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This is what the text on the map says…

“Ruli Island is located in the entrance of the only open bay of the continent surrounded by the mountains.

The place is gathered by wealth and power because of the linchpin of traffic and defense of the empire behind it.

A huge battery is enshrined, skilled knights and reckless mercenary soldiers prepare for the enemy’s invasion.

At the wealthy town of Ruli’s, the coquettish(?) voice is like intoxicated from the transient(?) party wraps around everything, despite the ground of entire empire being covered by corruption, while the neighboring castle is filled by a weird ghostly air with an eerie magical power.

Tonight as well, an evil spirit is lurking nearby, like it may be attracted to Ruli’s strange power.”

And here’s a few other details from the latest blog update…

– Sakaguchi wants people to feel like they’re really in Ruli City
– Residents of the city will have changing reactions, objects fly in the wind, there will be “desperate escapes”
– Team visited small towns in France/Italy for research, influenced the game
– Ruli City is the base of your adventures
– City is expansive
– Producer said if you walk a lot you’ll probably get lost
– Not many dead ends, many narrow roadways
– “There’s a reason for this type of setting. Please, walk around Ruli City aimlessly to experience that reason.”

Thanks to Robert for the news tip!


REDMOND, Wash.–(BUSINESS WIRE)– From bank balances to IQ scores, there are many things people would love to see increase by 93 percent. Nintendo, for its part, is determined to significantly boost the social fun of portable gaming. Launching March 28, the new, extra-large Nintendo DSi XL™ hand-held system makes it easier for everyone to gather around and have a good time. It features 4.2-inch screens that are 93 percent larger than those on the Nintendo DS™ Lite system. The improved wider viewing angle of the Nintendo DSi XL screens also provides a new way for people to enjoy games with friends and family, making it easier than ever to watch and join in the fun.

Nintendo DSi XL will be available at a suggested retail price of $189.99, and that includes three titles that have been pre-installed on the system. These include the brain-training games Brain Age™ Express: Math and Brain Age™ Express: Arts & Letters, as well as Photo Clock, which lets users customize the pictures on the background of their clock. Nintendo DSi XL launches in both Burgundy and Bronze, with a glossy top and a matte-finish bottom for a better grip.

01. / 01. [NDS] Pokemon Ranger: Tracks of Light (Pokemon Co.) – 65.000 / 226.000 (-60%)
02. / 06. [NDS] Friend Collection (Nintendo) – 36.000 / 2.953.000 (+2%)
03. / 04. [WII] New Super Mario Bros. Wii (Nintendo) – 35.000 / 3.487.000 (-14%)

04. / 00. [PSP] Holy Invasion of Privacy, Badman! 3D (SCE) – 34.000 / NEW
05. / 00. [PSP] Dynasty Warriors: Strikeforce 2 (Koei) – 32.000 / NEW
06. / 00. [PSP] Zettai Hero: Modification Plan (Nippon Ichi Software) – 31.000 / NEW
07. / 00. [PS3] Battlefield: Bad Company 2 (Electronic Arts) – 28.000 / NEW
08. / 00. [NDS] RPG Maker DS (Enterbrain) – 24.000 / NEW
09. / 03. [NDS] Dragon Quest IX: Sentinels of the Starry Skies (Ultimate Hits) (Square Enix) – 22.000 / 63.000 (-46%)
10. / 09. [WII] Wii Fit Plus (Nintendo) – 21.000 / 1.741.000 (-19%)

Metroid and WarioWare producer Yoshio Sakamoto on Metroid not being as popular in Japan as it is in the U.S…

“In Japan, the people who are into Metroid tend to be hardcore game fans. It’s not a series that’s necessarily found acceptance in Japan outside of that niche. You can also say that it’s the same as how science fiction is embraced in the United States compared to Japan. Science fiction seems to be a niche genre in Japan as a whole, where it seems to have found more mainstream success in the US.”

** Unite a Shattered Kingdom in Spectral Force Genesis for the Nintendo DS, Available Now **

It’s time to sharpen those DS stylus’ and don that suit of armor!

Spectral Force Genesis for the Nintendo DS has officially commenced its march toward retail stores nationwide. A tactical RPG set to the backdrop of warring nations, the latest installment in the popular Spectral Force Genesis series offers an all-new, character-driven experience. Choosing to become the leader of one of 40 countries, each with its own story and characters, players must decide how to unite the remaining countries and bring peace to the NeverlandKingdom. It’s up to the player to decide how to change the face of NeverlandKingdom – by diplomacy, or by force.

The following information comes from Yoshio Sakamoto, the co-creator of Metroid…

“You are going to see a lot further development all of which is connected to this progression you see in the Samus character in the past. So you get to learn what kind of person she is and how she is connected to the events in her past and how they have made her the person she is in the present moment. You saw in the original Metroid series titles and then through Prime there were different glimpses of the Samus character. But this is our best opportunity to date to present everything all together about Samus, to give the definitive character sketch and that is going to be something people can draw from as a resource as we pull them into the Metroid universe in the future as well.”

“I didn’t have a lot of input on the Prime series, I still don’t know much about the future of the Prime series as well, I haven’t been involved in that either. As to whether our Samus is going to be used in the Prime series going forward. You really have to defer to the wishes of the creator in this regard. Maybe think of it as the same universe but a different world view. There are different emphases in the two series of games. The Samus that we present here is very much our own, but the creators of the Prime series might have different goals and different areas that they want to stress as they go forward. Of course in these two series the approach is a little bit different and that is something essentially unavoidable. Samus is a character that fights and she has a lot of deep backstory and a lot of emotional content. That is what is essential here.”

“I can’t say what will happen in the future with Prime but I can say there is no reboot planned as such. You just need to keep in mind that different creators, different producers have slightly different visions and the end product will differ slightly as a result.”

Even though I’m looking forward to Other M, I’d be disappointed if we never saw another Metroid Prime game. The Prime titles have such an incredible atmosphere and manage to capture the spirit of Metroid very well.