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Polygon has put up the latest video in its “Devs Make Mario” series. In today’s feature, Grand Knights History and Grand Kingdom creator Tomohiko Deguchi makes a level in the game. View it below.

Zelda producer Eiji Aonuma has confirmed that Breath of the Wild will focus purely on a single-player experience. However, that isn’t to say he isn’t interested in multiplayer – far from it actually.

Aonuma told IGN when it comes to multiplayer and Zelda:

“I would like to take what I learned from Breath of the Wild and see if we can somehow fuse those learning points into another multiplayer Zelda. For example, with Triforce Heroes, which followed a similar format of Four Swords, there was a multiplayer involved in that game. That’s definitely a possibility and we will continue to [experiment] throughout the Zelda franchise.”

When Zelda: Breath of the Wild was first teased in a January 2013 Nintendo Direct, Aonuma spoke about going against the conventions of Zelda. One of these points involved challenging the notion of playing by yourself. While it doesn’t seem like Breath of the Wild will be tackling this in the end, perhaps it’s something we can look forward to in the future.

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Zelda: Majora’s Mask arrived on the European Wii U Virtual Console today. 15 minutes of footage can be found in the video below.

A few more minutes of footage has come in for the new Battle Mini Game in Minecraft: Wii U Edition. Here’s the latest gameplay:

Earlier today, Rubik’s Cube came out on the eShop in both North America and Europe. Find some footage below.

Depending on who you ask, Sonic’s main antagonist goes by one of two names. We’re referring to Dr. Robotnik, who is also known as Eggman.

Game Informer caught up with Sonic Team head Takashi Iizuka and asked why everyone began to call Dr. Robotnik as his other name “Eggman”. His explanation is as follows:

When the game was originally developed in Japan, they called the character Eggman. That was the name of the character, but when the game got localized and ported into the Sonic the Hedgehog that we know in the West, they decided to, without confirming with the development team, change his name to Ivo Robotnik or just Robotnik. That’s kind of when everyone first learned about the character. Of course, this was without consulting the people who made the game. They just kind of went off and did it. It became super popular and everyone in the West kind of learned about the character as Robotnik. That went on through the “classic” series in the Genesis/Mega Drive era, but as far as the developers are concerned – the ones who made the character and the leaders of what this character is doing next – we really didn’t want to have anyone in the universe with two names. To us, he’s Eggman, but in the rest of the world he’s called Robotnik. We wanted to unify that into one name moving forward. This is something I actually did in the Sonic Adventure series. I made it so that we understand the character’s name is Robotnik, but his nickname is Eggman, and as far as everyone is concerned in the world now, we’re just going to call him Eggman as his official name.

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A half hour of direct-feed Bloodstained: Ritual of the Night footage is now available based on the new demo. Check it out below.

Zelda games – the mainline console ones in particular – have a propensity to be delayed. When asked why this tends to happen, Shigeru Miyamoto told Kotaku:

“First of all, it would be great if I didn’t have to put a release date out at all. But I have to.”

“I think there’s different reasons for delays. One could be that the direction just hasn’t been decided, which is probably the worst kind of delay. And the other is that the direction has been decided but putting that into reality—implementing that—is taking time. So it might have taken us six months to do this much. It’ll take us a year to do that much.”

Zelda producer Eiji Aonuma also weighed in, sharing the following:

Natsume prepared a bunch of screenshots from River City: Tokyo Rumble following the game’s E3 appearance last week. We have them in the gallery below, along with a couple of pieces of character art and a fact sheet.

Rubik’s Cube is out on the eShop today in North America and Europe for both Wii U and 3DS. Watch the launch trailer below.


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