New details on the dual versions of Fire Emblem If (Japan)
Posted on 9 years ago by Kirara Koneko(@KiraraKoneko) in 3DS, News | 28 Comments
During yesterdays Nintendo Direct presentation we saw a little taste of the latest in the Fire Emblem series in its and now we have a little more information about the two separate versions of the game. The official Japanese website has updated with new information on both version; Fire Emblem If: Black Kingdom and Fire Emblem If: White Kingdom.
Here are some of the details of the differences from each version:
Black Kingdom:
– more difficult version
– more strategizing
– limited experience points and money
White Kingdom:
– easier of the two
– alternate ways of acquiring experience points and money
– more freedom as character grows
There is one more large difference between the two games, the storyline will stay the same until Chapter 6 and then the story will change based on the version you purchased:
Physical version (5,076 yen): Locked into the path of version you purchased. However, you can buy the other story path at a discount (2,000 yen) as DLC.
Digital version (5,076 yen yen): After chapter 6 you will be asked to choose which path you want. Once you’ve chosen a path, the other story path will be permanently locked away until you purchase it as DLC (2,000 yen).
There will also be a Fire Emblem If Special Edition which will include both versions of the game as well as a third version of the game, limited edition art book, and TCG card. This version will set you back 9250 yen.
[Feature] Returning to Moga – The many improvements of Monster Hunter 4
Posted on 9 years ago by Patrick(@Patricklous) in 3DS, 3DS eShop, Features, Game of the Month, Wii | 2 Comments
Of all the games I’ve reviewed for Nintendo Everything over the years, Monster Hunter Tri might be one of the most memorable. Stepping out of Moga Village for the first time was a wonderful moment reminiscent of Richard Attenborough welcoming everyone to Jurassic Park… mostly because there were dinosaurs there. Though the controls and sluggish swordplay took a bit of getting used to, I eventually warmed up to the actual gameplay, giving the game an respectable, yet arbitrary score of 9/10. Now I find myself returning to the hunt with the recently released Monster Hunter 4 Ultimate and it turns out that the series has actually evolved quite a bit since 2010’s Tri. While the games look similar on the surface —if anything Monster Hunter 4 looks like a downgrade, with the visuals scaled back to fit on the tiny 3DS screen— there are a of lot of things that have been changed for the better. I think it’s worth comparing these two entries to see how far the series has progressed in the last few years and some of the ways that Monster Hunter 4 Ultimate improves on the formula.
PoPoLoCrois Farm Story trailer
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More: Japan, marvelous, PoPoLoCrois Farm Story
StreetPass Mii Plaza – Battleground Z, Ultimate Angler, update screenshots
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 10 Comments
More: StreetPass Mii Plaza
New updates out for Pokemon X/Y, Omega Ruby/Alpha Sapphire
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 12 Comments
Updates are out now for Pokemon Omega Ruby/Alpha Sapphire and Pokemon X/Y.
For Omega Ruby/Alpha Sapphire, players can download version 1.3. This is to address bugs and improve the game experience. You’ll need it to use online features. Note that it takes up 271 blocks of space.
Pokemon X/Y’s new version is 1.4. Like Omega Ruby/Alpha Sapphire, it’s intended for bug fixes and to improve the game experience. The download is 246 blocks and is needed to access online features.