Nearly a year after its launch, Nintendo is still being questioned about third-party support for Wii U.
After all, the company is missing out on key releases – EA confirmed earlier this year that it isn’t coming out with any titles for the system for the time being.
Nintendo doesn’t sound too worried about the third-party situation. Scott Moffitt, executive vice president of sales and marketing, pointed to support from Ubisoft, Disney, SEGA, and Warner Bros. as publishers supporting Wii U while speaking with Forbes. At the same time, he acknowledged that Nintendo must “continue to build the installed base to demonstrate that making games for Wii U is a good investment.”
During last week’s Nintendo Direct, a pair of special Wii Remote Plus products were announced. Mario and Luigi will both receiving specially-designed controllers next month.
Pre-orders for both Wiimotes are now open. You can reserve the Mario version here or Luigi version here
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In other news, I came across a discount for Tales of the Abyss while browsing on Amazon today. The 3DS RPG is currently 50% off. It’s actually one of my personal favorite titles on the system, so I’d recommend it. It’s not for everyone, though!
NintendoWorldReport has published a new preview for Mario Party: Island Tour based on a recent press demo. You can find details rounded up below.
General
– Four mini-games playable in the press demo
– Everyone travels individually (ditches group travel from Mario Party 9)
– Banzai Bill board: climb up a mountain
– Roll the die and you can then risk making progress on the board or hide out in cave
– Whenever somebody rolls a Banzai Bill, it fires across one of the board’s horizontal ledges, knocking back everybody in its path
– Jiggle the die around on the touch screen and fling it onto the top screen to roll
Buzz a Fuzzy
– 4 players compete to fire arrows at a series of Fuzzies slowly moving around
– All players aim in the same area
– If you wait too long, another player could have stolen your Fuzzy chain
– Earn a point for each Fuzzy you hit
– 3 rounds where each players fires one arrow
– Hold the system up and move it to aim
– Fire by pulling back on the Circle Pad and then let go to fire
Slip Not
– Control your character while riding a raft down a winding, watery path
– Uses the 3DS gyroscope as you turn like a steering wheel
Ka-Goomba
– Uses the AR Cards
– First shoot at augmented-reality Goombas as they appear near the card
– Aim by moving the 3DS
– Regular Goombas are worth 1 point, Gold Goombas are worth 3
– Boss fight has you fighting a Whomp
– Earn last minute points by being the first to hit the Whomp’s weak spot on its back
Choicest Voice
– Uses the 3DS mic
– A random Mario character is selected and a clip of their voice plays
– Need to match the voice as closely as possible
– Judges within the game choose the best match
– The game only rates by the amplitude envelope

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Assassin’s Creed IV: Black Flag features a pirate setting, but that doesn’t mean it’ll fall to the kind of clichés you’d expect from such a game. Ubisoft looked to create a fairly authentic experience, so you won’t be seeing things like talking parrots. You won’t be walking the plank either.
Game director Ashraf Ismail told DigitalSpy that the team was keen to avoid pirate clichés during the development of Black Flag.
He said:
“We don’t have talking parrots, we don’t have walking the plank – walking the planks didn’t even exist at that time. We did take a few liberties from a gaming perspective. We have treasure maps, for example, which pirates didn’t have, but this is more of a gameplay mechanic. Generally speaking we really avoided cliches. Even the way pirates spoke, it wasn’t as cliche as we imagine today. We have amazing voice acting in this game, and the actors did a phenomenal job.”