Two new Virtual Console games are on track for the Japanese Wii U eShop next week. Gradius and Super Famicom Wars will be out on October 2. Pricing is set at 500 yen and 800 yen respectively.
There’s just one review score in this week’s Famitsu. The magazine handed out three 7’s and one 6 to Spec: Hoshi for a sum of 27 points. A game can receive up to 40 points in total.
Tiny Cartridge has published a new Treasurenauts which is filled with new details about Renegade Kid’s upcoming 3DS eShop game. A summary of information can be found below. Be sure to check out Tiny Cartridge’s full piece here.
– Cave exploration game
– Made to be played in one sitting
– Has an old school style
– This was a “conscious, strange decision” to make the game stand out
– Game has soft saving so that when you’re collecting, “you’re going in and out of the levels and doing stuff, it’s saving all that.”
– Progress resets when you quit the game
– “Training” mode lets you save your progress
– Go through a series of levels for treasure worth up to $1 million
– Find treasure lying around in gems, rings, hidden behind false walls, obstructive foreground scenery
– Treasure also bursts out of the birds, bats and other monsters you attack
– All levels have “three treasure chests, and one magical urn fountain thing that you can whale on to get treasure from”
– Get hit, and treasure explodes out of you similar to Sonic’s rings
– If you get hit without treasure, you die
– Can go into each level with three weapons
– Players can use a sword, a gun, or bombs
– Each has their advantages/disadvantages
– Some things can only be accessed with the help of a second player
– Can’t 100% the game without a friend
– Game not altered for one player
– 28 levels
– One boss fight is against a Big Mama Crab