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IGN has posted its full interview with Nintendo of America president Reggie Fils-Aime. When the two sides met at E3 2015 last week, Reggie discussed things like Yo-Kai Watch, amiibo, toys-to-life partnerships, and the Digital Event.

We have a number of excerpts from the interview below. You can read the full talk on IGN here.

Off-screen footage from Return to PopoloCrois: A Story of Seasons Fairytale’s E3 2015 build is now available for viewing. Check it out in the video below.

Since The Legend of Zelda: Tri Force Heroes’ announcement last week, the question has been raised about where the game falls within the overall Zelda timeline. Hiromasa Shikata, director of the project, seemed unsure about it when asked by Game Informer. If Nintendo of Canada’s Julie Gagnon is to be believed, Tri Force Heroes “is completely different and not in the timeline of Zelda.”

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The official Langrisser Re:Incarnation Tensei website has been updated with more details about the 3DS game. Information has been rounded up below, and you can view some new screenshots as well.

– Stages begin with players taking control of the commander
– Work towards the objective requirement in order to clear the stage
– Doing so lets you progress to the next stage
– Once you start out, it’ll show you the order in which your characters will take their turns
– You can check out the order to keep track of when characters will attack
– Healer classes have higher action order, but cavaliers with higher mobility will be later, although they can travel further
– Mercenaries are faster, which means that their turns will have the same time as healers
– Different information on the parameter menu
– Attack, defense, ranger can all be found on the menu
– Also check how they do against other classes, topography effects, and information on support
– Before attacking enemies, you’ll get to double check the opponent’s information to get an idea on how well your attack will do, or whether the opponent is stronger or not
– After defeating an enemy, you earn experience points and money
– There’s also a chance you can acquire an item if they’re equipped with one
– Your characters will level up after getting enough experience points
– Can change classes after hitting level 10
– Head to the result screen after beating a stage
– If you lose, you’ll be taken back to the title screen
– Units that survived the fight will add to your cash bonus
– Earn double the money if all units survive

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Masahiro Sakurai once again published a new column in the latest issue of Famitsu. In his piece, Sakurai writes about the new downloadable content that came to Super Smash Bros. for Wii U/3DS.

Details from the column can be found below. If you’d like a full translation, head on over to Source Gaming.

– Sakurai mentions that the 3DS “isn’t suited for successive downloads, and there are people who don’t have Wi-Fi in their homes and go to convenience stores to connect, so we made sure to put a lot of forethought into the process.”
– He’s amazed that Ryu is in Smash, and was excited to work on him
– Sakurai put a bunch of effort into the small details
– When putting Ryu in Smash, there are limits based on the number of buttons and the control scheme
– Composer Yoko Shimomura and illustrator AKIMAN each played a little bit of Ryu in Smash
– Shimomura exclaimed “Even I can do a Shoryuken!”
– AKIMAN was shocked, saying “are you sure it’s okay to make performing a Shoryuken so easy?”
– The thing that left an impression on Sakurai when making Roy was recording his lines
– Same actor from Melee (Fukuyama) was used
– Fukuyama remembered details from the recording session for Melee extremely well like the names for characters, and even the other actors
– Sakurai was happy about this since he’s an actor who’s done a ton of projects since Melee
– Lucas, Roy, and Ryu were made before the ballot was created
– Sakurai “had a grasp on their popularity and demand, though”
– “From now until the end, it is going to be fan service”
– Since Sakurai can’t keep the team together forever, there will only be several more characters
– Sakurai asks for fans’ patience in making more content

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GamesBeat caught up with Animal Crossing director Aya Kyogoku at E3 2015 last week. While much of the discussion was focused on Happy Home Designer, Kyogoku also shared some comments about amiibo Festival, the series’ future, and even Smash Bros.

You can read up on some of Kyogoku’s comments below. The full interview is located over on GamesBeat.

Bandai Namco recently updated the official Super Robot Wars BX website with a bunch of screenshots. We’ve rounded them up into the gallery below.

Koei Tecmo shared a trailer today for the new Romance of the Three Kingdoms 2 and Nobunaga’s Ambition 2 games. We’ve attached the video below.

New details have come in about the story content included in the 3DS version of Dragon Quest VIII. You can find that information in our summary below.

– The protagonist and crew found out about a place that got cursed by the jester Dhoulmagus
– The crew have decides to go on a trip to find a way to get rid of the curse, but they then come across a certain secret of Dhoulmagus’
– Need to figure out its mystery
– Find out more about Dhoulmagus and his curs by going around talking to people who might know more about the case, including a drama that involves the kidnapping of a casino owner
– The castle has fallen into a dark atmosphere, where everyone appears to be sad
– While going after Dhoulmagus, the protagonist will also learn about a certain secret behind the royal family
– Dungeons are filled with all kinds of setups
– That also goes for the ice labyrinths, where you’ll need to get your way across some slippery floors
– Friends will always be there to back you up while exploring these dungeons
– Can talk to them during your adventure for random conversations or hints on what to do or where to go next

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Bandai Namco has revealed the boxart for Aikatsu! My No. 1 Stage. Check it out above.


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