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Amazon has posted the boxart for Just Dance 2018. We have all three versions above: Switch, Wii U, and Wii.

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In North America, Mario + Rabbids Kingdom Battle is being handled entirely by Ubisoft. The situation in Japan is a bit different.

Nintendo confirmed today that it will be responsible for publishing Mario + Rabbids Kingdom Battle in Japan. Although it’s coming out in August here in the west, the Japanese release is set for 2018.

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The first LEGO Marvel Super Heroes 2 footage aired during YouTube Live with E3. Get a look at the gameplay below.

Pirate Queen’s Quest, premium DLC for Shantae: Half-Genie Hero, is arriving this summer. It’ll be available on both Switch and Wii U upon release.

We’ve attached a trailer and details for Pirate Queen’s Quest below.

Just as Shantae and her inventor Uncle put the finishing touches on the powerful new Dynamo, the bodacious buccaneer Risky Boots shows up to steal it!

Playing the role of the evil pirate, it’s your job to find the FIVE COMPONENTS you’ll need to upgrade the Dynamo and bend Sequin Land to your will! Pillage, loot, and plunder your way to the ultimate showdown against the Half-Genie runt and win the day for pirates everywhere!

• Take on any world in any order!
• Slice your foes to ribbons with Risky’s Scimitar, or blast away with her Pistol!
• Master Pirate Gear like the Bomb Shot, Grappling Hook, Hat Glide, Cannon Jump, and more!
• Deploy Tinkerbat crewmen to turn the tide of battle!
• Collect Cursed Magic to customize Risky’s abilities any way you like!
• Brand new enemies, puzzles, and storyline!

This information comes from Ubisoft Milan creative director and Xavier Poix, MD of Ubisoft’s French studios…

“When me and my team were told to work with Nintendo, with a game that could feature both Mario and the Rabbids, we immediately understood it was a lifetime opportunity. We spent night and day working on the best way to merge those two worlds together, and find something unique for both Mario and the Rabbids.

“We did a new genre. As tactical fans, we loved the idea of using them to propose something new for turn-based gaming. A different approach. But at the same time, we wanted to stay true to the Mario universe. That’s why we wanted to mix tactical combat phases with adventure phases. We put together posters, and came up with the enemies and the tone.

“Three and a half weeks after that internal meeting, we took the opportunity to create a small prototype and present it to Nintendo. When I finally met Mr Miyamoto, the creator of my favourite game and the inspiration of my whole career, I felt like I was divided in two – the passionate Nintendo player, and the Ubisoft creative director. I was split between the urge to ask for an autograph, and the responsibility to represent the game in the most professional way.

“He told us that he was impressed, so it went well, but he kept asking us how it was possible for us to have Mario and Luigi in our game, because they look identical to the Nintendo ones. But the truth is, even if we had just three and a half weeks to come up with that prototype, we decided to recreate Mario and Luigi from scratch. We looked at all the Nintendo games we could, to make sure we translated their essence into our game. And I do believe that it was in that precise moment that we truly convinced Nintendo about our passion and our commitment. ”

“After that, everything happened at light speed. We met the Nintendo guys with Kyoto several times, and we flew up with code”.

Starlink: Battle for Atlas

LOS ANGELES–(BUSINESS WIRE)–You choose your pilot, hull, wings and weapons, combine them to build a custom starship and lock it into place atop your game controller. As you pilot your way to a nearby planet within the Atlas Star System, you sense you’re not alone. Suddenly, three enemy ships emerge from a nearby asteroid field and it becomes very clear you are not welcome. You try to fight them off, but realize your current loadout isn’t working in this situation. You make a lightning-fast decision, swap out your wings and weapons on the fly and re-engage, as another epic battle begins to save the galaxy from Grax and the Forgotten Legion.

“We’re thrilled to introduce Starlink: Battle for Atlas, the first new property created from the ground up at Ubisoft Toronto. We wanted to combine our love for collectibles with an epic, open-world space adventure to create a brand new experience for audiences of all ages”


Ubisoft has opened the official website for Mario + Rabbids Kingdom Battle. Access it here. It has plenty of gameplay details, information about the characters, and much more.

Grant Kirkhope was rumored to be involved with Mario + Rabbids Kingdom Battle. Now that Ubisoft has properly announced the game, Kirkhope confirmed that this is so.

We have the news straight from his Twitter page:


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