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With the shutdown of the Nintendo Wi-Fi Connection in May, games that previously carried the WFC logo appear to be getting a reprint. This will remove any indication of the once available functionality as well as a modified ESRB rating logo to reflect the lack of online.

 

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Today’s screenshot gives us a look at tether recovery! Sakurai had the following to say alongside the picture:

Tether recovery? Yes, you can! And from even longer range than before. Multiple fighters can latch on–who actually grabs hold is determined by the same rules as the standard ledge grab.

During the week of April 14, Japan experienced its lowest gaming hardware sales in five years. Information provided by Media Create states that the downturn can be attributed to sluggish sales of Nintendo and PlayStation consoles.

The 3DS, for instance, dropped to 19,943 for the week, which Media Create believes could be related to Nintendo’s “monthly recommended software campaign”. This began on April 26. Consumers may have been hesitant to hold off on making a 3DS purchase until the campaign kicked off.

Media Create also has some insight into the low sales of other platforms. According to the sales tracker, this may have been due to new releases being unable to sell more than a combined total of 50,000 copies during the week.

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Secrets of Raetikon is being considered for Wii U, developer Broken Rules has said.

The studio’s Felix Bohatsch wrote in a Reddit AMA:

We are talking about a Wii U port. Secrets of Raetikon uses the same tech base as Chasing Aurora: our own in-house engine Ginkgo. This means porting it to Wii U should be rather straight forward.

Elsewhere in the Reddit AMA, Bohatsch discussed why Broken Rules decided to bring the Wii U launch title Chasing Aurora to Nintendo’s console:

We had a local multiplayer prototype that was really fun. At that time Nintendo told us about the Wii U and if we were interested to develop for it. As Nintendo is still strongly pushing local multiplayer, we thought that’s a perfect match. Also who turns down an offer to be a launch title on a console, right?

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Last week, a pair of GBA Wii U Virtual Console titles were outed by the OFLC: Man Battle Network 3: Blue Version and Man Battle Network 3: White Version. Capcom has since officially confirmed these games for the eShop, and also mentioned to IGN that additional GBA titles are on the way.

Capcom’s statement reads:

“We are working on bringing this and other GBA titles to the North American Virtual Console. We’ll have more information about the lineup in the coming months. For Australia and Europe, we are still in discussions about the release of Virtual Console titles for those markets.”

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You may remember that, in February, Nintendo announced release windows for several Wii U/3DS eShop games. Some have been released, though several titles ended up missing their targets.

NintendoWorldReport has now obtained updated release windows for most of the eShop games that still haven’t shown up on the digital stores. We’ve rounded up that information below.

Wii U

Ittle Dew

Previous Release Window: February/March
Current Release Window: May

Ballpoint Universe: Infinite

Previous Release Window: March 18
Current Release Window: May

Armillo

Previous Release Window: March 24
Current Release Window: May 12

Nihilumbra

Previous Release Window: March
Current Release Window: “ASAP”

Scram Kitty and His Buddy on Rails

Previous Release Window: March
Current Release Window: Very Soon

Monkey Pirates

Previous Release Window: Q1
Current Release Window: May/June

Teslagrad

Previous Release Window: March/April
Current Release Window: Hopefully Soon

QUBE: Director’s Cut

Previous Release Window: April
Current Release Window: Summer (Hopefully)

Assault Android Cactus

Previous Release Window: Q2
Current Release Window: Not Q2

3DS

Siesta Fiesta

Previous Release Window: March
Current Release Window: May

Moon Chronicles

Previous Release Window: March
Current Release Window: May/June

3DS/Wii U

Squids Odyssey

Previous Release Window: March
Current Release Window: Nothing definite

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Thanks to Jake for the tip.


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