With Word Puzzles by POWGI hitting Wii U and 3DS in Europe this week, Lightwood Games put together a video explaining how amiibo works in the game. Check it out below.
Noowanda intends to update Discovery, the studio’s block building game on the Wii U eShop. Several features are already lined up for version 2.2, including off-TV in single-player, a third-person view, and more. Other potential features like managing materials on the GamePad, block coloring, and more animals are also under consideration.
Players can share feedback about what they want to see from Discovery over on Miiverse. It sounds like Noowanda will be looking at all comments.
Here’s a look at the upcoming update:
Last week, we posted some translated excerpts from Nintendo Dream’s Genei Ibun Roku #FE interview. It’s a very interesting read since it gives you more of a clear picture about the project’s origins and how the game eventually turned into an RPG. If you missed it, be sure to check it out here.
We have a few final excerpts from Nintendo Dream’s piece today. Primarily, today’s topics include an in-depth explanation as to how the setting was decided upon, and how the team determined which characters from Fire Emblem to include.
Head past the break for the translation. The comments are from the interview with producer Hitoshi Yamagami (Nintendo), director Kaori Ando (Nintendo), producer Shinjiro Takata (Atlus), director Eiji Ishida (Atlus), chief director Wataru Hirata (Atlus), and art director Fumitaka Yano (Atlus).
In an interview with GamesMaster this month, Zelda producer Eiji Aonuma shared some thoughts about the possibility of having Link speak. He does believe that this could be a good idea, but at the same time, he also “feels that that air of proud independence he has because he doesn’t speak is a precious part of the individuality of his character.”
Aonuma’s words in full:
“We’ve had a lot of requests from fans to hear [Link’s] voice, and while in some ways I do feel that it could be good to have a game where he speaks, part of me also feels that that air of proud independence he has because he doesn’t speak is a precious part of the individuality of his character. I want to think long and hard about whether changing that would be for the better or not before I make any decision.”
Link has been known throughout the history of Zelda as being a silent protagonist. If he were to be given a voice, that would definitely have a notable impact on the series. How would you feel if Link spoke in a Zelda title?
As spotted by Zelda Informer, Gamereactor posted a number of pieces of art from Zelda: Twilight Princess HD. We’ve gathered up the images below.
Several new games out came out this week on the Wii U and 3DS eShops. If you’re interested in checking out what’s new in screenshot form, take a peak at the gallery below.
Update: Stream is over. Archive has been added!
XSEED is just now starting a new live stream featuring Return to PopoloCrois: A Story of Seasons Fairytale. Since it’s a Twitch embed with auto-play, we’ve posted it after the break. An archived version should be up eventually!
This week’s Nintendo Minute has gone live. In today’s episode, Kit and Krysta give Shovel Knight another look now that amiibo support is here. We’ve gone ahead and posted the video below.
Following yesterday’s “Two Kingdoms” commercial, Nintendo has uploaded another ad for the game known as “After the Choice”. View it below.
Nintendo held a “Miiverse Miiting” for Mario & Luigi: Paper Jam earlier today. This is the Big N’s interview series on the social community involving the game’s developers.
A number of topics were discussed in today’s Miiting, including why Paper Luigi isn’t featured in the game, and the lack of original characters. We’ve included the full interview below.