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Nintendo has opened the official European website for Bayonetta 2. You can find it here. There’s the usual stuff to check out – gameplay information, screenshots, and more.

Alright, I think we’ve filled up the front page with enough quotes from Nintendo’s 74th Annual General Meeting of Shareholders. Between the comments we picked out today and the unofficial English translation posted last week, that should satiate your appetite for Nintendo tidbits! Still, you can find the full translation here.

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Nintendo’s Genyo Takeda gave some insight into the most challenging aspect of designing Wii U at the company’s Annual Meeting of Shareholders last week. Essentially, it comes down to how “the high-resolution graphics were anticipated by everyone and could not be an advantage.”

Takeda also mentioned that Nintendo has also still found it difficult to best make use of the GamePad.

Here’s his thoughts in full:


Despite what has said previously, some have remained concerned about Nintendo becoming a health device company following their Quality of Life announcement plans.

But no need to worry; this simply won’t happen. Nintendo’s Genyo Takeda reiterated last week, “we are not aiming to become a health device company”.

He said:


Nintendo delivered a little bit of a mixed message about the future of Iwata Asks during its Annual Meeting of Shareholders last week. Genyo Takeda mentioned that the series will return once Satoru Iwata returns from his health issues, while Shigeru Miyamoto said the lack of interviews is because the company “came up with the idea that Nintendo should try to attract a more broad audience through a wider range of methods.”

In any case, here are the full comments about the situation:

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Nintendo’s Susumu Tanaka commented on the status of third-party support for both Wii U and 3DS during the company’s Annual Meeting of Shareholders last week. You can find his full comments below.

Nintendo’s E3 2014 lineup was varied to say the least. We saw plenty of action titles. RPGs. A game that lets you make your own Mario levels. A colorful shooter.

Shigeru Miyamoto, speaking at Nintendo’s Annual Shareholders Meeting last week, said the company “looked very unique” and received positive reactions thanks to its variety of games. That’s in contrast to other titles at the show, which Miyamoto felt were mainly “bloody shooter software that was mainly set in violent surroundings or, in a different sense, realistic and cool worlds”.

Here’s Miyamoto’s comments in full:


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