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Breath of the Wild was a complete reinvention of the Zelda formula, and many past staples were either discarded or reworked. One example of this is the dungeons. Whereas past Zelda titles featured long, unique dungeons with and a particular item to obtain, Breath of the Wild instead mostly has a ton of smaller Shrines scattered throughout the world and a few Divine Beasts that are thematically similar.

Zelda series producer Eiji Aonuma and Breath of the Wild directed Hidemaro Fujibayashi commented on Nintendo’s approach to Shrines and dungeons in the debut episode of the Nintendo Power podcast. We’re first able to hear from Fujibayashi, who explains that big dungeons would mean that players would spent too much time there.

Eurogamer published a new interview today with Splatoon 2 producer Hisashi Nogami. Nogami commented on how long it took to develop, why it took so long to allow players to change gear in-between rounds, and creating music / bands.

You can find answers to these comments below. For the full interview, head on over here.

Blossom Tales, a new 2D Zelda-inspired game from FDG Entertainment and Castle Pixel, launched on Switch yesterday. An early report indicates that the game is doing extremely well.

FDG sent out a tweet earlier today stating that Blossom Tales managed to sell double the amount of copies on Switch launch day than the Steam version did in its lifetime. The company wrote:

Blossom Tales is out now on the eShop, and is currently a console exclusive.

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Version 5.0 of ARMS was released today, bringing with it a new fighter and a new stage, among other things. However, on their “Topics” blog on their Japanese website, Nintendo has announced that 5.0 will be ARMS final content update. Balance patches will continue to be released, but presumably there won’t be any more fighters, stages or Arms added to the game.

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ARMS’ next big update is here. Nintendo just issued version 5.0.0 for all players worldwide.

Today’s update is naturally highlighted by the new fighter Dr. Coyle. Nintendo has also added in a new stage, ARMS, badges, and more. Some balance adjustments have been implemented as well.

Below are the full patch notes:

Nintendo has unveiled the identity of ARMS’ newest fighter who is being added in version 5.0.0. The latest addition to the roster is none other than Dr. Coyle.

Here’s a new trailer for the character:

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Ubisoft just released a brand new update for Mario + Rabbids Kingdom Battle following the previous patch for Versus Mode and video capture. Version 1.5.447393 has started distribution.

Mario + Rabbids Kingdom Battle now has loading and game over tips and direct access to Battle HQ during the preparation phase. Additionally, Ubisoft has adjusted the difficulty of two battles and implemented bug fixes.

Here’s the full overview of the update from Ubisoft:

Layers of Fear: Legacy first surfaced for Switch in September. Today, Bloober Team shared new details about the game.

Layers of Fear: Legacy is based on the original title from 2016 that released on a number of platforms. It has been “remastered and redesigned exclusively” for Nintendo’s console.


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