Update: Bumped to the top. Added in Sunday’s updates.
Nintendo Badge Arcade has been receiving daily updates since heading to the 3DS eShop. Because it’s continually updated with content, we’re rounding up all of the additions and changes in a weekly post.
Here’s what’s on tap for the week of May 30:
May 30
– 6 WarioWare panels
– 2 Metroid panels
– 1 BoxBoy panel
– 1 Rhythm Heaven panel
– 1 Zelda: Twilight Princess HD panel
– 9 Super Mario Maker panels
– 1 Pokemon panel
– 1 Animal Crossing panel
– 1 Kirby panel
– 2 Super Mario Bros. 2 panels
– 1 Zelda: Majora’s Mask panel
– 1 Punch-Out!! panel
– 1 Dr. Mario panel
– 2 pixel bird panels (1 day left)
– 1 free play
– Super Mario Bros. theme offer (available until 6/2)
It’s been awhile since Super Smash Bros. for Wii U hit store shelves, but folks are still finding some interesting tidbits about the game. Random Talking Bush has come across two trophy changes in the Japanese release.
First, Lyn’s trophy was modified a bit. In the gallery below you’ll see that her skirt spacing was lessened, and the legs were darkened near the hips compared to the US version. Wonder Pink also had a trophy change, but it was much more drastic. She actually has an entirely different pose.
The Vans x Nintendo collection officially debuted in the US on Friday with other international retailers following throughout the month. In addition to footwear, the two sides teamed up for some other apparel and accessories.
If you do have interest in the new items from Vans and Nintendo, you may want to make a purchase soon. A representative from the former company told Engadget the Nintendo line will only be on sale for a short period of time.
Rocket League has been a bit hit on multiple platforms since its release last year. However, it’s yet to grace any Nintendo console. Wii U is probably out of the question at this point, but NX could be a possibility.
GamingBolt spoke with Psyonix’s Jeremy Dunham about the possibility of Rocket League ending up on the new console. Dunham shared the following on that topic:
Well, the answer to that would be identical to whether or not we would support a hypothetical PS4K. It is certainly something we would consider. We consider all platforms, and whether or not they would make sense for Rocket League, whether or not they fit our timelines, whether or not we can afford to make our games on them. Every new brand new platform you work on, that is development time you take away from adding features to the existing versions of the game, for a version that the public isn’t even playing yet. So these are all considerations we have to make when we bring up new platforms.
But the answer to whether or not we would do it is identical to the hypothetical PS4K- and that is, could we do it? Should we do it? And does the community want us to do it? Those are all things we have to consider, and if the answers are positive, then we would. Now whether or not it would have cross platform multiplayer, our goal for any version of Rocket League going in is to make it cross network, no matter where you are. So really, it would be a matter of understanding our limitations, what they might or might not be in that situation. So in general we would always try to make it work- whether or not we would in this case would depend on whether or not we develop for the platform in the first place, and then whether or not it would be possible.
Thanks to the Jake for the tip.
A few days ago, news began to circulate about Pokemon fans in Hong Kong setting up petitions and putting on protests related to the series. One of the stronger points players were upset about concerned a name change relating to Pikachu. You can read up on what’s been going on here.
Nintendo’s Hong Kong division, in conjunction with The Pokemon Company, issued a statement within the past week regarding the situation. This was distributed by Lonely Media, one of the organizers of the protest.
Nintendo cited that the new name for Pikachu in Cantonese can, and should be pronounce as Pikachu, not “Pei-kaa-jau”. Additionally, Nintendo never intended to restrict the name’s pronunciation. Instead, they just want a uniform translation for the Chinese sphere, so that it can be communicated across language barriers.
Reader VZ Blade went to the trouble of translating Nintendo’s statement in full. We’ve posted it below.
To ‘Petition to Keep Regional Chinese Translations of Pokémon’:
Thank you very much for your support.
After the announcement of Pokémon Sun/Moon being release globally this winter, the news of the Pokémon Sun/Moon’s inclusion of the Chinese language caused many reactions. At the same time, we received many opinions, which included the worry and the unfamiliarity to the new game title ??????* (Pokémon)?and the new names for the Pokémon that appeared in past games.
Following the announcement of Pokémon Sun/Moon info in May 10th, the new names of the 151 Pokémon appeared in Pokémon Red/Green was also announced. However, the suggestions in the petition was not reflected in the info announcement. At the same time, we did not give detailed explanations, causing severe negative reactions. We sincerely apologize for causing this inconvenience.
A couple of months ago, we posted some Xenoblade Chronicles X images from the art book that released in Japan at the end of last year. What we put up at the time wasn’t the entire set though. We’re finishing that off today with the last batch of images and translations.
First, the last round of concept art:
And now the translations for the various pages:
Amazon has posted the North American boxart for Disney Magical World. You can get a look at it above.
To compare, here’s the Japanese version:
Splatoon’s next Splatfest has been announced for Europe. Starting on June 11, players can participate in an event which asks if their dream trip would be a world tour or a space adventure.
The next Splatfest is on 11/06 at 19:00 CEST and asks: what's your dream trip? A world tour or a space adventure? pic.twitter.com/G8LAvo7GKY
— Nintendo of Europe (@NintendoEurope) June 4, 2016
As of now, the 15th Splatfest has not been announced for North America or Japan. We’ll let you know if that changes.
Four more Mario & Sonic at the Rio 2016 Olympic Games Wii U videos with brief gameplay have hit the net. We’ve posted them all below.
505 Games posted an update on the official Terraria forums about the upcoming Wii U release as well as the already-released 3DS edition.
On Wii U, as we already know, the disc version is planned for June 28 in North America and June 26 in Europe. It’ll apparently be up on the eShop June 16 – a week later than was has been shown on the European store. There will be a day one patch that comes in at about 50MB.
505 Games also had this to say about having Wii U in line with the other console versions: