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We’re taking a slight break from our new story with Teddy – which we asked you guys for feedback on – this week. We believe we’ve sorted out the winning choice, but the announcement will come next week in case a last-minute change is necessary. This time around, we have a one-shot featuring Shigeru Miyamoto (click for full size):

nintendo-everything-comic-5

By the way, I know there’s at least one of you out there that wanted an RSS feed for our comics. Well, we’re finally delivering on that! If you’d like to keep up with the feature via RSS, use this link. I believe that should do the trick.

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On Friday, Bravely Second finally debuted in North America. Just like in Europe, Nintendo made a collector’s edition available. You can see an unboxing video for the special release below.

Yooka-Laylee developer Playtonic has been adding talent from Rare on a regular basis since its inception. This past week, yet another staffer from that company joined the team – at least temporarily.

Playtonic has welcomed Phil Tossell, who was the coding lead on both Star Fox Adventures and Kameo. He’s also one of the co-founders of Tengami maker Nyamyam.

Playtonic tweeted out the following:


Based on a tweet from Tossell, it sounds like he’s still on with Nyamyam:


Thanks to Jake for the tip.

Source

It’s time for the latest Famitsu’s most wanted games chart! Dragon Quest XI and Pokemon Sun/Moon have dropped a bit, but still remain in the top 10.

Head past the break for the full chart. All votes were cast between March 31 and April 6.

Bandai Namco has come out with two more My Hero Academia: Battle for All character trailers. Check out videos for Tsuyu Asui and Minoru Mineta below, along with a commercial.

Warner Bros. was once planning new video games based on the Dirty Harry film franchise. It was previously known that a primary version was in the works for the PlayStation 3 and Xbox 360 courtesy of developer The Collective, but it came to light in recent years that Sensor Sweep was also making a separate game for other platforms including Wii and DS.

Sensor Sweep’s project would have adopted the same plot and some similar gameplay mechanics. However, it was an alternative approach, with plans to include a cel-shaded art style.

All Dirty Harry games were eventually scrapped. Regarding Sensor Sweep’s take on the IP, the team was well behind schedule and found itself not properly equipped for development on home consoles given its past work exclusively on handhelds. These factors contributed to its demise, along with the declining interest from Warner Bros. in moving forward with Dirty Harry after the HD version was cancelled.

Here’s the full report from Unseen64 and Liam Robertson:

Below are the latest titles that can be currently pre-ordered at retailers:

United States

* Save 20 percent on pre-orders with Amazon Prime or Best Buy’s GCU.

Wii U

Star Fox Zero – Amazon, Best Buy, GameStop (pre-order for Fighter Patch)
Mighty No. 9 – Amazon, Best Buy, GameStop
Terraria – Amazon, Best Buy, GameStop
The Book of Unwritten Tales 2 – Amazon
Tokyo Mirage Sessions #FE – Amazon, Best Buy, GameStop
Mario & Sonic at the 2016 Rio Olympic Games – Amazon, Best Buy, GameStop
LEGO Star Wars: The Force Awakens – Amazon, Best Buy, GameStop
Paper Mario: Color Splash – Amazon, GameStop
The Legend of Zelda – Amazon, Best Buy

3DS

Langrisser Re: Incarnation – Tensei – – Amazon (pre-order for art book/soundtrack), Best Buy, GameStop
SEGA 3D Classics Collection – Amazon, Best Buy, GameStop
Pokemon Rumble World – Amazon, Best Buy, GameStop
Disney Art Academy – Amazon, GameStop
Kirby: Planet Robobot – Amazon, Best Buy, GameStop
Metroid Prime: Federation Force – Amazon
LEGO Star Wars: The Force Awakens – Amazon, Best Buy, GameStop
7th Dragon III Code: VFD (pre-order for art book) – Amazon
Monster Hunter Generations – Amazon
Shin Megami Tensei IV: Apocalypse (new) – Amazon, GameStop
Zero Escape: Zero Time Dilemma – Amazon, Best Buy, GameStop
Sonic Boom: Fire & Ice – Amazon, Best Buy, GameStop
Dragon Quest VII – Amazon, Best Buy, GameStop
Dragon Quest VIII – Amazon, Best Buy
Pokemon Sun – Amazon, Best Buy, GameStop
Pokemon Moon – Amazon, Best Buy, GameStop

amiibo

Kirby – Kirby series – Best Buy
Meta Knight – Kirby series – Best Buy
King Dedede – Kirby series – Best Buy
Waddle Dee – Kirby series – Best Buy
Isabelle Summer Outfit – Best Buy
Isabelle Winter Outfit – Best Buy

Guides/Books

Star Fox Zero Collector’s Edition Guide – Amazon (save $10)
The Art of Fire Emblem: Awakening – Amazon (save $14)

