Pokemon CEO on what Switch means for Pokemon, not ruling out accessories, more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 20 Comments
Aside from Pokemon GO, Switch was another topic Bloomberg brought up during its interview with Pokemon CEO Tsunekazu Ishihara. Ishihara kept quiet for the most part about the upcoming game for Nintendo’s console, but spoke about the system in more general terms.
Ishihara said that Switch provides an opportunity to create something “that goes deeper and with a higher level of expression.” Playing on an HD TV also affords “a whole different world with graphics and sound.” Ishihara also wouldn’t rule out releasing accessories.
Ishihara shared the following:
More: interview, Pokemon, top, Tsunekazu Ishihara
Pokemon CEO on Pokemon GO – only done “10 percent” of what’s planned, new features, more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 3 Comments
Recently, Bloomberg spoke with Pokemon CEO Tsunekazu Ishihara. Pokemon GO, Niantic’s big mobile game, was one topic of conversation.
Ishihara commented on what lies ahead, including new features like trading and battling between players. He also weighed in on how players’ locations could come into play and dealing with social problems.
Here’s a roundup of what Ishihara shared:
More: Niantic, Pokemon GO, top, Tsunekazu Ishihara
Suda51 “definitely” wants to make No More Heroes 3 if Travis Strikes Again is successful
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 14 Comments
After many years, No More Heroes finally has a new entry in the series with Travis Strikes Again. It may not be No More Heroes 3, but it’s a entirely substantial addition to the franchise that fans have been craving for many years.
During an interview with VideoGameChooChoo, director Suda51 clarified what sort of game Travis Strikes Again is, noting:
“Well again, it’s not a direct sequel to No More Heroes 2, though they are directly related and take place in the same universe. Travis Strikes Again: No More Heroes takes place seven years after the events of No More Heroes 2. As you’ve probably noticed it’s ‘Travis Strikes Again: No More Heroes’, so ‘No More Heroes’ is more a subtitle, there’s not a number on it. This isn’t a direct sequel and it’s not No More Heroes 3, but it does address some of the things that happened in No More Heroes 1 and 2. While it is sort of a continuation of that stuff, it is not a direct sequel partially because No More Heroes is about one assassin against other assassins, and this isn’t like that. This isn’t exactly a spin-off, or something like that, and while it’s not a direct sequel it is something of a stepping stone on the road to No More Heroes 3. So the way I’d like people to think of this game is like the beginning of a new battle for Travis, a new series within the series.”
Suda51 was further asked if he intends to follow up in the future with a numbered sequel. He said this was a case, before adding: “If this succeeds I definitely want to put out a 3 someday.”
New Switch update out now (version 3.0.2)
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 24 Comments
A new system update has just gone live for Switch. Version 3.0.2. is out now for all users.
According to Nintendo, online play has been added in Argentina, Brazil, Chile, Colombia, and Peru. The feature is available for free until the paid online service launches in 2018. “General system stability improvements to enhance the user’s experience” have also been implemented.
The previous update for Switch was at the very end of July. It addressed an issue with the display of the remaining battery charge.
More: system update, top
Fire Emblem Warriors details – class changes, skills system, Emblem Shop, new History Mode
Posted on 7 years ago by Brian(@NE_Brian) in New Nintendo 3DS, News, Switch | 104 Comments
Fresh details about Fire Emblem Warriors have leaked out of Famitsu. We’re able to learn about certain features and modes like being able to change classes, a new skill system and Emblem Shop, plus a new History Mode.
Here’s the full roundup:
– Class change confirmed
– This can be done by using Master Seal item
– Shion/Rowan (and Lianna) can promote from Lord to Master Lord
– Game will have a skills system
– Can equip up to three skills
– Skills are unlocked by bonding with other characters
– Emblem Shop system in the game
– This apparently involves using materials and permanent stat boosts
– History Mode is separate from Story Mode
– It retells the original story of each Fire Emblem game featured
– In History Mode, move characters on a 2D grid like the original SRPG
– When ally adjacent to enemy, battle will trigger
– Famitsu shows that Validar will appear as an enemy NPC
– Scenes in History Mode will also be fully voiced
– One History Mode map shown in Famitsu is from Shadow Dragon
Famitsu revealed earlier today that Male Corrin and Sakura are in Fire Emblem Warriors. We should have new scans tomorrow.
