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This week’s expanded Japanese software sales are as follows:

01./00. [PS3] Tales of Zestiria (Bandai Namco Games) {2015.01.22} (¥8.715) – 340.891 / NEW <89,52%>
02./00. [3DS] The Legend of Legacy
(FuRyu) {2015.01.22} (¥6.458) – 53.974 / NEW <83,00%>
03./00. [WIU] Kirby and the Rainbow Curse (Nintendo) {2015.01.22} (¥3.996) – 32.137 / NEW
04./01. [3DS] Yo-kai Watch 2: Shin Uchi (Level 5) {2014.12.13} (¥4.968) – 31.875 / 2.404.246 (-37%)
05./02. [3DS] Pokemon Omega Ruby / Alpha Sapphire
(Pokemon Co.) {2014.11.21} (¥4.937) – 17.035 / 2.474.658 (-32%)
06./00. [PSV] Atelier Escha & Logy Plus: Alchemists of the Dusk Sky #
(Koei Tecmo) {2015.01.22} (¥6.264) – 15.778 / NEW
07./04. [3DS] Monster Hunter 4 Ultimate # (Capcom) {2014.10.11} (¥6.264) – 12.318 / 2.440.373 (-21%)
08./00. [PSV] Tsurugi no Machi no Ihoujin: Kuro no Oukyuu (Experience) {2015.01.22} (¥5.980) – 11.559 / NEW
09./05. [3DS] Super Smash Bros. for Nintendo 3DS (Nintendo) {2014.09.13} (¥5.616) – 10.475 / 2.122.433 (-32%)
10./03. [3DS] Kenka Bancho 6: Soul & Blood (Spike Chunsoft) {2015.01.15} (¥6.458) – 8.794 / 33.068 (-64%)
11./06. [WIU] Super Smash Bros. for Wii U # (Nintendo) {2014.12.06} (¥7.776) – 8.728 / 569.714 (-32%)
12./07. [3DS] Yo-kai Watch 2: Ganso / Honke (Level 5) {2014.07.10} (¥4.937) – 5.979 / 3.088.387 (-24%)
13./08. [WIU] Mario Kart 8 # (Nintendo) {2014.05.29} (¥6.156) – 5.386 / 901.365 (-22%)
14./12. [3DS] Final Fantasy Explorers (Square Enix) {2014.12.18} (¥6.264) – 5.178 / 249.497 (-6%)
15./00. [3DS] LEGO Marvel Super Heroes: Universe in Peril (Warner Entertainment Japan) {2015.01.22} (¥5.076) – 5.052 / NEW
16./10. [3DS] Animal Crossing: New Leaf # (Nintendo) {2012.11.08} (¥4.800) – 5.006 / 3.904.259 (-18%)
17./09. [PSV] Gundam Breaker 2 (Bandai Namco Games) {2014.12.18} (¥7.171) – 4.397 / 122.296 (-34%)
18./00. [WIU] LEGO Marvel Super Heroes (Warner Entertainment Japan) {2015.01.22} (¥5.616) – 4.207 / NEW
19./13. [PS3] Grand Theft Auto V [Bargain Edition] (Rockstar Games) {2014.06.26} (¥5.389) – 4.133 / 116.633 (-15%)
20./11. [PS4] Grand Theft Auto V #
(Take-Two Interactive Japan) {2014.12.11} (¥7.992) – 3.831 / 154.713 (-36%)

Famitsu has a major feature on Xenoblade Chronicles X in this week’s issue. In addition to a new preview, the magazine shared an interview with director Tetsuya Takahashi.

One of the things Famitsu brings up is how Takahashi called the original Xenoblade “an orthodox RPG”, even though the field was huge and there were a number of different challenges. Takahashi says in response that the story of the original Xenoblade Chronicles “was one big thread so I think it was a linear game.” But in Xenoblade Chronicles X, “the story progresses in various directions as you finish quests which you get from different places.”

Famitsu next brings up the topic of loading. Takahashi confirms that players will be able to cross the huge world from one end to another without having to load data… for the most part anyway.

Rodea: The Sky Soldier was one of the games covered by Famitsu in a November issue. Looking through it again, something about the article caught our eye.

Famitsu’s article contains a chat with Yoshimi Yasuda, the president of Kadokawa Games. The magazine points out how the different versions of Rodea will finally be released after a long development period. To this, Yasuda says:

It took some time to deliver [Rodea] to everyone, but the Nintendo 3DS, Wii U and Wii versions were rebooted. I think that we can share some sort of notification of a overseas release in the near future, so overseas users please look forward to it.

Yasuda’s words certainly suggest that a localization announcement for Rodea is on the way. That’s extremely encouraging news!

We’ve been keeping close track of IronFall Invasion since its reveal last year. The game finally resurfaced during this month’s Nintendo Direct, and VD-Dev confirmed that its debut 3DS eShop project will be launching soon.

Since IronFall Invasion is just on the horizon, we thought we’d catch up with the studio’s Fernando Velez one final time. Velez shed more light on the game’s campaign, multiplayer, and much more.

Check out our full interview below!

The new Super Mario amiibo series seems to have disappeared from Amazon. Toad, Yoshi, Bowser, and Peach were all up for pre-order just a few days ago, but their product pages have since been removed. Pre-orders haven’t been cancelled, so there’s no need to worry just yet!

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Yesterday, FDG Entertainment announced that it has teamed up with The Game Atelier to make Monster Boy And The Wizard Of Booze. It’s intended to be a spiritual sequel to SEGA’s Wonder Boy series. Interestingly enough, Ryuichi Nishizawa – the creator of Wonder Boy – is providing input.

Monster Boy and the Wizard of Booze may look familiar. That’s because The Game Atelier is taking what it created with the cancelled Flying Hamster 2 project, and turning it into something new. Monster Boy And The Wizard Of Booze features a new hero and removes the hamsters. Other elements have been improved/changed as well. You can learn more in an official post here.

Monster Boy And The Wizard Of Booze is currently coming to the PlayStation 4, PC and “more” formats. It sounds like a Wii U version could happen, as FDG’s Thomas Kern told Nintendo Life the following:

It’s a pretty exciting day as we didn’t expect such an overwhelming positive response from the Internet. After all, there hasn’t been any news about the series for years.

We love the Wii U but for the moment I can’t confirm anything. It’s definitely considered as we believe Nintendo fans would appreciate the game.

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