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On September 4, 2014 Cubemen 2 will release on the Nintendo eshop for The Americas, Europe, and Australia.

Cubemen 2 is a fast-paced 3D strategy game where the player controls an army of Cubemen use to battle various enemies.

“Cubemen 2 is not just a fantastic game, it’s breaking new ground for an indie game on a Nintendo console,” said Nic Watt, Creative Director at Nnooo. “We already know Nintendo players love to create and share amazing artwork and creations in Miiverse. Now they can create levels, share them and battle with other players across multiple platforms! This is great, not only for Nintendo gamers, but for gaming in general.”

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The International Game Developer Association recently conducted a survey in hopes of determining the most desirable companies to work for. Wondering how the results panned out? If so, check out the full list below:

1. Valve

2. My own company

3. Activision Blizzard

4. BioWare

5. Ubisoft

6. Current employer

7. Nintendo

8. Naughty Dog

9. Double Fine

10. Bethesda Game Studios

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Nintendo of America president Reggie Fils-Aime intends to take part in the ALS Ice Bucket Challenge, and he will apparently kick things up a notch.

Fils-Aime was called out by Xbox boss Phil Spencer yesterday to participate along with Sony Worldwide Studios president Shuhei Yoshida and Valve’s Gabe Newell. Yoshida ended up donating instead, though a few folks from Sony did post a video of their involvement with he ALS Ice Bucket Challenge yesterday.

As for Reggie, he teased that he intends to “‘one up’ the challenge”.


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It appears The Pokemon Company has another project in the works which they’ll be revealing to the public on August 26th via NicoNico. It’s unclear at this time whether or not the project will be a game, manga etc. but the official website has ???????? (Games – Additional) listed so there’s plenty of reason to be excited.

The stream will commence August 26th at 10PM JST via NicoNico, so we’ll have updates for you after then!

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Earlier this week, fans launched a petition in hopes of convincing Nintendo to include Robin Williams in the upcoming Zelda game for Wii U as a tribute. The idea is to have an NPC in title named after the legendary actor and comedian. Nearly 100,000 fans have signed the petition thus far.

Nintendo has since weighed in on Williams’ passing as well as the petition as a whole. A representative told Polygon in a statement:


At the end of June, we shared a few tidbits about the origins of Super Mario Bros. courtesy of a report from German website Nintendo-Online, with some sources stating that it was originally an arcade game. The site has now done further digging and uncovered the following details:

– Nintendo of America launched the NES and Super Mario Bros. in New York at the end of 1985 and in Los Angeles in early 1986. But the nationwide launch wasn’t until late 1986.
– To promote the NES and its flagship title SMB to people not living in NY or LA, Nintendo launched an exact arcade port of SMB in early 1986.
– This port is NOT identical to the Vs. Super Mario Bros. arcade port.
– It seems that the direct SMB arcade port was also distributed in Europe.
– Most of this info comes from William Audureau: “The History of Mario”, p. 261 ff.

In related news, Nintendo Online shares the following tidbits regarding the European release date of Super Mario Bros.

– It was unknown when exactly Super Mario Bros. was released in Europe. The best date we were originally able to confirm was 1987, but we couldn’t get any closer.
– Nintendo of Europe wasn’t founded until the early 1990’s. Prior to that, most European countries had own companies that distributed the Nintendo products.
– According to William Audureau: “The History of Mario”, p. 267, in some European countries SMB was released on June 1986.
– But in most of the countries the game didn’t release until September 1987. According to Audureau that was the case in the United Kingdom as well as in France. We concluded from our sources that this was also SMB’s release month in Germany.

Source 1, Source 2


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