Pre-order updates (1/6/19)
Posted on 6 years ago by Brian(@NE_Brian) in 3DS, News, Switch | 0 comments
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Crash Team Racing Nitro-Fueled shows off revamped Dingo Canyon
Posted on 6 years ago by Brian(@NE_Brian) in Screenshots, Switch | 0 comments
Activision shared a new screenshot comparison for Crash Team Racing Nitro-Fueled this week. Below, you can get another look at how Dingo Canyon has changed since its original release.
Here’s the track from the PlayStation version:
RICO getting a physical release
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Last year, Ground Shatter and Rising Star Games announced RICO. The first-person buddy cop shooter doesn’t have a release date yet, but we should be seeing it at some point in the near future.
We originally anticipated that RICO would only be an eShop release. However, it appears that a physical version is also in the cards. Best Buy and GameStop list the shooter on their websites along with tentative release dates of February 12 and January 29 respectively.
We’ll pass along the final release date for RICO as soon as we have it.
More: Ground Shatter, RICO, Rising Star Games
Nintendo maintenance schedule as of January 6, 2019
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Now that the holidays are over, Nintendo is gearing up for more maintenance. Thus far only one session is planned specifically for Switch happening a few hours from now.
The current schedule is as follows:
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New Super Mario Bros. U Deluxe art
Posted on 6 years ago by Brian(@NE_Brian) in Images, Switch | 0 comments
We have a few pieces of art from New Super Mario Bros. U Deluxe. Get a look at the various images in the gallery below.
New Super Mario Bros. U Deluxe launches January 11.
Model kit gives new background information on Siren from Xenoblade Chronicles 2 and more
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
A brand new model kit based on Siren from Xenoblade Chronicles 2 recently came out in Japan. In the package, a page is included that delves into some background information about the Artifice and more.
Just to be on the safe side, you may want to complete Xenoblade Chronicles 2 before proceeding. With that said, you can find a translation from Mira below.
The Messenger could get more DLC
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch | 0 comments
Last month, Sabotage revealed Picnic Panic as free DLC for The Messenger. That might not be all for the game though, as two more packs could be possible.
As part of a Q&A with fans, director Thierry Boulanger described Picnic Panic as “an experiment.” While the team prepares for potentially “bigger things for the future,” it also wanted to “support and add more content to The Messenger.”
More: Devolver Digital, Sabotage, The Messenger
Samurai Warriors 4 DX boxart
Posted on 6 years ago by Brian(@NE_Brian) in Images, Switch | 0 comments
Thanks to Amazon Japan, we now have a look at the boxart for Samurai Warriors 4 DX. Check out the packaging image above.
Samurai Warriors 4 DX launches March 14 in Japan on Switch.
More: boxart, Koei Tecmo, Samurai Warriors 4 DX
Nintendo president on risk, innovation, and reducing business instability
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
Nintendo president Shuntaro Furukawa was recently interviewed by Nikkei. Furukawa shared some interesting comments when asked about the risk of being in the entertainment industry, his approach in leading the company, the tough task of innovating, and fluctuations in business performance.
Here’s our translation of the mini discussion:
More: interview, Shuntaro Furukawa, top
Breath of the Wild composers on changing up Zelda’s music formula and much more
Posted on 6 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 0 comments
Last year, Zelda: Breath of the Wild received a soundtrack release in Japan. It was packed with a few goodies, including a booklet containing a special interview. Sound designer Hajime Wakai along with composers Manaka Kataoka, Yasuaki Iwata, and Soshi Abe had plenty to say about the game’s music.
You can find our full translation of the discussion below. The four team members commented on why it was decided to mix up the usual Zelda music formula and how the direction was ultimately settled upon, creating specific character themes, bringing back classic themes in a new way, and much more.