Super Mario Run returns to the App Store, version 3.0.3 out now
Posted on 7 years ago by Brian(@NE_Brian) in Mobile, News | 1 Comment
Super Mario Run disappeared from the App Store earlier today. But less than a day later, it’s back up. A new update is also available.
The latest patch for Super Mario Run puts the game at version 3.0.3. Unfortunately though, the update isn’t too exciting. Nintendo says that it only implemented bug fixes.
Thanks to Nidocon for the tip.
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Timber Tennis coming to Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Digital Melody released Timber Tennis on mobile earlier this year. The game is now coming to new platforms, including Switch, courtesy of Crunching Koalas.
As the title suggests, the main hook of Timber Tennis is… tennis. However, there’s more to it than that. You can upgrade skills, win trophies, compete with others locally or online, and more.
Here’s a comprehensive overview:
More: Crunching Koalas, Timber Tennis
Nintendo Treehouse talks ARMS’ Lola Pop
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 3 Comments
At Gamescom, Lola Pop was announced as the newest character in ARMS. She should be added to the roster later this month.
The Nintendo Treehouse Log has slowed down on updates as of late, but a new entry recently posted covers Lola Pop in-depth. You can read it right here. There’s talk about the character herself, as well as her new ARMS.
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Sakamoto reflects on original Metroid’s development, has wanted to make a 2D Metroid for 4-5 years
Posted on 7 years ago by Brian(@NE_Brian) in News | 10 Comments
Metroid producer Yoshio Sakamoto’s involvement with the series go all the way back to the original game. He wasn’t initially assigned to the project, but that all changed when the team encountered some issues during the latter stages of development.
Speaking with Game Informer, Sakamoto reflected on the first Metroid’s creation:
“My boss told me that the Metroid team was having a very hard time, and as someone who had experience on building video game projects could I go and somehow help this game progress to release? In short, I was forcefully asked to participate. By his tone, I really smelled danger. And as I joined the project and looked around, I realized that the release date was right around the corner but the project had nothing there. Even with our limited resources and time, I figured out how we could leverage the existing components of the game to create variation and an exciting experience.”
“Metroid was one of my first experiences on a pretty big video game project, but I wasn’t sure if players would enjoy the game. I thought that it was a special game, and even then, I believed that it could be a special franchise, something that I would like to continue. Through the development of Metroid 1, I really grasped the possibilities and potential of a video game.”
More: interview, Metroid, top, Yoshio Sakamoto
Nintendo shows the “Hip Drop Jump” move in Super Mario Odyssey
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 10 Comments
Mario can perform all sorts of moves in Super Mario Odyssey. In a new tweet posted on the official Twitter account, Nintendo shows one of these in action. We have a look at the “Hip Drop Jump” move below.
Hip Drop Jump lets you jump into the air after you’ve performed a Ground Pound. Doing so allows you to use momentum to rise higher than you normally can with a standard jump.
Here’s a look at Hip Drop Jump:
「ヒップドロップジャンプ」です。
ヒップドロップで着地したときにジャンプすると…?その勢いを利用して通常よりも高くジャンプできるんです。流れるように華麗なプレイを目指してみてください。 pic.twitter.com/KJ0Je52sLo— スーパーマリオ オデッセイ (@mario_odysseyJP) September 4, 2017
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Nights of Azure 2 file size
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 14 Comments
Nights of Azure 2’s Japanese eShop listing reveals the game’s file size. For those who plan on picking it up digitally, 7.0GB of space is required.
Nights of Azure 2 is out now in Japan. Koei Tecmo will publish the game physically and digitally overseas in late October.
Mega Man movie in the early stages, script being worked on
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 18 Comments
The Mega Man movie is something we’ve heard about for awhile, though it has only become more concrete in recent months. That being said, it’s still a long ways off. Masayori Oka, who produced the Death Note adaptation for Netflix, gave an update in an interview with Collider.
Oka mentioned that the team “just started” working on the Mega Man movie. The project is in the early stages, and the script is currently being worked on.
Oka said:
More: interview, Masayori Oka, Mega Man, movie
Full North American Pokken Tournament DX site open
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
The full North American Pokken Tournament DX website has opened for business. Access the page right here.
The site has overviews of the different Pokemon included, game modes, and more. Screenshots and other media are also featured. It’ll all keep you informed leading up to the September 22 launch.
More: Bandai Namco, Pokken Tournament DX
Furi dev very interested in Switch version, but would need to run at a good frame rate
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 19 Comments
The developers of Furi have strong interest in making a Switch version. Speaking in a new interview, The Game Bakers’ Emeric Thoa said the team “would love (emphasis on love) to make that happen,” but “would need to secure a good enough framerate first.”
The Game Bakers describes Furi as an “ultra-responsive, fast-paced sword fighting and dual-stick shooting game.” It saw a great deal of praise when it originally came out last year. You can get a closer look at the game with the trailer below.
More: Emeric Thoa, Furi, interview, The Game Bakers
Nintendo shows off the Tomapon enemy in Super Mario Odyssey
Posted on 7 years ago by Brian(@NE_Brian) in Screenshots, Switch | 5 Comments
Nintendo’s regular news updates for Super Mario Odyssey continue on. On the game’s Japanese Twitter account, Nintendo showed off one of the new enemies you’ll see.
The screenshot above offers a look at Tomapon. These enemies are located in the Mount Volbono section of Luncheon Kingdom). When Mario steps on a Tomapon, its magma spreads, so you’ll need to watch out for these potentially dangerous enemies.
Thanks to Lukas M for the tip.