Japanese hardware sales hit five-year low earlier this month
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 3 Comments
During the week of April 14, Japan experienced its lowest gaming hardware sales in five years. Information provided by Media Create states that the downturn can be attributed to sluggish sales of Nintendo and PlayStation consoles.
The 3DS, for instance, dropped to 19,943 for the week, which Media Create believes could be related to Nintendo’s “monthly recommended software campaign”. This began on April 26. Consumers may have been hesitant to hold off on making a 3DS purchase until the campaign kicked off.
Media Create also has some insight into the low sales of other platforms. According to the sales tracker, this may have been due to new releases being unable to sell more than a combined total of 50,000 copies during the week.
More: Japan, Media Create, sales
Broken Rules considering Secrets of Raetikon for Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
Secrets of Raetikon is being considered for Wii U, developer Broken Rules has said.
The studio’s Felix Bohatsch wrote in a Reddit AMA:
We are talking about a Wii U port. Secrets of Raetikon uses the same tech base as Chasing Aurora: our own in-house engine Ginkgo. This means porting it to Wii U should be rather straight forward.
Elsewhere in the Reddit AMA, Bohatsch discussed why Broken Rules decided to bring the Wii U launch title Chasing Aurora to Nintendo’s console:
We had a local multiplayer prototype that was really fun. At that time Nintendo told us about the Wii U and if we were interested to develop for it. As Nintendo is still strongly pushing local multiplayer, we thought that’s a perfect match. Also who turns down an offer to be a launch title on a console, right?
More: Felix Bohatsch, indie, Secrets of Raetikon
Transformers: Rise of the Dark Spark – Megatron trailer
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Why Kirby looks angry on US game boxarts
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 9 Comments
Kirby tends to look “angry” more often than when shown on North American boxarts. Wondering why this is so?
Kirby Triple Deluxe director Shinya Kumazaki explained to GameSpot:
“For the Japanese versions we are, at [Kirby series developer] HAL, involved in everything throughout development, including the package design. The most powerful image of Kirby is that cute image, we think that’s the one that appeals to the widest audience.
“While it does start cute, we know there is a serious side to Kirby as well, and throughout the gameplay we see more and more of that, and the games themselves have quite a bit of depth. That being said, we recognise that Kirby’s cuteness is his biggest draw in [the Japanese] market.”
Kumazaki added that Nintendo of America handles things in North America, and provides HAL with “feedback and insight” into the market.
“What we have heard is that strong, tough Kirby that’s really battling hard is a more appealing sign of Kirby, so that’s what we feature in the US.”
More: interview, Kirby, Shinya Kumazaki, top
Capcom says more GBA Wii U VC games are coming in addition to Mega Man Battle Network 3
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 3 Comments
Last week, a pair of GBA Wii U Virtual Console titles were outed by the OFLC: Man Battle Network 3: Blue Version and Man Battle Network 3: White Version. Capcom has since officially confirmed these games for the eShop, and also mentioned to IGN that additional GBA titles are on the way.
Capcom’s statement reads:
“We are working on bringing this and other GBA titles to the North American Virtual Console. We’ll have more information about the lineup in the coming months. For Australia and Europe, we are still in discussions about the release of Virtual Console titles for those markets.”
Release window updates for various eShop games
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 5 Comments
You may remember that, in February, Nintendo announced release windows for several Wii U/3DS eShop games. Some have been released, though several titles ended up missing their targets.
NintendoWorldReport has now obtained updated release windows for most of the eShop games that still haven’t shown up on the digital stores. We’ve rounded up that information below.
Wii U
Ittle Dew
Previous Release Window: February/March
Current Release Window: May
Ballpoint Universe: Infinite
Previous Release Window: March 18
Current Release Window: May
Armillo
Previous Release Window: March 24
Current Release Window: May 12
Nihilumbra
Previous Release Window: March
Current Release Window: “ASAP”
Scram Kitty and His Buddy on Rails
Previous Release Window: March
Current Release Window: Very Soon
Monkey Pirates
Previous Release Window: Q1
Current Release Window: May/June
Teslagrad
Previous Release Window: March/April
Current Release Window: Hopefully Soon
QUBE: Director’s Cut
Previous Release Window: April
Current Release Window: Summer (Hopefully)
Assault Android Cactus
Previous Release Window: Q2
Current Release Window: Not Q2
3DS
Siesta Fiesta
Previous Release Window: March
Current Release Window: May
Moon Chronicles
Previous Release Window: March
Current Release Window: May/June
3DS/Wii U
Squids Odyssey
Previous Release Window: March
Current Release Window: Nothing definite
More Child of Light footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Thanks to Jake for the tip.
More: Child of Light, Ubisoft
Wales Interactive bringing Infinity Runner to the Wii U eShop
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 4 Comments
Wales Interactive has confirmed Infinity Runner for Wii U. The game will be available this June on the eShop in addition to other digital platforms.
Infinity Runner is a sci-fi action running game. It has players taking on the role of a prisoner trying to escape the largest man-made spaceship – aptly named The Infinity. To complete the campaign, you’ll need to participate in combat and perform different techniques “inspired by the disciplines of parkour and mixed martial arts”.
Here’s the full rundown of Infinity Runner’s features:
Werewolves in space!
Stunning Graphics
14 action packed levels
Action Combat Mechanic
Storymode
Multiplayer – Up to 32 players
More: Infinity Runner, Wales Interactive
Another look at some of Mario Kart 8’s menu screens
Posted on 10 years ago by Brian(@NE_Brian) in Images, Wii U | 0 comments
The images above come from the Mario Kart 8 video we posted earlier today. If you don’t want to sift through an hour’s worth of gameplay and are only interested in the menus, check out the gallery above.
We also have the following translations of the menus:
Customization Items
Mario Kart 8 Karts – Standard Kart, Airship, Classical Cat, Bad Wagon, G-Force, Para-Bidybud, Pipe Frame, Princess Coach, Sneaker, Steel Diver, Superstar, Tri-Smash, Turbo One.
Mario Kart 8 Bikes – Standard Bike, Broad Bean, Burning Bowl, Jet Rider, Mach GP, Maximum, Motor Dozer, Super Comet, Yoshi Bike.
Mario Kart 8 ATVs – Standard ATV, Bean Rider, Wild Wiggler.
Mario Kart 8 Tires – Standard Tires, Normal Blue, Ring Tires, Spicy Rings, Roller, Sky Rollers, Monster, Wild Hot, Sponge, Slick, Cyber Slick, Block Tires, Cream Blocks, Metal Tires, Wood Rings, Button Tires, Cushion Tires.
Mario Kart 8 Gliders – Super Glider, Cloud Balloons, Flower Glider, Koopa Kite, MKTV Parafoil, Parachute, Para-glider, Peach Parasol, Sail Plane, Waddlewing Kite, Wario Glider.
Options menu screen
Team, Item, Class, CPU, CPU Machine, Course, and Race Count options
Characters (previously reported)
1st Row: Mario, Luigi, Princess Peach, Daisy, Rosalina, Metal Mario.
2nd Row: Yoshi, Toad, Koopa Troopa, Shy Guy, Lakitu, Toadette.
3rd Row: Baby Mario, Baby Luigi, Baby Peach, Baby Daisy, ??, ??.
4th Row: Bowser, Donkey Kong, Wario, Waluigi, Iggy Koopa, Roy Koopa
5th Row: Lemmy Koopa, Larry Koopa, Wendy O. Koopa, Ludwig von Koopa, Morton Koopa Jr., ??.