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Prior to Pokken Tournament’s announcement, many gamers assumed that the title would be confirmed for Wii U. That didn’t happen though, as it’s only for arcades at present.

In an interview with Japanese website 4Gamer, Bandai Namco’s Katsuhiro Harada explained why Pokken Tournament is hitting arcades first. When 4Gamer said that Pokemon is considered family-oriented and that this isn’t necessarily the same for arcades, Harada responded:

Marvelous published a new interview with Senran Kagura producer Kenichiro Takaki on its website. All of his responses can be found above.

If you don’t want to sit through the whole video, you can check out these interesting excerpts:

Akaoni Studios’ Zombie Panic in Wonderland DX is locked in for an October 30 release date in Europe, it would seem. That news comes courtesy of a listing on the Wii U eShop. At launch, the game will be available for €5.00.

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Update: The official Oddworld Inhabitants Twitter account just issued the following message on Twitter over concerns that the Wii U version has been cancelled:



The Wii U version of Oddworld: New ‘n’ Tasty seems to be facing a bit of trouble.

During the latest episode of the Fragments of Silicon podcast, Oddworld creator Lorne Lanning mentioned that the team is “having challenges without having a hard disk”. However, he quickly added: “we’re trying to overcome those challenges.”

Lanning went on to say that he’s “desperate to be on Nintendo” and feels that “Oddworld will resonate well” with the Nintendo audience.

Read on below for the full transcript of Lanning’s comments.

Shin Megami Tensei IV’s long journey to Europe is almost over. The 3DS eShop is listing an October 30 release date along with a €19.99 price point. While not officially confirmed by Atlus, eShop listings are generally accurate these days.

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Stealth Inc 2 will take up roughly 300MB of space on your Wii U system or external hard drive. A fairly small game, all things considered!

Stealth Inc 2 is a couple of more weeks away from launching. It’s due out on October 30.

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PlatinumGames has posted a new Bayonetta 2 blog post covering the game’s character design.

First, check out a few excerpts below:

After acquiring the Super Mirror 2, Bayonetta can become an Umbran Gekka, Policewoman, Schoolgirl… They’re what’d you’d call “unlockable costumes.”

The basic design process I went through for these costumes was to brainstorm with Hashimoto and think about what costumes the fans would like. Then, out of those, Kamiya, Hashimoto, and I each chose a costume of our liking.

For the first Bayonetta, Kamiya was the director, so he chose the P.E. Uniform.

For Bayonetta 2, Hashimoto was the director, and he chose the Umbran Gekka.

Kamiya admitted that he probably indulged himself a bit too much when he made his choices for the first Bayonetta, so he chose something with a bit more mass appeal for this game: the policewoman. Hashimoto chose the Umbran Gekka, and I chose the schoolgirl outfit.

The process taught us about each other’s individual preferences, which was fun.

And be sure to read the full thing here with lots of information (and extra clips).


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