Submit a news tip



Fire Emblem: Three Houses

Fire Emblem: Three Houses received its Cindered Shadows DLC in February, several months after the game’s initial launch. It features the Abyss, an entire town located beneath the Garreg Mach Monastery. This underground area was actually originally considered for the main game, but director Toshiyuki Kusakihara revealed in this month’s issue of Nintendo Dream that the idea was scrapped before returning to it later on.

Kusakihara told the Japanese magazine:

In this month’s issue of Nintendo Dream, Fire Emblem: Three Houses directors Toshiyuki Kusakihara and Genki Yokota were interviewed. The new Cindered Shadows DLC was one of the topics brought up during the discussion.

When asked how the team went about choosing which characters from the main story would appear in the side story, Kusakihara explained:

In the most recent issue of Nintendo Dream, the Japanese magazine published a massive Fire Emblem: Three Houses developer interview. Directors Genki Yokota (Nintendo) and Toshiyuki Kusakihara (Intelligent Systems) weighed in on various topics concerning the Switch game.

At one point of the discussion, it’s revealed that Claude is “a false name.” The Golden Deer leader should actually be known as “Khalid”, according to Kusakihara.

Here’s our translation of the excerpt:

Last week, Famitsu spoke with Fire Emblem: Three Houses co-directors Toshiyuki Kusakihara and Genki Yokota. The two discussed fan reactions, the game’s difficulty, the new Cindered Shadows DLC, and more. Famitsu also asked why we didn’t end up seeing an all-encompassing route similar to Revelation in Fire Emblem Fates.

We have a full translation of the interview below. Note that if you haven’t completed the game yet, you may want to hold off on reading the discussion until later.

Hello, my beautiful sewer babies! This week on NEP, our big talk is on E3. With Sony gone (for good probably) but Nintendo still attending, Oni Dino and Galen take a look at the burning question: Is E3’s importance waning? There’s a lot of elements at play on both the consumer side and the business side, and we throw our hats into the ring. Plus, we’re talking mixed first impressions on Persona 5 Scrambled Eggs, Fire Emblem: Three Houses wave 4 DLC: Cindered Shadows, the Sonic film’s release (with a shocking mention of Pee Wee Herman) and generally unhealthy mindsets in the gaming community—a discussion sparked by… you guessed it: Pokemon Sword and Shield. Let’s Gaming!

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

The final DLC for Fire Emblem: Three Houses dropped earlier today. Cindered Shadows introduces the Ashen Wolves house, and with it four students that can join you in the main game. As with the other students, they also get new designs for the second half of the game, the War Phase. Twitter user DeathChaos uploaded screenshots of how Yuri, Balthus, Hapi and Constance look in the War Phase. Head past the break to view the gallery:

Now that Fire Emblem: Three Houses – Cindered Shadows has released, footage of the expansion has started to come online. Get a look at 70 minutes of gameplay below.

Alongside today’s new Cindered Shadows DLC, Fire Emblem: Three Houses has received its latest update. Nintendo is now distributing version 1.2.0 .

Below are the full patch notes:

Fire Emblem: Three Houses has just released Cindered Shadows as its new major piece of DLC. It’s out now for all Expansion Pass owners.

In the DLC, players can take on a complete side story that is separate from the main game. They’ll be able to explore Abyss, which lies beneath the monastery. Cindered Shadows also features four new characters from the secret Ashen Wolves house, new quests, activities, paralogues, and classes.

Fire Emblem: Three Houses is featured in the latest issue of Famitsu. The magazine takes a look at the new Cindered Shadows DLC, and even has an interview with some of the developers.

Here’s a roundup of information shared, courtesy of BoltGSR: