Beautiful Glitch is putting Monster Prom 2: Monster Camp XXL on Switch, according to an eShop listing. The game is lind up for a February 14, 2022 launch.
The original Monster Prom made it to Switch back in 2020. For the sequel, players will explore a new summer camp setting, new characters, and new features.
As the countdown to Phantom Breaker: Omnia’s launch continues, Rocket Panda Games and Mages have issued a new character trailer for Ren. Alejandro Saab plays the role in English while Kenichi Suzumura is in charge of the Japanese voice.
Learn more about Ren with the following overview shared on the official website:
Astria Ascending has received a pretty beefy 1.0.123 update on Switch. It comes with a bunch of additions, improvements, and fixes related to exploration, gameplay, interface, localization, performance, and some general issues.
Below are the full patch notes for the Astria Ascending version 1.0.123 update:
Paradox Interactive and Double Eleven have announced that a new expansion has arrived for Prison Architect in the form of Perfect Storm. The expansion includes calamities such as lightning storms in which players manage and overcome to maintain a high standard of living for their inmates.
Below is some additional information:
Following its debut on Switch this week, gameplay has come in for the musical shooter PopSlinger. We have just under a half hour of footage.
For more on PopSlinger, check out the following overview:
Listings on the eShops provide file sizes for a bunch of Switch games. These include Monark, Rune Factory 5, Maglam Lord, and more.
Here’s the full roundup:
GSD has provided new data about the sales of the European gaming market for 2021.
Looking at hardware, there were 7.1 million consoles sold during the year for a 20 percent increase compared to 2020. Switch was the best-selling console despite a 6 percent drop year-over-year. However, the system did see a boost in Denmark, Finland, Italy, and Sweden in 2021. Switch Joy-Con were the third best-selling accessory product.
In a lengthy interview with Japanese magazine Famitsu, series producer Yoshio Sakamoto shared a peak behind the curtain on Metroid Dread’s development including the E.M.M.I. mechanic as well as memories of his time working on the series.
Sakamoto has been involved with the franchise since its inception on the NES. In the interview, he touched on what it was like to work with MercurySteam to create the series’ first HD entry, went into the specifics of E.M.M.I.’s design, and much more.