When Super Mario Advance 4: Super Mario Bros. 3 originally came out on the Game Boy Advance, it supported Nintendo’s old e-Reader device. Players could scan e-Cards to add in various content, including levels.
Super Mario Advance 4: Super Mario Bros. 3 is set to launch on the Japanese Wii U Virtual Console next week. Fortunately, it will be possible to access e-Reader levels. It seems that these can be accessed on the data select screen. Of course, the e-Reader device itself is not compatible.
Nintendo has brought out three new Pokemon 3DS themes, which are pictured above. Each one is priced at 200 yen each. Videos of the different themes are posted below.
The latest episode of Nintendo’s Japanese show Nyannyan Neko Mario Time has now gone live. We’ve included it below.
As far as I can tell, there’s only one new release on the Japanese eShop next week, and that’s Super Mario Advance 4: Super Mario Bros. 3. The game will be out on December 29 for 702 yen. I’ll update this post if I come across any additional eShop titles for Japan next week.
Nintendo released official videos for Final Fantasy VI Advance and Zelda: Ocarina of Time on the Japanese Wii U Virtual Console. Watch them below.
Jay X Townsend and Form Up Studios are bringing Near Earth Objects to the Wii U eShop next month in North America. The shooter is due out on January 14.
Here’s a brief overview:
NEOs, or ‘near earth objects’ are an emergent threat to all life on this planet. Blast off into space and destroy them all to preserve life as we know it back on Earth! Neo-retro arcade style shooting designed to challenge and enthrall. Shoot rocks, get POW. Survive.
Featuring a ’90 Euro/rave-inspired soundtrack, over 120 waves of sadistic space shootables and graphics in tribute (albeit loosely) to old CGA games, this is going to knock your socks off – hope you bought a spare pair.
Earlier today, Bloomberg published a new article featuring brief statements from Nintendo developer Takashi Tezuka.
First, Tezuka noted the following about modernizing Mario:
“We thought he should be a character that’s free to do anything. Mario has to keep up with the times.”
Tezuka also reflected on creating Mario levels way back in the day:
“We were just having a lot of fun. It was all about seeing who can come up with something that surprises your colleagues and makes them laugh.”
In 2011, patent-assertion company RecogniCorp LLC filed a case again Nintendo, claiming that Mii characters infringed a U.S. patent relating to ways of storing police sketch-artist data. However, Judge Richard A. Jones found that this was invalid.
Nintendo said today:
“Judge Jones held that the patent was an improper attempt to monopolize mathematical operations, which cannot be patented. The Judge therefore did not need to rule directly on Nintendo’s non-infringement arguments.”
Ajay Singh, Nintendo of America’s Director of Litigation and Compliance, noted the following of the verdict:
“We are very pleased with Judge Jones’ decision, which finally put an end to RecogniCorp’s attempt to cover inventions to which it has no rights. Nintendo will continue to protect its products and innovations against accusations of patent infringement.”
Source: Nintendo PR
The Legend of Zelda: Twilight Princess HD can now be pre-ordered again on Amazon Canada. Do so here. The item was available a few weeks back, but quickly sold out.
Thanks to MrJonFaust for the tip.