Nintendo Download (1/25/18, Europe) – Celeste, Pokemon Crystal, more
Posted on 6 years ago by Brian(@NE_Brian) in 3DS eShop, News, Switch eShop, Wii U eShop | 1 Comment
This week’s European Nintendo Downloads are as follows:
Switch Retail
Island Flight Simulator – €19.99
Lost Sphear – €49.99
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Nintendo Download (1/25/18, North America) – Celeste, Space Dave!, Pokemon Crystal, more
Posted on 6 years ago by Brian(@NE_Brian) in 3DS eShop, News, Switch eShop | 1 Comment
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Image & Form and Zoink join forces under new company “Thunderful”
Posted on 6 years ago by Brian(@NE_Brian) in News | 8 Comments
Image & Form and Zoink are joining together under an entirely new company. Today, the two sides have announced the establishment of “Thunderful”.
Image & Form is known for its successful SteamWorld series. Zoink has worked on Stick it to the Man as well as the upcoming titles Fe and Flipping Death.
You can read today’s full announcement below.
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Nintendo shutting down Miitomo in May
Posted on 6 years ago by Brian(@NE_Brian) in Mobile, News | 72 Comments
Nintendo has announced the end of Miitomo. The mobile app will draw to a close on May 9 in Japan at 4 PM. That translates to:
– 12 AM PT
– 3 AM ET
– 8 AM in the UK
– 9 AM in Europe
Users will unable to purchase Miitomo coins as of today. Nintendo will host login bonuses featuring coins and tickets going forward. Refunds will also be provided for unused paid coins, but it’s unclear if this will extend to regions outside of Japan.
GDC poll: Devs are making four times as many games for Switch this year
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 110 Comments
The Game Developers Conference has shared the results of its annual poll with 4,000 game industry professionals. There’s good news for Switch, as creators are making four times as many games for Nintendo’s console compared to last year.
In 2017, just 3% of developers said they were working on Switch games. In contrast, this year, 12% are making titles for the platform.
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Tomorrow Corporation announces 7 Billion Humans, coming to Switch
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch eShop | 4 Comments
Tomorrow Corporation, developer of Little Inferno and Human Resource Machine, has announced a brand new project. 7 Billion Humans is on the way and will be released on Switch, the studio revealed today.
In 7 Billion Humans, you’ll lead “swarms of office workers to solve puzzles inside your very own parallel computer made of people.” The game is officially described as a followup to Human Resource Machine.
7 Billion Humans isn’t very far out, as it currently has a release window of early 2018. We have some additional details and the debut trailer below.
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Media Create sales (1/15/18 – 1/21/18)
Posted on 6 years ago by Brian(@NE_Brian) in 3DS, News, Switch | 37 Comments
The latest Japanese hardware sales from Media Create are as follows:
Switch – 43,027
PS4 – 37,572
PS4 Pro – 14,935
New 2DS LL – 7,302
Vita – 4,256
New 3DS LL – 3,563
Xbox One X – 1,285
2DS – 1,250
Xbox One – 103
For comparison’s sake, here are the hardware numbers from last week:
Switch – 37,500
PS4 – 32,890
PS4 Pro – 10,918
New 2DS LL – 9,929
New 3DS LL – 5,270
Vita – 4,388
2DS – 1,656
Xbox One – 107
Xbox One X – 6
And here are the software charts:
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Former Retro dev on Prime 2’s initial multiplayer focus, original Prime 3 plans, cancelled projects, more
Posted on 6 years ago by Brian(@NE_Brian) in GameCube, News, Wii | 76 Comments
Shinesparkers has published a new interview with former Retro Studios staffer Jack Mathews. Matthews worked at the company as a former technical lead engineer on the initial Metroid Prime Trilogy.
During the discussion, Matthews had quite a bit to say about revised plans and cut ideas for the series. These include the initial idea to have Metroid Prime 2 be multiplayer focused, a more bounty hunter-like setup for Metroid Prime 3, and more. He also touched on some of the projects that were cancelled at Retro before Metroid Prime released.
You can find some notable excerpts from the interview below. Head on over here. for the full talk.
Monster Hunter World devs on the lack of a Switch version
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 605 Comments
In the past, when asked about why Monster Hunter World isn’t appearing on Switch, Capcom has been a bit cagey. IGN finally managed to get a concrete answer out of directors Kaname Fujioka and Yuya Tokuda in a new interview.
Fujioka and Tokuda explained that one reason for the lack of Switch plans is due to the game’s lengthy development. Capcom originally started on the project four years ago, and Nintendo’s newest console wasn’t around at that time. Also explained is that, “for every title we decide what the best fit for hardware is for the concept.”
Fujioka and Tokuda’s full words:
More: Capcom, interview, Kaname Fujioka, Monster Hunter World, top, Yuya Tokuda
Mario + Rabbids creative director talks Donkey Kong’s upcoming inclusion in the game
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 12 Comments
During this month’s Nintendo Direct Mini, Ubisoft unveiled the newest character for Mario + Rabbids Kingdom Battle. Donkey Kong will be added via the upcoming story DLC.
Creative director Davide Soliani says Donkey Kong’s arms will be used “extensively” in combat. Being a gorilla also affords him more mobility options.