Sakamoto reflects on original Metroid’s development, has wanted to make a 2D Metroid for 4-5 years
Posted on 7 years ago by Brian(@NE_Brian) in News | 10 Comments
Metroid producer Yoshio Sakamoto’s involvement with the series go all the way back to the original game. He wasn’t initially assigned to the project, but that all changed when the team encountered some issues during the latter stages of development.
Speaking with Game Informer, Sakamoto reflected on the first Metroid’s creation:
“My boss told me that the Metroid team was having a very hard time, and as someone who had experience on building video game projects could I go and somehow help this game progress to release? In short, I was forcefully asked to participate. By his tone, I really smelled danger. And as I joined the project and looked around, I realized that the release date was right around the corner but the project had nothing there. Even with our limited resources and time, I figured out how we could leverage the existing components of the game to create variation and an exciting experience.”
“Metroid was one of my first experiences on a pretty big video game project, but I wasn’t sure if players would enjoy the game. I thought that it was a special game, and even then, I believed that it could be a special franchise, something that I would like to continue. Through the development of Metroid 1, I really grasped the possibilities and potential of a video game.”
More: interview, Metroid, top, Yoshio Sakamoto
Atlus working on new Etrian Odyssey, teased as last entry using a bottom screen on 3DS
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News | 29 Comments
Between new games and remakes, Atlus has cranked out a bunch of Etrian Odyssey games for 3DS. Another entry in the series is in development, and it sounds like it will be the last one for Nintendo’s dedicated portable.
Referring to what fans want to see from Etrian Odyssey, series director Shigeo Komori told Famitsu in a new interview:
In order to meet the expectations of these fans, I would like to deliver a “festival”-like game that can be said to be another culmination [of the series]. That’s the feeling I have, and I am currently developing a new game.
Komori went on to tease towards the very end of the interview:
This is the last game in the series that will have a map to be drawn on the bottom screen on the Nintendo 3DS. For specifics, I hope that you can wait until the day when we can officially announce it.
More: Atlus, Etrian Odyssey, interview, Shigeo Komori, top
More kingdoms confirmed for Super Mario Odyssey
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 24 Comments
Earlier tonight, the packaging images were revealed for the new Super Mario Odyssey amiibo. Fans have already been pouring over every tiny detail from the boxarts to see if anything is new. And as it turns out, it looks like we have the names of three more kingdoms – potential spoilers ahead.
More: Super Mario Odyssey, top
[Interview] Shin’en on why FAST RMX was made for Switch, next game will be “quite different”, more
Posted on 7 years ago by Brian(@NE_Brian) in Interviews, Switch eShop | 7 Comments
Announced last month, FAST RMX is receiving a new update in September. Players can look forward to a new wave of cups and tracks.
Since new content is coming to FAST RMX very soon, it was no better time for us than now to speak with developer Shin’en about the game. We talked with the studio’s Manfred Linzner about the Switch title and more during our discussion.
More: FAST RMX, highlight, Manfred Linzner, Shin'en, top
Game Freak on why Pokemon Gray never happened, still interested in remakes
Posted on 7 years ago by Brian(@NE_Brian) in DS, General Nintendo, News | 57 Comments
Following Pokemon Black and Pokemon White, Game Freak created a sequel to the two games. At the time, that was a bit surprising. Many fans were anticipating that Game Freak would make a third version as opposed to Black/White 2.
In this month’s issue of Game Informer, Game Freak co-founder Junichi Masuda explained the studio’s mindset at the time. Many staff members were interested in expanding on the original story, and they thought about creating “a game that was set a couple years after Black and White wrapped up to kind of show how things changed and expand on the events of the previous one”.