Pokemon Omega Ruby/Alpha Sapphire block size
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Pokemon Omega Ruby and Alpha Sapphire are out now in Japan. Those who opt for the digital versions will need to reserve 14,499 blocks of space on their SD cards. We expect that size to be similar in North America and Europe, though it may vary slightly.
Unleash new evolutions in Pokemon Omega Ruby/Alpha Sapphire
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
REDMOND, Wash.–(BUSINESS WIRE)–Soaring high in the skies on the back of a majestic Pokémon, discovering the mysterious origins of Mega Evolution and releasing the primal powers of Legendary Pokémon. These are only a few of the new franchise features that players can experience for the first time in Pokémon Omega Ruby and Pokémon Alpha Sapphire, both launching exclusively for the portable Nintendo 3DS video game system on Nov. 21. With new Mega Evolutions of favorite Pokémon characters, new areas to explore and new ways to travel, fans who fell in love with the original Pokémon Ruby and Pokémon Sapphire games will feel like they are embarking on their adventure through the Hoenn region for the first time.
“Pokémon Omega Ruby and Pokémon Alpha Sapphire kick off the holiday shopping season with games that both old and new Pokémon fans will love,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “The games let players explore and experience the world of Pokémon like never before, with hours of portable entertainment perfect for long holiday trips.”
Another message from Xenoblade Chronicles X director Tetsuya Takahashi
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 4 Comments
Tetsuya Takahashi has once again taken to the Xenoblade Chronicles X Twitter account and has shared another message about the game.
There’s not too much new here, though Takahashi reiterates that Monolith Soft’s RPG is nearing the end of development. He also mentions that the team managed “to overcome several obstacles as far as game development goes.”
Here’s Takahashi’s message in full:
“This is a continuation of our my previous talk. The development [of Xenoblade Chronicles X] did have its twists and turns, but we were able to finish up (just a little more until it’s complete) Xenoblade Chronicles X in the sci-fi world we aimed for from the beginning in a seamless open-world with online play, and I feel that we were able to overcome several obstacles as far as game development goes.”
“With the vast world that was shown when Iwata-san introduced the game in the Nintendo Direct the other day, it would bring me great pleasure to have you folks get to thoroughly explore it.”
Lucario amiibo is exclusive to Toys “R” Us
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 3 Comments
Lucario is the latest retailer-exclusive amiibo. If you’re interested in the figure and live in the U.S., you’ll only be able to purchase Lucario at Toys “R” Us.
There are at least two other retailer-exclusive amiibos as well. Shulk will only be available at GameStop, and Best Buy will be the only store selling Meta Knight.
Suda51 says Nintendo was supportive of No More Heroes, would like to revisit the series
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii | 9 Comments
This month’s issue of EDGE contains a feature on No More Heroes. Of course, the article wouldn’t be complete without an interview with director Goichi Suda – otherwise known as Suda51.
Suda51 talked about a number of topics while speaking with EDGE. Some of his responses are more notable of others, such as him stating that Nintendo was supportive of the franchise despite its mature nature:
They were very supportive, especially Nintendo of America and Nintendo of Europe. In Japan and also in Europe, we released a lighter version, where the heads don’t fly like they do in the American version. The mature content was only in the American version.
Elsewhere in the interview, Suda51 mentioned that he’d eventually like to return to the No More Heroes series:
No More Heroes was a smash hit as far as we were concerned, and I wanted to return to it and to make it a series over which we would take great care. I often get asked to make a third game. Right now we’re busy with Let It Die, but Travis is a character we could even return to in ten years’ time. When the timing is right, I’d like to do so.
