 8. A bunch of different updates have come out over the past few months, many of which were intended to address some of those criticisms.

Following the various patches that have gone live since launch, how are you feeling about Mario Kart World today? Are you still playing it or have you simply moved on? Let us know in the comments below.

Rayman 30th Anniversary Edition

A new rating has surfaced for Rayman 30th Anniversary Edition, and it’s apparently on the way to Nintendo Switch.

The listing has appeared within the official Australian Classification database. As of now there has been no official announcement. The only information available is that Atari is apparently not only developing, but also publishing.

The original Rayman released in 1995. We did see it on Nintendo platforms later on, but there have been no re-releases in recent years. Additionally, this new version may offer new features not present in the original.

Nickelodeon Splat Pack

September 16: Nickelodeon Splat Pack is on the way to Nintendo Switch, Limited Run Games just revealed.

This is a new collection of classic titles. It comes with Aaahh Real Monsters (SNES and SEGA Genesis), G.U.T.S (SNES), and Rocko’s Modern Life: Spunky’s Dangerous Day (SNES).

Here’s some information about each title:

Super Smash Bros. for Wii U recently celebrated its 11th anniversary on November 21, 2025. Along with the game itself released the first-ever wave of amiibo figures, which included twelve new characters priced at $12.99 each. If you look at lists or rankings of the best Super Smash Bros. games, Wii U is almost always near or at the bottom – in other words, it’s often regarded as the “worst” entry in the series. Which isn’t saying much, because each Smash Bros. game is great in its own way, which is a testament to how well they’re made. So today, we’re focusing on Super Smash Bros. for Wii U and celebrating its anniversary by discussing what it did right and what it did wrong, eleven years later.

Metroid Prime 4 difficulty

Bill Vandervoort the designer director of Metroid Prime 4: Beyond, has commented on Nintendo’s approach to the game’s difficulty.

In an interview with Nintendo Dream, the Japanese magazine pointed out how this entry feels like more thought was put into the “ease of play”. Tanabe was asked if there was anything that was kept in mind with regard to the overall difficulty, to which he pointed out how the team wanted to appeal to both longtime fan and potential newcomers. That, along with achieving certain goals during development, meant toning down the backtracking a bit in terms of complexity. 

We’ve translated Tanabe’s full words are as follows:


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