The Voice to be released on Wii
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii | 6 Comments
It might be 2016, but there are still companies out there putting games on Wii. Like Ubisoft with Just Dance. And now Bigben with The Voice.
The Voice is being made under the show’s official license, in collaboration with ITV and developer Voxler. It’s due out at the end of this year on Nintendo’s old console along with the PlayStation 4 and Xbox One.
The Voice fans can look forward to the following from the upcoming title:
“In The Voice video game, players will rediscover the show’s unique atmosphere as enjoyed by millions of viewers per broadcast: The Blind Auditions, The Battles, The Live Show and the famous red chairs. The Voice will include all your favourite hits and their official music videos to bring the show to an explosive level of fun. Grab your mic and become The Voice!”
Source: Bigben PR
More: Bigben Interactive, The Voice, Voxler
Metroid Prime director surprised and thankful of the series’ longevity
Posted on 8 years ago by Brian(@NE_Brian) in GameCube, News, Wii | 38 Comments
Mark Pacini acted as director for Nintendo and Retro’s three Metroid Prime games. Then in 2008, he went on to co-found Armature Studio.
Pacini is now directing the Xbox One title ReCore – a game that actually takes a decent amount of inspiration from the Metroid Prime series. GamesBeat took a brief trip down memory lane with Pacini while interviewing him about his new game, and asked if he’s surprised by the longevity and how people still play the titles he made back with Retro.
He said in response:
“For sure. I was thankful to be part of the team that made those games. When we were making those, that was never one of our goals. We were just trying to make something cool. It was an unexpectedly great thing, that people started to do that. It’s awesome that people are still playing those games, but it’s a big surprise to us.”
Thanks to Jake for the tip.
More: interview, Mark Pacini, Metroid Prime, Retro Studios
Update: FE0 series 6 date – Fire Emblem: Path of Radiance, Radiant Dawn art books on the way
Posted on 8 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News, Wii | 4 Comments
Update: As a bit of an aside, Fire Emblem 0 series 6 is due out on September 29 in Japan.
Two new Fire Emblem art books were announced for Japan during a Fire Emblem 0 live stream today.
In Japan, a Fire Emblem: Path of Radiance art book is due out on July 29. Amazon Japan has it up here for 3,456 yen.
Fire Emblem: Radiant Dawn will also be getting an art book at some point. There’s no pre-order link just yet.
Just Dance 2017 out in October on Wii U and Wii, next year on NX
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch, Wii, Wii U | 27 Comments
Just Dance 2017 is in development and is coming to all Nintendo consoles, Ubisoft announced today.
The general release is slated for October, which includes Wii U and Wii. Somewhat surprisingly, Ubisoft has already confirmed plans to bring Just Dance 2017 to NX next year.
New to this year’s entry is Just Dance Machine, “a frantic new mode that challenges you to perform different kinds of dances (including flamenco, ballet, and the cancan) to help your alien captors return home.” 40 new tracks by diverse acts including Sia, Major Lazer, Hatsune Miku, and Queen will also be featured.
Confirmed tracks thus far include:
“Sorry” – Justin Bieber
“DADDY” – Psy Ft. CL of 2NE1
“Cheap Thrills” – Sia Ft. Sean Paul
“Lean On” – Major Lazer Ft. MØ & DJ Snake
“Worth It” – Fifth Harmony Ft. Kid Ink
“Don’t Stop Me Now” – Queen
“PoPiPo” – Hatsune Miku
“Radical” – Dyro & Dannic
“El Tiki” – Maluma
“September” – Equinox Stars
“What Is Love” – Ultraclub 90
Returning features include:
– Just Dance Unlimited, the dance-on-demand service that features more than 200 tracks
– Sweat + Playlists, the fitness mode that lets you create your own playlists and track your activity
– The worldwide Dance Quest challenge mode
– The improved Just Dance Controller app, which lets up to six players join in by using their smartphones as motion sensors, with no camera required
Here’s the debut trailer:
More: Just Dance 2017, top, Ubisoft
Famitsu readers vote on the most memorable games on each console
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, DS, GameCube, GBA, News, Wii, Wii U | 107 Comments
In celebration of Famitsu’s 30th anniversary, the magazine held a poll in which readers could vote on the titles they feel are the most memorable on each gaming system. 2,921 ballots were cast on platforms starting with the Famicom all the way through the latest generation.
