A new brief video was posted on the Japanese Kirby Twitter account showing Daroach in Kirby Star Allies. The character is able to use the Triple Star that was originally present in Kirby: Squeak Squad. Have a look at the clip below.
ジャマハローア。
追加ドリームフレンズ「ドロッチェ」のワザ情報が2つ届いたぞ。
鋭いツメを使った連続攻撃か。なかなかワイルドだな!
なにっ、伝説のアイテム「トリプルスター」まで使いこなすのかっ!?
まだまだ様々なワザを持っていそうだな、化けネズミめ!#星のカービィスターアライズ pic.twitter.com/vilWPc6IgZ— 星のカービィ (@Kirby_JP) June 19, 2018
Daroach will be added to Kirby Star Allies with a free update this summer.
Labo hasn’t been lighting up the sales charts like some of Nintendo’s other Switch releases. Having said that, the company believes it still has potential.
Speaking with The Verge, Nintendo of America president Reggie Fils-Aime said that Labo is the type of game “that’s going to sell for a very long time at a very steady pace.” It will also continue to receive support going forward.
Dragon Quest XI might be the most mysterious Switch game in development currently. After all, it was technically announced way back in 2015 when the system still had its codename NX.
Polygon asked Hokuto Okamoto for an update on the Switch version of Dragon Quest XI at E3 last week. “We’re making it,” he said. “We’re still making it. I can’t say anything more.”
A couple of weeks ago, the European eShop listed Bomb Chicken for June 28. It turns out that initial date was incorrect, as Nitrome has announced a final release date of July 12. The eShop listing has since been updated as well.
Here’s an overview and trailer for Bomb Chicken:
At E3 last week, Nintendo announced that updates will continue for Splatoon 2 throughout the rest of 2018. As part of that, we first heard about a new map, which is titled New Albacore Hotel.
A bizarre situation relating to New Albacore Hotel took place last night. While in league for zones, a group of players were forced into Turf War on the new map.
Mega Man 11 is the first core entry in the series since 2010. How do you come back to the series and where do you start? That’s something producer Kazuhiro Tsuchiya addressed in a new interview with Polygon.
On the topic of how the team got started, Tsuchiya mentioned:
System: Switch
Release date: June 26, 2018
Developer: Falcom
Publisher: NIS America
Nihon Falcom, or just Falcom as they’re more commonly known today, is a Japanese video game developer known for producing some of the earliest JRPGs alongside rival companies previously known as Square and Enix. Although Falcom has a history of developing their many titles for PC, titles will often get ported onto consoles after the fact for a broader audience to experience. For a very long time, Falcom was mainly focusing on the PlayStation family of consoles, but with the incredible success of Switch, Nintendo is getting a port of Falcom’s latest entry in the Ys series – Ys VIII: The Lacrimosa of Dana. Falcom as a company has a lot of history under its belt, but how does Ys VIII live up to its hearty legacy?
Close to an hour of footage has emerged for the new Switch rhythm game MUSYNX. Have a look at the gameplay below.
Square Enix has said on numerous occasions that Final Fantasy XIV could be a possibility for Switch. This has been discussed even when the system was known as NX. Our last update was in November of last year, when director / producer Naoki Yoshida said that he wants the MMORPG on as many platforms as possible.
Since then, nothing has changed. Yoshida again told VGR that he and the rest of his team want “as many to play as possible.” Discussions are also still taking place with Nintendo to see if Final Fantasy XIV can come to Switch and Xbox One with cross-play with the PC and PS4 versions. Yoshida added he “hopes to announce something as soon as we can.”
At the end of last year, Vostok Inc. made it to Switch. Developer Nosebleed Interactive has since started on something new for the platform.
Our first look at the new game is shown above. This is a racer set in the same universe of Vostok Inc. It’ll include couch multiplayer as well as a single-player campaign “that’s hopefully got a similar addictive hook/loop to Vostok Inc.” Nosebleed Interactive is also planning “a significant amount of depth” and “a sort of light story with a similar (probably quite cynical) vibe to Vostok Inc.”
Nosebleed is attempting to get its game funded – likely through a publisher. The studio says this is “the best demo I’ve worked on in 16 years as a developer.”