More: No More Heroes, Suda51, top
Video additions to the eShop (11/19/14)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
This week’s video additions to the Wii U/3DS eShops are as follows:
Wii U
Watch Dogs Trailer 2
Snake Den Trailer
Persona Q Aigis Character Video
Persona Q Story Video
Persona Q Rei Character Video
Persona Q Yukiko Character Video
Phoenix Wright: Ace Attorney Trilogy Reveal Trailer
Tengami Launch Trailer
Mario Kart 8 DLC Pack 1 – Dragon Driftway Trailer
Mario Kart 8 DLC Pack 1 – Hyrule Circuit Trailer
Mario Kart 8 DLC Pack 1 – Ice Ice Outpost Trailer
Music of Mario Kart 8 – Dragon Driftway Trailer
Music of Mario Kart 8 – Hyrule Circuit Trailer
Music of Mario Kart 8 – Mute City Trailer
Mario Kart 8 DLC Pack 1 – Mute City Trailer
Mario Kart 8 DLC Pack 1 – SNES Rainbow Road Trailer
Mario Kart 8 DLC Pack 1 – Wario’s Gold Mine Trailer
LEGO Batman 3 Launch Trailer
EMP Indie Game Revolution Launch Party
Mario Kart: Super Circuit Trailer
A World of Keflings Launch Trailer
Retro City Rampage Update Launch Trailer
3DS
Christmas Wonderland 4 Trailer
Battleminer Trailer
Persona Q Aigis Character Video
Persona Q Story Video
Persona Q Rei Character Video
Persona Q Yukiko Character Video
Phoenix Wright: Ace Attorney Trilogy Reveal Trailer
Vacation Adventures: Park Ranger 2 Trailer
Mario Kart 8 DLC Pack 1 – Dragon Driftway Trailer
Mario Kart 8 DLC Pack 1 – Hyrule Circuit Trailer
Mario Kart 8 DLC Pack 1 – Ice Ice Outpost Trailer
Music of Mario Kart 8 – Dragon Driftway Trailer
Music of Mario Kart 8 – Hyrule Circuit Trailer
Music of Mario Kart 8 – Mute City Trailer
Mario Kart 8 DLC Pack 1 – Mute City Trailer
Mario Kart 8 DLC Pack 1 – SNES Rainbow Road Trailer
Mario Kart 8 DLC Pack 1 – Wario’s Gold Mine Trailer
LEGO Batman 3 Launch Trailer
EMP Indie Game Revolution Launch Party
Retro City Rampage Update Launch Trailer
Pokemon Trading Card Game Trailer
Source: Wii U/3DS eShops
More: video additions
Taiko no Tatsujin Tokumori footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Toys “R” Us: Buy 1, get 1 40% off all Wii U, Wii, 3DS, and DS games Friday and Saturday (in-store)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, DS, News, Wii, Wii U | 4 Comments
Toys “R” Us is holding a buy 1, get 1 40% off sale on all Wii U, Wii, 3DS, and DS games later this week. The deal will only be valid on Friday and Saturday. For this particular sale, you’ll need to head on over to your local store.
Nintendo announces that New Super Mario Bros. Wii has sold over 10 million units in North America
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii | 10 Comments
New Super Mario Bros. Wii has sold over 10 million units in North America, Nintendo has announced.
The company shared the news on Twitter a few minutes ago through the following message:
Wahoo! New Super Mario Bros. Wii just hit 10 million copies sold. That’s a lot of penguin suits! pic.twitter.com/zHZpTBKXJS
— Nintendo of America (@NintendoAmerica) November 20, 2014
New Super Mario Bros. Wii launched back in November 2009. That means the game sold about two million units per year on average.
More: New Super Mario Bros. Wii, sales, top
Sakurai explains why Ridley isn’t a fighter in Smash Bros. Wii U/3DS
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 101 Comments
Ridley is in Super Smash Bros. for Wii U, but he isn’t playable. The well-known Metroid villain only appears in the Pyrosphere stage.
Super Smash Bros. director Masahiro Sakurai was recently asked by IGN why Ridley isn’t playable in the new Smash Bros. Here’s his explanation:
“I definitely know that Ridley’s a much-anticipated name for fans, but if we made Ridley as a fighter, it wouldn’t be Ridley any longer. It’d have to be shrunk down, or its wings reduced in size, or be unable to fly around freely.”
“Providing accurate portrayals of characters is something I want to pay ample attention to. If I don’t stick to that thought, then we’d have to lower the quality or break the balance of the game. Something that goes way off spec could break the entire game.”
Sakurai continued by noting Ridley’s presence in the Pyrosphere stage, which he felt would be more appropriate.
“Instead of going through a lot of very convoluted hocus-pocus to make Ridley a fighter, I figured it’d be better to keep Ridley as it currently is, the correct way, and have it feel like a truly threatening presence. There are other icons, too, like Metal Face and the Yellow Devil, which help effectively portray each of their world settings. They go a long way toward deepening the game world, and I think it’s been fun to experiment with.”