We’ve posted the results for the top 10 games on Nintendo systems below. Results for other platforms can be found here.
Famicom
10. Kirby’s Adventure – 60 votes
9. Final Fantasy III – 69 votes
8. Earthbound – 72 votes
7. Mario Bros. – 108 votes
6. The Legend of Zelda – 120 votes
5. Dragon Quest II – 186 votes
4. Dragon Quest IV – 228 votes
3. Super Mario Bros. 3 – 279 votes
2. Dragon Quest III – 528 votes
1. Super Mario Bros. – 552 votes
More: Famitsu
Activision still believes in toys-to-life, Skylanders the 11th most successful game franchise of all time
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 2 Comments
There’s been some talk as of late about the decline of the toys-to-life business. For the most part, amiibo is still doing quite well, and LEGO Dimensions entered the scene last year. But Disney Interactive recently closed entirely – marking the end of Disney Infinity – and Skylanders hasn’t been performing quite as well as it used to.
Despite this, Activision still appears to be very much on board with toys-to-life. The company announced Skylanders Imaginators today, reaffirming its commitment to the market.
Activision CEO Eric Hirshberg also told TIME that the publisher believes in the potential of toys-to-life. In his remarks, he mentioned that “Skylanders is now the 11th most successful game franchise of all time after just five years.”
When asked about the situation of Disney and concerns about the toys-to-life category, Hirshberg said:
I certainly can’t comment on Disney’s business, so that’s a good question to ask them, and they’ve obviously got good reasons for making the decision they did. What I will say is, we’ve said publicly that some of our more recent games haven’t met our expectations, and yet we’re still here making games, so we obviously still believe in the potential. We created the category, and Skylanders is now the 11th most successful game franchise of all time after just five years.
More: Activision, Eric Hirshberg, interview, sales, Skylanders, top, Toys for Bob, Vicarious Visions
Amazon: Nintendo Selects: Animal Crossing: City Folk for $9
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii | 3 Comments
Nintendo Selects: Animal Crossing: City Folk is available for cheap on Amazon. It’s down to $9, making it a little over 50 percent off. Place an order here if interested.
Good Smile’s new Link figure from Zelda: Skyward Sword releases in November
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii | 5 Comments
Good Smile’s previously-announced 1/7 scale PVC Link figure from The Legend of Zelda: Skyward Sword now has a release month. It’ll be available in November for 15,800 yen. Pre-orders open today, and will last until July 27, 2016 at 9 PM JST.
Here’s a good look at the figure:
Update: Back up – Call of Duty: Modern Warfare – Reflex Edition servers are now offline
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii | 14 Comments
Update (5/23): The servers are now back up and running (thanks Squirrelisious). Crisis averted?
Original (5/22): Call of Duty: Modern Warfare – Reflex Edition players are now unable to experience the game’s online multiplayer. The servers went down recently, and Activision support has not responded to any inquiries on the situation since. It’s now absolutely confirmed, but it would seem that this permanent as opposed to a temporary issue.
Call of Duty: Black Ops can’t be played online either. That means Call of Duty: Modern Warfare 3 is the only Wii entry in the series available for online play.
Court upholds invalidation of patent asserted against the Wii
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii | 9 Comments
Yesterday, the United States Court of Appeals for the Federal Circuit affirmed a decision by the USPTO to invalidate a patent on manufacturing technology asserted against Nintendo in 2012 by Motion Games, LLC. It was also determined that there are no valid patent claims remaining in a companion litigation pending in the Eastern District of Texas.
Nintendo wrote in its announcement:
Motion Games’ patent described cameras and systems that track assembly-line components, such as car parts. Motion Games asserted that the Wii Remote infringed that manufacturing patent. During the litigation, Nintendo successfully overcame numerous needlessly burdensome discovery demands from Motion Games, including improper demands to interrogate top-level executives.
We also have this statement from Ajay Singh, Nintendo of America’s Director of Litigation and Compliance:
“We are very pleased with the court’s confirmation that Motion Games’ patent is invalid and never should have been granted. Litigation tactics cannot save an invalid patent, and such attempts only underscore the need for patent reform that reduces unnecessary burdens on defendants. Nintendo has a long history of developing innovative products, and will continue to vigorously defend those products from patent lawsuits.”
Source: Nintendo PR