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System: 3DS
Release date: November 18, 2016
Developer: Game Freak
Publisher Nintendo


There is no denying that the Pokémon franchise is somewhat of a rarity in the gaming industry. To have a series so well-beloved by new and old fans alike for twenty years, it wouldn’t be too far-fetched to assume that something like Pokémon would have petered out long ago. It’s still going strong even after such a long time has passed. However, along with two decades worth of games comes a desire to innovate and to avoid the underlying possibility of stagnation and repetition. Now, with Pokémon Sun and Pokémon Moon on the horizon and the promise of a fresh take on its tried-and-true formula, the seventh generation surpasses all expectations and delivers not only one of the finest entries in the franchise to date, but one of the best role playing games of the year.

Sooner rather than later, the Wii U will be meetings its end. The Switch will be here to replace it in just a few months. And if that wasn’t enough, Nintendo said this week that production of Wii U will be ending in Japan soon. The final shipments for the fiscal year were also already sent to North American retailers.

With Wii U on its way out, I was thinking it might be nice to hold a dedicated Let’s Talk topic to the system. Four years later, how do you feel about it? Do you believe Wii U was an overall failure, or does it have redeeming qualities? What’s your favorite game on the console? Share your thoughts with us below!

Highlights from last week’s topic: What are you playing? – November 2016

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A new month is here! We’ve just entered November, so that means we want to know what you’ve been playing. Have you started up something entirely new for the month? Or maybe you’re continuing something you started a little while back? Whatever the case, let us know in the comments below!

Highlights from last week’s topic: Pokemon Sun, Pokemon Moon, or both

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Yesterday, we published our interview with Inti Creates about the Azure Striker Gunvolt series as a whole. We’re following up on that today with a specific interview with Yacht Club Games about the Azure Striker Gunvolt: Striker Pack.

During our discussion, Yacht Club was kind enough to take on some questions regarding the package’s origins, its status in Europe, where the amiibo integration in Gunvolt 2 came from, and more. Head past the break for all of the company’s comments.

We have one simple question to ask as part of this week’s Let’s Talk topic. When the new Pokemon games come out, are you planning on picking up Sun, Moon, or both?

Just like with past entries, Sun and Moon will feature exclusive Pokemon. Sun naturally has Solgaleo while Moon offers Lunala. Others include Midday Form Lycanroc and Passimian in Sun while Moon contains Midnight Form Lycanroc and Oranguru. Aside from that, Pokemon Sun and Pokemon Moon take place 12 hours apart, and Totem Pokemon will depend on the version you choose.

I’m personally still trying to figure out which version I’m more interested in. I’m leaning slightly more towards Sun, but I may just pick up both in the end. What about you guys?

Highlights from last week’s topic: Your reactions to Switch

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Nintendo Everything recently caught up with Inti Creates for a chat about the Azure Striker Gunvolt franchise. We sent some questions to director Yoshihisa Tsuda and producer Takuya Aizu.

During our discussion, we talked about Azure Striker Gunvolt’s origins, scrapped ideas from the sequel, and the series’ we future. We even snuck in some questions about a potential amiibo and the anime OVA.

Continue on below for our full interview with Tsuda and Aizu.

System: 3DS
Release date: October 25, 2016
Developer: Marvelous
Publisher XSEED Games


Halloween is around the corner ladies and gentlemen, and as far as I’m concerned, there’s no better way (or game) to get you in the spirit of all things creepy and dead than Corpse Party. A series that I love dearly is finally making its way over to 3DS for the western audience to enjoy, and it brings along extra chapters not before seen in any of the previous ports and iterations.

This week certainly turned out to be much more interesting in the world of Nintendo than most would have expected. It took Nintendo about 1.5 years, but we finally got a first look at the company’s brand new system on Thursday.

The way in which Nintendo decided to unveil Switch was certainly interesting. It was a more-focused approach for sure. Many people expected that Nintendo would come out in full-force with details, but instead we received a brief three-minute trailer. Still, in that time, you’ll find a lot packed in.

First, “NX” is now a thing of the past. We have an official, final name: Switch. The “Wii” brand is completely gone, and shows that Nintendo is ready to move on. Many rumors were also proven true: notably the hybrid theory, use of cartridges, and detachable controllers. Plus, it’s still on track for a March 2017 launch!

Another important aspect to point out is the amount of partners on board. The expected and previous-known partners such as Square Enix, Capcom, and Ubisoft are pledging support, but there are a few big surprises as well like Bethesda and FromSoftware. Heck, even EA seems to be giving things a shot as well. The Wii U had its fair share of third-party support when the console was first announced, but the number is certainly higher this time around, and more varied as well.

Even though there’s still plenty to learn about Switch, this is a good start. We apparently won’t be hearing much about it for the rest of the year, though Nintendo will likely hold an event in January for a proper blowout.

With that introduction out of the way, we want to hear from all of you about Switch. What are your initial impressions? Are you pleased with what Nintendo has shown so far, or are you disappointed. If you have any comments at all, share them with us below!

Highlights from last week’s topic: What are you playing? – October 2016

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Whatever you want to call it – an anniversary, a birthday, or anything else – Nintendo Everything has been around for nine years! We fully set up shop on October 22, 2007… and haven’t looked back since. We’ve gone through a couple of designs and a more focused approach to how we deliver the news, but on the whole, not too much has changed since then.

I don’t often get a chance to do this, but I really want to take a moment to thank each and every person who stops by Nintendo Everything. Whether you’re a one-time visitor or a regular news tipper, know that you’re extremely appreciated. It goes without saying that Nintendo Everything wouldn’t be what it is without you all. As corny as it sounds, it absolutely holds true.

I also have to give a massive thanks to all of the different contributors who have helped out on the site – both past and present. Matt and Jake have been brilliant with the night shift, and we recently brought in Zack, who is sparing me a few hours here and there and has been great as well. Dennis, Vincent, Phil, Jakob, and Patrick have also been on point with their reviews.

It’s an exciting time ahead. Nintendo just revealed Switch a couple of days ago, and the company’s future looks bright. I’m really looking forward to the years ahead and reporting/talking about it all here on the site.

So, that’s that. Another year in the books. One more year to go until we’re in double digits!

(By the way, we’re probably going to need to update our logo sometime soon with Switch on the way. I’ll try and see what I can do about that, but I’m no graphic artist!)

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System: Wii U / New 3DS eShops (reviewed)
Release date: October 20, 2016
Developer: dadako
Publisher 13AM Games


If you’ve ever played Pang, you will understand the basics of Pirate Pop Plus. In an enclosed box you run around on a 2D plane launching an anchor chain and popping bouncing bubbles in an arcade style score attack manner. The biggest differentiator in this spin of the formula is the anti gravity mechanic. As gravity shifts, so does the physics and it provides a surprising opportunity for extra depth and strategy.


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