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Monolith Soft

There’s a huge contrast between Xenoblade position as a series today and twelve years ago when it started. Early on in the series, Nintendo didn’t even consider releasing the first game in North America, which led to the creation of “Operation Rainfall” – a campaign in which fans asked for the western release of 3 Wii games, including Xenoblade Chronicles.

Well, things are very different right now. Xenoblade Chronicles 3 was just announced and the level of popularity has increased considerably. Taking all of this into consideration, I discuss the good place that Xenoblade is in right now and why Nintendo is promoting the series so much. You can check out the video down below.

Xenoblade Chronicles 3 characters

Nintendo has shared more information about Xenoblade Chronicles 3, specifically when it comes to the RPG’s nations and characters.

The game takes place in the world of Aionios, and features the hostile nations Keves and Agnus. Keves is where mechanical technology was developed and has armies that are largely comprised of combat vehicles. They use units of small, mobile weapons operated by soldiers. As for Agnus, it’s a nation based in the magical technology known as ether, which extends to combat as well. They use small, mobile, autonomous weapons featuring ether technology in battle.

Confirmed characters for Xenoblade Chronicles 3 include Noah, Lanz, Eunie, Mio, Taion, and Sena. Read more about them below, and check out art of them here.

Xenoblade Chronicles 3 art

Nintendo has released several pieces of character art from Xenoblade Chronicles 3. The game was just announced a short while ago in today’s Nintendo Direct.

Here’s the full set:

Xenoblade Chronicles 3 is on the way to Switch, Nintendo and Monolith Soft announced during today’s Nintendo Direct presentation.

Nintendo acquisition

In the context of the recent news regarding Microsoft’s acquisition of Activision Blizzard, I decided to look back at Monolith Soft’s trajectory inside Nintendo. The studio was acquired in 2007 and it’s interesting to see how it grew to be almost essential for Nintendo’s biggest franchises. 

If you’ve been following Nintendo in recent years, you are probably familiar with the name “Monolith Soft”. The studio garnered a lot of respect for its work on the Xenoblade series and supporting some other Nintendo franchises, such as Zelda.

You can check the video down below for our thoughts on Nintendo’s acquisition of Monolith Soft.

Stephen Critchlow

We’re sad to report that British actor Stephen Critchlow has passed away. He died at the age of 54.

Critchlow had a number of roles spread across television, theater, and voice acting. He has a strong connection to Xenoblade Chronicles 2 having voiced Bana in the 2017 Switch RPG. Final Fantasy XIV: Heavensward, Dragon Quest Heroes, and the Killzone series were among the other titles Critchlow worked on.

You don’t need to hear from us that Xenoblade Chronicles 3 is almost certainly happening. The series has only increased in popularity over the past few years, and the first two games have done quite well on Switch. But if that wasn’t enough, a report came out last month that Xenoblade Chronicles 3 is in its final stages of development and could launch as early as the first half of 2022.

We know almost nothing about the game aside from a few unconfirmed tidbits from last month’s rumor, so right now’s our chance to dream. What do you personally hope to see in Xenoblade Chronicles 3? Let us know in the comments below.

Xenoblade Chronicles Definitive Edition

Based on a new report from Fanbyte, Xenoblade Chronicles 3 is on the way, and is apparently not too far off from completion. The site claims to have first tidbits about the project and its development as well.

Fanbyte decided to go live with its report following some recent comments made by actress Jenna Coleman, who plays Melia in the series. She took on a fan question with YouTube channel Din’s Meteorite, in which she stated:

Monolith Soft reported its financial results this week, and it turns out that the Nintendo subsidiary had a fantastic year. For the fiscal period ending March 2021, profit was reported at 1.171 billion yen. That’s by far the highest amount for the company over the past several years.

During the previous fiscal year, Monolith Soft recorded a profit of 491 million yen. That’s an increase of 138.2 percent.

Here’s a look at Monolith Soft’s operating profit over the years:

Before Monolith Soft created Xenoblade, the developer worked on a number of other titles. Baten Kaitos was one brief RPG series the studio was known for. The original game as well as its prequel – Baten Kaitos Origins – were GameCube exclusives. This was back when Monolith Soft was with Bandai Namco.

The Baten Kaitos IP has been dormant since Origins released in 2006. There were some talks about a DS entry that never came to be, but that’s pretty much it.

It’s interesting then that new trademarks have surfaced in Europe. Baten Kaitos and Baten Kaitos Origins were both filed today. That doesn’t exactly mean that they’ll be rereleased or that Bandai Namco has any plans for the series, but we would certainly welcome HD remasters on Switch if that were to ever happen.

Source, Via


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