More Nintendo shop maintenance taking place on Monday
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, DSiWare, News, Wii Shop Channel, Wii U eShop | 3 Comments
Nintendo’s four major digital shops will be undergoing maintenance on Monday. That includes the Wii U and 3DS eShops, the Wii Shop Channel, and DSi Shop.
Maintenance will begin at 12 PM PT / 3 PM ET. Expect it to last until 5 PM PT / 8 PM ET.
More: maintenance
Painting Workshop footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 1 Comment
More: indie, Painting Workshop
Donkey Kong Land 2 3DS Virtual Console fotage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Videos | 0 comments
North American Pokemon Omega Ruby/Alpha Sapphire commercial
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Smash Bros. Wii U – Crazy Orders footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Buy via eBay: Super Mario 3D World Wii U bundle with Nintendo Land for $270
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 5 Comments
Wii U deals are still appearing regularly these days – even ahead of Black Friday. The latest offer comes from Buy via eBay.
Consumers can purchase the Super Mario 3D World bundle, which includes Nintendo Land, for only $270. Free shipping is also included.
If you’re interested in the deal, you can check out the eBay page here.
More: sale
Skullgirls unlikely to hit Wii U
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U eShop | 15 Comments
In the most recent issue of Nintendo Force, the magazine interviewed Mariel Cartwright. Cartwright has worked on a number of projects including Scott Pilgrim vs. The World: The Game and Skullgirls.
Nintendo Force ended up asking Cartwright about which of these two titles has a better chance of making it to a Nintendo system. She pointed to Skullgirls as the more likely candidate since work on the game is still ongoing, though “the chances are very low”.
Cartwright said:
“Probably Skullgirls, since we’re still working on it! But the chances are very low for that, I’m afraid. I’m not a programmer, but there are some technical hurdles we’d have to overcome, as well as uncertainty as to whether or not there’s a market for a hardcore fighter on Wii U. The lineup of indies is getting more and more diverse on Nintendo consoles though, so I wouldn’t say it’s impossible.
Thanks to Jake for the tip.
More: interviews, Mariel Cartwright, Skullgirls
Taiko no Tatsujin Tokumori commercial
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 2 Comments
Glitch causing some Smash Bros. 3DS players to be banned for 136 years
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 16 Comments
Super Smash Bros. for 3DS appears to be suffering from a glitch that causes some players to receive a 136 year online ban. The exact origins are unknown, but here are a few ways that you can prevent the glitch from happening:
A. Try not to target one player in Group/FFA.
B. Just use 1v1 for the time being
C. Don’t use online at all.
D. Don’t quit mid-match
Hopefully Nintendo will release a patch in the future to address these issues!
More: Super Smash Bros. for 3DS, top
Miyamoto on dev time, spin-off games for major franchises, plenty of Wii U games next year
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 100 Comments
Nintendo commented on a variety of topics during the Q&A portion of its financial results briefing earlier this week. One of these points was development time.
We all know that the Wii U suffered from a lack of games at launch. Thankfully, in the future, this is something that Nintendo should be able to avoid.
Shigeru Miyamoto stated that Nintendo “already completed the step of learning new development techniques,” meaning there should be fewer “less developmental delays stemming from learning new hardware.”
Also part of Nintendo’s plans are to create spin-off titles based on major franchises. These projects will be made “on a smaller scale”. Miyamoto said that the company is “preparing to expand on our characters while also increasing the number of software we output and allowing our customers to have their next experiences in certain franchises without waiting three years.”
Finally, Miyamoto mentioned that Nintendo is working with third-party companies more regularly to make games – think asset creation, cut-scenes, etc. The Big N started to work with some of these developers for the first time this year. “We are in the process of creating a system where we are actively seeking outside assistance to help us create an abundance of major titles,” Miyamoto said.
If you’re interested in checking out Miyamoto’s full comments, head past the break.