Several new 3DS themes are out now in Japan. Here’s the full lineup:
Forbidden Magna – 200 yen
My Hero Academia (x2) – 200 yen each
Return to PopoloCrois: A Story of Seasons Fairytale – 200 yen
Animal Crossing: Sea Bathing – 200 yen
And a look at the new Animal Crossing theme:
The latest episode of Nintendo’s Japanese show Nyannyan Neko Mario Time has now gone live. We’ve included it below.
A few new titles are coming to the Japanese eShop on June 29. Here’s a look at the upcoming digital downloads:
Wii U Virtual Console
Zelda: Majora’s Mask (N64, 1,234 yen)
Front Line (Famicom) – 514 yen
Wii U Download
Blok Drop U – 300 yen
3DS Download
Dot Paint – 400 yen
Battle of Elemental REBOOST – 500 yen
Nintendo released official videos for Wild Gunman and Hogan’s Alley on the Japanese Wii U Virtual Console. Watch them below.
When Azure Striker Gunvolt 2 heads to Japan on August 25, Inti Creates will be offering a special package version with the first game included. Although we did hear about interest in having it available in the west as well, there wasn’t anything too concrete to go on… until now.
Azure Striker Gunvolt: Striker Pack has now been rated in Australia. Even more interesting is that Shovel Knight creator Yacht Club Games is listed as publisher. Now that the Australian listing has surfaced, hopefully we’ll see an announcement soon!
We previously mentioned that a launch stream was held for Mighty No. 9 today. Creator Keiji Inafune was naturally in attendance, as was translator Ben Judd.
Kotaku has since picked out a few notable quotes from the stream. One of the big takeaways was Inafune essentially taking responsibility for any problems associated with the game while also commenting on topics like the Kickstarter budget, the difficulty in making a ton of versions at once, and more.
Head past the break for a recap of Inafune’s comments. Note that Judd mixed in the translations with some of his own commentary, which Kotaku tries to point out.
The Legend of Zelda: Breath of the Wild’s E3 trailer last week showcased voice acting. Producer Eiji Aonuma has since elaborated on that aspect of the game, in which he told Polygon:
“It’s really difficult to leave an impression on players with just text. It’s not that I made everything voiced. But I have these moments where I want to leave impressions on users. I add voice there.”
“If Link said something the user doesn’t agree with, that relationship between the user and Link would be lost. That’s why I chose not to go with that.”
During his interview, Aonuma spoke about a moment early in development when he first heard a character with “actual human voice.” That moment “touched [his] heart” and “was really striking emotions.”
Footage has come in of the new Battle Mini Game added to Minecraft: Wii U Edition today. Get a look at it below.
At E3 last week, Game Informer chatted with Shigeru Miyamoto and Nintendo’s Bill Trinen about The Legend of Zelda: Breath of the Wild. Miyamoto touched on the gameplay, why he’s conflicted about hunting, and why these games are so hard to create. The full interview is below.