Final Fantasy Fables: Chocobo’s Dungeon out tomorrow
Posted 10 years ago by Brian in News, Wii | 0 comments
London (6th November 2008) – Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, today announces the release date for FINAL FANTASY® FABLES: Chocobo’s Dungeon®, featuring a loveable cast of Chocobo and his friends, will be available across Europe and PAL territories tomorrow, exclusively on the Nintendo Wii™.
Veteran character designer Toshiyuki Itahana delivers a uniquely compelling visual world in which a cast of beloved FINAL FANTASY characters lead players through an immersive storyline. With a carefully crafted narrative and a grand mystery to unravel, FINAL FANTASY FABLES: Chocobo’s Dungeon will captivate gamers of all ages.
– Set in the 1980s
– “Take on the role of a a seasoned mountain climber whose stubborn brother has gone missing; he was lost spotted in the Himalayas.” – On a mission to find him
– Developer attempting to push the game engine, wants to transcend other devs in terms of graphics
– “The world in which the main character explores is large, multi-tiered and can to be seen in whole from certain vantage points”
– Game doesn’t have a dynamic day / night system
– You’ll find hikers and “the dead from entirely different eras, like centuries-gone Tibetan monks, for example”
– C button on nunchuck to run, z button to flip 180 degrees
– D-Pad used to go into a first-person view
– A button to confirm commands, open doors, etc.
– Some motion controls in the game as well
– “There is a battle system, but it has nothing to do with guns. Rather, as you explore, ghosts appear out of a black, swirling wind that hovers toward you. This is a representation of the spirit world or Bardo and you can go there simply by holding the B-Trigger. Inside, you will see a clearer view of the entities, which emit symbols from their centers. You must first point to these symbols — they’re actually written prayers or rituals — with the Wii remote to get a lock-on and then make the signs shown on-screen with your controller. If you’re successful, the souls will be freed, so you’re not so much killing them as helping them find the true afterlife.”
– Reconfirmed that developers are looking at MotionPlus for the game
Rising Star Games interested in WiiWare, will release a “funny brain training” title
“We’re looking at a couple of WiiWare titles at the moment. I can’t say much about them at this moment, but one is a very funny brain training (yes, another one!) that tests your hand-eye coordination, memory and maths. It causes quite a few laughs in the office.” – Rising Star Games Marketing Assistant Yen Hau
Mr. Hau must be referring to The Legend of Dr. Kawashima, right? Or perhaps Star Dr. Kawashima. I guess we’ll have to wait and see!
Verdict Research: Video game spend surpasses music & video
Posted 10 years ago by Brian in General Nintendo, News | 1 Comment
There has been a huge shift in consumer attitude towards the entertainment market says Verdict Research in its latest reports – UK Music & Video 2008and UK Video Games & Consoles Retailing 2008. In the 12 months to the end of 2008 Verdict predicts that the buoyant video games market will have grown by a massive GBP1.37bn – at a time when the combined music & video sectors have stagnated, with growth of just GBP0.03bn between them. This will see the video game retail market overtake music & video, to become the largest entertainment sector in the UK.
Despite the digital revolution, times are torrid for music & video retailers
Though the music and video sector has enjoyed a boost from the rapidly growing digital download market, general trading conditions remain challenging. Music is suffering from piracy, a continual onslaught of price deflation, intensifying competition and the ongoing decline of physical format CD’s. While the DVD market has shown robust volume growth, value growth is impaired by falling prices and heavy discounting. With the high street consolidating and online becoming increasingly fragmented, competition is intensifying at a time when overall growth in the market is grinding to a halt, at just 0.8% over the last 5 years.
– play as a 17-year-old
– story kicks off with a demon coming out of your COMP, a portable gaming system
– the government closes off the center of Tokyo to deal with the issue
– characters: Atsuro Kihara, Yuzu Tanikawa and more
– isometric view
– use your COMP to have demons fight for you
– Shinjiro Takada: director
Boy found dead, parents blamed Call of Duty and video game addiction
Posted 10 years ago by Brian in General Nintendo, News | 65 Comments
Brandon Crisp, a young boy, had been missing up until today when he was found dead. Brandon ran away from his home after his parents took away his Xbox 360. His parents took possession of the console after they decided Brandon had become addicted to Call of Duty 4. Initially, Brandon’s parents believed that the boy’s disappearance was somehow related to his addiction to video games. It was only after investigators analyzed Brandon’s Xbox 360 analyzed that the link between video games and his disappearance were no longer tied together.
“It’s still being analyzed a little further, but at this point we have no reason to believe there is any connection to date between the Xbox and his disappearance,” Sgt. Goodbrand
Dr. David Walsh of the National Institute on Media and the Family commented on the situation and strongly states that video game companies do not want to address video game addiction.
“I don’t think want to touch addiction with a 10-foot pole. It raises all sorts of liability issues for them. And my interpretation is that their strategy is to ignore it and hope it will go away. If you talk to front-line counsellors in places like universities they’ll tell you that this is a huge issue. The way people are viewing this is changing quickly.”
1 (1) – Super Mario Bros. 3
2 (3) – Super Mario Bros.
3 (2) – Secret of Mana
4 (4) – Super Mario RPG: Legend of the Seven Stars
5 (N) – Earthworm Jim
6 (5) – Super Mario World
7 (7) – Punch-Out!!
8 (8) – Super Mario Bros. 2
9 (10) – The Legend of Zelda
10 (9) – Super Mario 64
11 (6) – Mega Man 2
12 (11) – The Legend of Zelda: Ocarina of Time
13 (12) – Sonic the Hedgehog
14 (13) – Donkey Kong Country
15 (16) – Pac-Man
16 (14) – Mario Kart 64
17 (15) – Super Dodge Ball
18 (19) – The Legend of Zelda: A Link to the Past
19 (18) – Kirby’s Adventure
20 (20) – Donkey Kong
1 (2) – Tetris Party
2 (1) – World of Goo
3 (4) – My Aquarium
4 (3) – Mega Man 9
5 (15) – Strong Bad Episode 3 Baddest of the Bands
6 (8) – The Incredible Maze
7 (5) – Bomberman Blast
8 (9) – Dr. Mario Online Rx
9 (10) – Defend your Castle
10 (6) – Midnight Bowling
11 (11) – My Pokemon Ranch
12 (13) – TV Show King
13 (12) – Wild West Guns
14 (17) – Pong Toss – Frat Party Games
15 (16) – Final Fantasy Crystal Chronicles: My Life as a King
16 (7) – Art Style: Cubello
17 (18) – Strong Bad Episode 1 Homestar Ruiner
18 (14) – Art Style: Orbient
19 (19) – LostWinds
20 (N/A) – Midnight Pool