Super Mario Run version 1.1.0 out on iOS; adds Easy Mode; changes to Toad Rally, more
Posted on 8 years ago by Matt(@OnePunchMaz) in Mobile, News | 1 Comment
Super Mario Run can now be upgraded to version 1.1.0 on iOS. Below are the changes and additions to this version (thanks Perfectly Nintendo for the translation):
- Added Easy Mode, which slows down levels and gives you unlimited time and bubbles; however you can’t keep any coins you collect
- Added a new event
- Added Korean language support
- Reduced the number of Toads lost when losing in Toad Rally. Toads are now easier to collect
- Removed limit on number of times the “Toad” My Nintendo reward can be received to resolve the issue where Toad cannot be received again if, after already having already received the reward, user data is deleted
- Fixed several other issues
More: Super Mario Run
New Fire Emblem Heroes info: difficulty levels, Assist Skills, ranking up Heroes, more
Posted on 8 years ago by Matt(@OnePunchMaz) in Mobile, News | 3 Comments
The release of Fire Emblem Heroes is just 2 days away, but quite a few of the game’s details are still unknown at this point. Thankfully, a couple members of the press got the chance to try out the game for an hour last weekend. Below, we’ve compiled all of the new info from GameXplain’s and Polygon’s preview:
- You can view all of a character’s special illustrations on their status screen and listen to their voiced lines
- Units have “Assist Skills”, which can be activated when they’re standing next to an ally
- Bow users still deal extra damage to flying enemies
- Your chances of getting a Hero with a high star count increase each time you don’t get one when Summoning Heroes using Orbs (the game’s gacha system)
- If a unit reaches level 20, they can rank up, which increases their star count by 1
- The game’s first limited-time event apparently is centered on Lissa
- Story missions have several difficulty levels – Normal, Hard and Lunatic, with higher difficulties yielding better rewards, but requiring more Stamina to play
- There are different summoning “banners”, which each focus on a different group of Heroes
- You can turn off combat animations, portrait cut-ins and voice overs
- Special skills need several turns to charge; they are then used automatically next time the character attacks
- At any time during a battle, you can spend one Orb to revive and heal all your units – you can also use this to resume a mission if you get a Game Over
- There is an auto battle option
- Each character has a brief biography that describes their character and which Fire Emblem game they’re from
- The Arena uses a different Stamina mechanic called Dueling Swords – you get three Dueling Swords per day, and you need to use one to fight in the Arena. You can use Orbs to refill your Dueling Swords.
- You can use Orbs to upgrade your Castle, which is essentially your base – the first upgrade costs 1 Orb and permanently increases all experience gained by 20%
- You can also change the design of your castle
- Nintendo Treehouse localized the game
More: Fire Emblem Heroes
Super Mario Run downloaded 78 million times, full game paid by about 4 million
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 15 Comments
Super Mario Run has been downloaded 78 million times, Nintendo president Tatsumi Kimishima revealed today. The news was shared during the company’s financial results briefing. Kimishima also said that more than 5 percent of those who downloaded Super Mario Run paid for full version, or roughly four million.
More: Super Mario Run, top
Kimishima says Switch pre-orders are good so far, will increase production
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 36 Comments
Nintendo president Tatsumi Kimishima provided a status update on Switch during the company’s financial results briefing today.
At the event, he noted that pre-orders are good so far. Nintendo intends to increase production of Switch as a result.
Nintendo is looking to provide as much stock as possible to all consumers wanting the system in March. However, for some regions, stock may not be available until April or later.
More: pre-order, Tatsumi Kimishima
Animal Crossing mobile game pushed to next fiscal year
Posted on 8 years ago by Brian(@NE_Brian) in Mobile, News | 3 Comments
Nintendo has pushed back the launch of its Animal Crossing game for mobile. Previously scheduled for the current fiscal year, it will now launch during the next fiscal year instead. This was done in order to “accommodate the releases” of Super Mario Run and Fire Emblem Heroes. We’ll now be seeing Animal Crossing on mobile by April at the earliest.
More: Animal Crossing, top
Nintendo million sellers – January 2017
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 3 Comments
Nintendo published a new listing of million-seller titles in conjunction with its latest financial results. Pokemon Sun/Moon and Super Mario Maker for 3DS are specifically new entries. For the full results, get a look at the following image:
Wii U
Mario Kart 8 – 8.26 million
New Super Mario Bros. U – 5.62 million
Super Mario 3D World – 5.47 million
Nintendo Land – 5.16 million
Super Smash Bros. for Wii U – 5.16 million
Splatoon – 4.76 million
Super Mario Maker – 3.89 million
New Super Luigi U – 2.89 million
Zelda: Wind Waker HD – 2.11 million
Mario Party 10 – 2.04 million
Nintendo release schedule – January 2017
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch, Wii U | 5 Comments
As part of its latest financial results, Nintendo has released an updated release schedule. The latest lineup, which now includes Switch, can be found below.
More: top
Lifespeed direct-feed footage
Posted on 8 years ago by Jake in 3DS eShop, New Nintendo 3DS, Videos | 0 comments
Lifespeed is coming to the 3DS, and Nintendaan has provided some direct-feed footage of the space racing game. Check it out below:
More: Lifespeed, Wee Man Games
Lifespeed footage (off-screen)
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, New Nintendo 3DS, Videos | 0 comments
Nintendo Impact Gaming has given us a lengthy look at Lifespeed with 23 minutes of off-screen gameplay. Take a look at the footage below.
More: indie, Lifespeed, Wee Man Studios
New close-up images of Nintendo Switch
Posted on 8 years ago by Zack in Images, Switch | 58 Comments
Some new images of the Nintendo Switch have been posted to a Facebook Switch page, which give a great look at some of the finer details of the Switch. If you’re interested in seeing every screw and crevice on the system, then check the images out in the gallery below.
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