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Dragon Quest producer Noriyoshi Fujimoto recently spoke in an interview about wanting to localize all Dragon Quest games in the series, specifically mentioning the Dragon Quest VII 3DS port. Here’s what he had to say in a recent TechnoBuffalo interview:

For a game like Dragon Quest VII for 3DS, Koshimizu (Director of Localization) and Inoue (Head Translator) noted that “the sheer volume is what presents the greatest challenge” to localization. That involves a great level of consistency between the team of translators and coordinators, who need to know the game intimately before attempting a localization.

Fujimoto added that for Dragon Quest VII, the translation process itself would take at least a year to complete. But easing the workload isn’t a simple matter of distributing it among as many translators as possible.

“Each translator has his or her own style, and the more we add, the harder it becomes to maintain consistency on the whole,” he said. “We rely on a small group of highly talented writers to produce a superior translation, which is then handed to the editor, who sees to it the feeling and fun of the story never falters, from start to finish.”

What do you think, would you like to see them start the localization process even if it won’t be finished until much further down the line? You can check out what else he had to say here

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The Twilight Princess pack is coming to all territories on November 27th. Midna, the Dominion Rod and the new Adventure mode map will all be available for 500 yen each (prices for other territories TBA) and the costumes will be 200 yen.

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Some interesting Smash Wii U facts are starting to pop up all over the place and while they’re not all big headliners, some of them are definitely worth sharing! Here’s a round-up of what we’ve found so far (we’ll update the post if any other interesting ones pop up):

  • Japanese New 3DS’s have been confirmed to work on the NA version of Smash Wii U, so we can assume there’s no region locking on 3DS’s as controllers
  • After playing someone online in For Fun / For Glory, you can send them a friend request
  • The random name generator in the game has a few cool entries, “FILS-A-MEK” and “PLAYITLOUD” are entries that may pop up when shuffling for a name

Not huge news by any means, but definitely neat little additions!

Source1, Source2 (via), Source3/4 (via)

Not a whole lot to say today, it’s launch day… Well, if you’re in the Americas at least (as Sakurai points out):


He continues with some information on control schemes:

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Here’s a look at the controls screen for the Wii U Pro Controller. We needed to match the default settings for all controllers for buttons such as L and R, but there must be players out there that want to use the ZL and ZR Buttons for shielding. You can set the controls closer to the GameCube controller if you set the B Button for standard attacks and Y for special moves. Set up your controls however you like in Controls.

Since we’re being careful with spoilers here, head past the break for the video!

Autoplay seems to be an issue, so head past the break for the video.


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