Xenoblade Chronicles X director on loading time, party size, online, music
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 28 Comments
Famitsu has a major feature on Xenoblade Chronicles X in this week’s issue. In addition to a new preview, the magazine shared an interview with director Tetsuya Takahashi.
One of the things Famitsu brings up is how Takahashi called the original Xenoblade “an orthodox RPG”, even though the field was huge and there were a number of different challenges. Takahashi says in response that the story of the original Xenoblade Chronicles “was one big thread so I think it was a linear game.” But in Xenoblade Chronicles X, “the story progresses in various directions as you finish quests which you get from different places.”
Famitsu next brings up the topic of loading. Takahashi confirms that players will be able to cross the huge world from one end to another without having to load data… for the most part anyway.
Kadokawa Games president suggests Rodea: The Sky Soldier will be released overseas
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 13 Comments
Rodea: The Sky Soldier was one of the games covered by Famitsu in a November issue. Looking through it again, something about the article caught our eye.
Famitsu’s article contains a chat with Yoshimi Yasuda, the president of Kadokawa Games. The magazine points out how the different versions of Rodea will finally be released after a long development period. To this, Yasuda says:
It took some time to deliver [Rodea] to everyone, but the Nintendo 3DS, Wii U and Wii versions were rebooted. I think that we can share some sort of notification of a overseas release in the near future, so overseas users please look forward to it.
Yasuda’s words certainly suggest that a localization announcement for Rodea is on the way. That’s extremely encouraging news!
[Interview] The Return of IronFall Invasion! VD-Dev on New 3DS, campaign, multiplayer, and more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Interviews, New Nintendo 3DS | 37 Comments
We’ve been keeping close track of IronFall Invasion since its reveal last year. The game finally resurfaced during this month’s Nintendo Direct, and VD-Dev confirmed that its debut 3DS eShop project will be launching soon.
Since IronFall Invasion is just on the horizon, we thought we’d catch up with the studio’s Fernando Velez one final time. Velez shed more light on the game’s campaign, multiplayer, and much more.
Check out our full interview below!
Video: How to win at Smash episode 10
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 0 comments
Lost Heroes 2 – eighth promo video
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More: Bandai Namco, Japan, Lost Heroes 2
Super Mario amiibo series nowhere to be found on Amazon
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
The new Super Mario amiibo series seems to have disappeared from Amazon. Toad, Yoshi, Bowser, and Peach were all up for pre-order just a few days ago, but their product pages have since been removed. Pre-orders haven’t been cancelled, so there’s no need to worry just yet!
Wonder Boy lives on as newly announced “Monster Boy”, will be considered for Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 2 Comments
Yesterday, FDG Entertainment announced that it has teamed up with The Game Atelier to make Monster Boy And The Wizard Of Booze. It’s intended to be a spiritual sequel to SEGA’s Wonder Boy series. Interestingly enough, Ryuichi Nishizawa – the creator of Wonder Boy – is providing input.
Monster Boy and the Wizard of Booze may look familiar. That’s because The Game Atelier is taking what it created with the cancelled Flying Hamster 2 project, and turning it into something new. Monster Boy And The Wizard Of Booze features a new hero and removes the hamsters. Other elements have been improved/changed as well. You can learn more in an official post here.
Monster Boy And The Wizard Of Booze is currently coming to the PlayStation 4, PC and “more” formats. It sounds like a Wii U version could happen, as FDG’s Thomas Kern told Nintendo Life the following:
It’s a pretty exciting day as we didn’t expect such an overwhelming positive response from the Internet. After all, there hasn’t been any news about the series for years.
We love the Wii U but for the moment I can’t confirm anything. It’s definitely considered as we believe Nintendo fans would appreciate the game.