Submit a news tip



News

Nintendo shared a technical update about Splatoon 2 during the Treehouse Live stream today. According to one of the staffers demonstrating the game, it’ll run at 1080p when docked (720p in handheld mode). Splatoon 2 will also be 60 frames per second. When that information was brought up, Splatoon 2 producer Hisashi Nogami indicated that this is indeed correct.

More:

— Prominent Gaming Personalities to Be Featured in Original Series
‘Polaris Primetime,’ ‘Parker Plays’ and ‘Polaris: Player Select’ —

Disney will debut D|XP, a daily summer programming block dedicated to the world of gaming, SATURDAY, JULY 15 (9:00 p.m.–3:00 a.m. EDT), on Disney XD. D|XP will showcase games, publishers, events and prominent personalities across the gaming landscape including both entertainment gaming and esports. The television and multiplatform destination – featuring content produced in collaboration with ESPN, Disney Digital Network and its Maker creators, IGN, Attack Media, Warner Bros. Television Group’s Blue Ribbon Content, Banger Films, ESL (Electronic Sports League) and VICE’s Waypoint – is designed to connect with gaming enthusiasts of all ages, with a core demographic of age 13+.

More:

This information comes from Nintendo’s Yoshio Sakamoto…

“It’s the same game. … All of the fundamental design is the same … in that the basic map structure is all based off the Metroid II map. Basically what we’ve done is we’ve used this new technology that we have at our fingertips to just polish up what was already there and to improve upon it. Maybe the thing that felt so different was that it was in full color.”

On whether Samus Returns is getting the same expansion as Zero Mission…

“I believe that yes you can go ahead and look forward to some of those same experiences that you had with Zero Mission.”

On whether we’ll get an additional layer of back story like Zero Mission…

“[In] this game there’s a lot of background, there’s a lot of lore involved in this title. But it’s not like a novel or something. It incorporates the lore, but it’s not integral to the gameplay experience. It’s in the background more than in the foreground. There is definitely information for the players to get that revolves around sort of the larger storyline.”


Source

This information comes from a PressFire interview with Mojang CEO Jonas Märtensson…

We’re tying everything together with Xbox Live. So you log in with Xbox Live …

Even on Switch?

Yes. (Laughs) That’s pretty unique as well! But everyone that’s in on this, all the platform holders, have been pretty pragmatic and understanding of that what we’re trying to do is create a good experience for the players. We needed a good system to connect everyone, and Xbox Live is a good system.

Source, Via

LEGO Worlds will arrive on Switch this fall, Warner Bros. announced today. When purchasing the physical release, players will receive access to two bonus packs of premium DLC including Classic Space. The digital version contains the base game with DLC sold separately.

Here’s an overview of the Classic Space DLC:

“The Classic Space Pack will include brand new quests, characters, builds, and vehicles from the wildly popular LEGO Space playsets. Players can blast off and explore the farthest reaches of space and embark on new adventures with friends as they travel across Worlds in a Space Buggy, fly through the atmosphere in the Space Cruiser, excavate the new Moon biome in the Mineral Detector, or land the one man spaceship on the new Classic Space Theme World!”

And a trailer:

Source: Warner Bros. Interactive PR


Manage Cookie Settings