Other

Animal Crossing 3DS pouch – Amazon
Retro Zelda GamePad protector – Amazon

Canada

Wii U

Star Fox Zero
The Book of Unwritten Tales 2
LEGO Star Wars: The Force Awakens
Mighty No. 9
Terraria (new)
Mario & Sonic at the Rio 2016 Olympic Games (new)
Tokyo Mirage Sessions #FE (new)

3DS

Langrisser Re: Incarnation -TENSEI- – Nintendo 3DS
SEGA 3D Classics Collection
Pokémon Rumble World
Disney Art Academy (new)
Kirby: Planet Robobot (new)
Metroid Prime: Federation Force
7th Dragon III Code: VFD (new)
Monster Hunter Generations
Zero Time Dilemma
LEGO Star Wars: The Force Awakens
Shin Megami Tensei IV: Apocalypse (new)
Sonic Boom: Fire & Ice

Books

The Art of Fire Emblem: Awakening

UK

Wii U

Star Fox Zero
The Book of Unwritten Tales 2
LEGO Star Wars: The Force Awakens
Mighty No. 9

3DS

Langrisser: Reincarnation Tensei
Yo-kai Watch
Fire Emblem Fates: Birthright
Fire Emblem Fates: Conquest
LEGO Star Wars: The Force Awakens

amiibo

Kirby: Planet Robobot amiibo bundle (new)
Meta Knight amiibo (new)
King Dedede amiibo (new)
Waddle Dee amiibo (new)

Books

The Art of Fire Emblem: Awakening

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Minecraft: Wii U Edition has been added to this week’s maintenance schedule. The game’s online features will be down for about 90 minutes tomorrow evening in North America. If you’re in Europe, it’ll be taking place during the early hours on Tuesday.

Here’s the full schedule:

– 5:30 PM PT – 7 PM PT
– 8:30 PM ET – 10 PM ET
– 1:30 AM in the UK – 3 AM in the UK
– 2:30 AM in Europe – 4 AM in Europe

Source

Update: Bumped to the top. Added in Sunday’s updates.


Nintendo Badge Arcade has been receiving daily updates since heading. Because it’s continually updated with content, we’re rounding up all of the additions and changes in a weekly post.

Here’s what’s on tap for the week of April 11:

– 1 DS panel
– 1 N64 panel
– 1 GBA panel
– 1 Wii panel
– 3 Zelda II panels
– 2 Kid Icarus panels
– 4 Mario Maker panels
– 1 Punch-Out!! panel
– 2 Metroid panels
– 1 SNES panel
– 1 Game Boy panel
– 3 Famicom panels
– 1 Zelda weapons panel
– 4 Kirby panels (1 day left)
– 1 pixel sushi panel (1 day left)
– 3 pixel bird panels

Before coming out with the Game Boy Advance, Nintendo was looking into a completely different type of portable device. Many years ago, the company was experimenting with a Game Boy successor under the apparent codename “Project Atlantis”. In the end, it never turned into a consumer product.

German outlet Nintendo-Online has taken a look at what’s known about Project Atlantis based on previous information floating around (plus a few other separate, but interesting tidbits). The site passed along the following information:

– “Project Atlantis” is usually regarded as the GBA’s codename, which is NOT true – the GBA was codenamed “Advanced Game Boy”
– “Project Atlantis” was a Game Boy successor that Nintendo developed around 1995. Rumours about the system started in early 1996. It was supposed to be a 32 Bit color handheld, to have four buttons and to have a screen bigger than the final GBA. Media reported the system was supposed to release in late 1996.
– Rumours further suggested that “Project Atlantis” had power comparable to the N64 and used a 160 MHz processor – it would have been way more powerful than the final GBA. Also, “Project Atlantis’s” battery time was supposed to be 30 hours.
– Although Nintendo confirmed the system’s existence in mid-1996, “Project Atlantis” never got released. The newly released Game Boy Pocket sold well enough so that Nintendo delayed the release of “Project Atlantis” to the end of 1997.
– Finally the system never came to the market. The reason was that the system was simply way too big to be a Nintendo portable system. Also it was too power-consuming, too expensive to manufacture and Nintendo apparently wasn’t satisfied with it’s performance.
– DSi lead developer Masato Kuwahara who also participated in the development of “Project Atlantis” showed the prototype in a GDC 2009 lecture. Here’s the picture he showed, with a DSi as a size comparison.
– Bonus fact 1: Kuwahara also showed an unreleased Touch Screen Adaptor for the Game Boy Color that he developed in 1998. His picture shows the prototype attached to a Game Boy Advance SP.
– Bonus fact 2: The dev team also experimented with a fold up model for the Game Boy Advance, the like of which the GBA SP and the DS are. Because back then the system would have been to thick, they discarded the idea.
– Bonus fact 3: The development of the final GBA didn’t start until the Game Boy Color was released and only took about two years.

Some interesting things here for sure! It’s always neat to look back on Nintendo’s history, and get a glimpse at products that never made it to market.

Source, Via

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