Switch version 4.0.0 seems to remove the NES Golf Iwata tribute
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 10 Comments
Several months ago, hackers discovered that the Switch has a special tribute to late Nintendo president Satoru Iwata. On July 11, the day of Iwata’s passing, system owners could unlock Golf from the NES. You simply needed to perform his signature “direct” motion from the older Nintendo Direct presentations on the home menu.
For whatever reason, Nintendo decided to remove the Easter egg as of version 4.0.0. That firmware has been around since late October, but its removal was only detected recently. The official code was deleted from the home menu, and all code was overwritten. Even when you attempt to load it manually, an error will be returned.
Why did Nintendo ultimately remove the tribute? That we can’t say. We can only hope that it will return closer to July 2018.
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Super Meat Boy launching January 11 on Switch with brand new Race Mode
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Team Meat has announced a release date for the new Switch version of Super Meat Boy. On January 11, the game will be launching on the eShop.
Super Meat Boy originally came out in 2010, and has landed on many platforms since then. But even if you’ve purchased it before, there will be an incentive to pick it up again. Team Meat has revealed that on Switch, you’ll be able to partake in a brand new Race Mode.
Wanna race? Coming to #NintendoSwitch January 11th 2018 pic.twitter.com/WvT9Ql1XHD
— Team Meat (@SuperMeatBoy) December 24, 2017
Race Mode is something we've wanted to do since Meat Boy came out in 2010. We figured the Switch was a good time to test it out. It's fun:)
— Team Meat (@SuperMeatBoy) December 24, 2017
More: Super Meat Boy, Team Meat, top
Zelda: Breath of the Wild devs on the thinking behind Shrines and Divine Beasts, lack of long dungeons
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 33 Comments
Breath of the Wild was a complete reinvention of the Zelda formula, and many past staples were either discarded or reworked. One example of this is the dungeons. Whereas past Zelda titles featured long, unique dungeons with and a particular item to obtain, Breath of the Wild instead mostly has a ton of smaller Shrines scattered throughout the world and a few Divine Beasts that are thematically similar.
Zelda series producer Eiji Aonuma and Breath of the Wild directed Hidemaro Fujibayashi commented on Nintendo’s approach to Shrines and dungeons in the debut episode of the Nintendo Power podcast. We’re first able to hear from Fujibayashi, who explains that big dungeons would mean that players would spent too much time there.
Splatoon 2 dev on how long it took to develop, why it took so long for changing gear in-between rounds, music talk
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 12 Comments
Eurogamer published a new interview today with Splatoon 2 producer Hisashi Nogami. Nogami commented on how long it took to develop, why it took so long to allow players to change gear in-between rounds, and creating music / bands.
You can find answers to these comments below. For the full interview, head on over here.
More: Hisashi Nogami, interview, Splatoon 2, top
Blossom Tales sells double the amount of units on Switch launch day vs. lifetime sales on Steam
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 11 Comments
Blossom Tales, a new 2D Zelda-inspired game from FDG Entertainment and Castle Pixel, launched on Switch yesterday. An early report indicates that the game is doing extremely well.
FDG sent out a tweet earlier today stating that Blossom Tales managed to sell double the amount of copies on Switch launch day than the Steam version did in its lifetime. The company wrote:
Woah! #BlossomTales sold double the amount of units on #Switch launch day vs. lifetime sales on #Steam (!) Big thanks to the #NintendoSwitch community and @NintendoAmerica @NintendoEurope ! We love you! Happy Holidays!! Congrats to the team @castlepixel @visagermusic @Tendurin pic.twitter.com/6SGh7FS3xb
— FDG Entertainment (@FDG_Games) December 22, 2017
Blossom Tales is out now on the eShop, and is currently a console exclusive.
More: Blossom Tales, Castle Pixel, FDG Entertainment, sales, top
5.0 will be ARMS’ final content update, balance patches to continue
Posted on 7 years ago by Matt(@OnePunchMaz) in News, Switch | 42 Comments
Version 5.0 of ARMS was released today, bringing with it a new fighter and a new stage, among other things. However, on their “Topics” blog on their Japanese website, Nintendo has announced that 5.0 will be ARMS final content update. Balance patches will continue to be released, but presumably there won’t be any more fighters, stages or Arms added to the game.
ARMS update out now (version 5.0.0), patch notes
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
ARMS’ next big update is here. Nintendo just issued version 5.0.0 for all players worldwide.
Today’s update is naturally highlighted by the new fighter Dr. Coyle. Nintendo has also added in a new stage, ARMS, badges, and more. Some balance adjustments have been implemented as well.
Below are the full patch notes:
More: Arms, title update, top
Dr. Coyle revealed as ARMS’ newest fighter
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 25 Comments
Nintendo has unveiled the identity of ARMS’ newest fighter who is being added in version 5.0.0. The latest addition to the roster is none other than Dr. Coyle.
Here’s a new trailer for the character:
Mario + Rabbids Kingdom Battle update out now (version 1.5.447393) – gameplay tips and more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Ubisoft just released a brand new update for Mario + Rabbids Kingdom Battle following the previous patch for Versus Mode and video capture. Version 1.5.447393 has started distribution.
Mario + Rabbids Kingdom Battle now has loading and game over tips and direct access to Battle HQ during the preparation phase. Additionally, Ubisoft has adjusted the difficulty of two battles and implemented bug fixes.
Here’s the full overview of the update from Ubisoft: