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This week’s European Nintendo Downloads are as follows:

Wii U Retail

Pokken Tournament (available March 18th) – €59.99 / £49.99 / CHF 77.90

Wii U Download

Paranautical Activity – €9.99 / £8.99 / CHF 14.00

Mutant Mudds Super Challenge – €9.99/ £8.99 / CHF 14.00

Loyalty offer: €8.49/ £7.64/ CHF 11.90 until 16/04/2016 for users who downloaded Mutant Mudds for Nintendo 3DS with the same NNID.
Nindies@home offer: €8.49/ £7.64/ CHF 11.90 until 17/04/2016 for users who downloaded Mutant Mudds Super Challenge Event Preview with the same NNID.
Free for users who downloaded Mutant Mudds Super Challenge for Nintendo 3DS with the same NNID.

3DS Download

Mutant Mudds Super Challenge – €9.99/ £8.99 / CHF 14.00

Loyalty offer: €8.49/ £7.64/ CHF 11.90 until 16/04/2016 for users who downloaded Mutant Mudds for Nintendo 3DS with the same NNID.
Free for users who downloaded Mutant Mudds Super Challenge for Wii U with the same NNID.

The Legend of Dark Witch – Chronicle 2D ACT – €3.99

3DS Demo

Petit Novel series – Harvest December

New Nintendo 3DS Virtual Console

F-ZERO – €7.99 / £7.19 / CHF 11.20 (€3.99/ £3.59 / CHF 5.60 for users who downloaded Super Mario Kart (New Nintendo 3DS) using the same NNID, only until 24/03/2016.)

Super Mario Kart – €7.99 / £7.19 / CHF 11.20 (€3.99/ £3.59 / CHF 5.60 for users who downloaded F-Zero (New Nintendo 3DS) using the same NNID, only until 24/03/2016.)

3DS Themes

Winter in Centopia – €1.99/ £1.79

Winx Music & Magic: Dancing to the rhythm of magic – €1.99/ £1.79 / CHF 2.80

Miffy & Stars By Mercis – €0.99/ £0.89 / CHF 1.40

Miffy & Ducks By Mercis – €0.99/ £0.89 / CHF 1.40

Miffy & Sun By Mercis – €0.99/ £0.89 / CHF 1.40

Blast ‘Em Bunnies: Bundle – €4.99/ £2.99 / CHF 4.99

Blast ‘Em Bunnies: Luchador – €1.99/ £1.29 / CHF 1.99

Blast ‘Em Bunnies: Ninja – €1.99/ £1.29 / CHF 1.99

Blast ‘Em Bunnies: Western – €1.99/ £1.29 / CHF 1.99

Blast ‘Em Bunnies: Zombie – €1.99/ £1.29 / CHF 1.99

Mighty Switch Force! Theme – €1.79/ £1.59 / CHF 2.49

Shantae Pirate Theme – €1.79/ £1.59 / CHF 2.49

Rottytops Theme – €1.79/ £1.59 / CHF 2.49

Maya the Bee – €0.99/ £0.89 / CHF 1.40

eShop Sales

Wii U

Blocky Bot – €1.29/ £0.94 / CHF 1.29 until 07/04/2016, regular price €2.69 / £1.89 / CHF 2.69

Paper Monsters Recut – €3.19/ £2.69 / CHF 3.99 until 07/04/2016, regular price €6.49 / £5.49 / CHF 7.99

DuckTales: Remastered – €5.99/ £4.79 / CHF 8.40 until 31/03/2016, regular price €14.99 / £11.99 / CHF 21.00

Dungeons & Dragons: Chronicles of Mystara – €5.24/ £4.19 / CHF 7.35 until 31/03/2016, regular price €14.99 / £11.99 / CHF 21.00

Island Flight Simulator – €7.19/ £5.39 / CHF 7.19 until 31/03/2016, regular price €7.99 / £5.99 / CHF 7.99

Nova-111 – €5.99/ £4.79 / CHF 6.40 until 31/03/2016, regular price €14.99 / £11.99 / CHF 16.00

OlliOlli – €3.99/ £3.19 / CHF 5.60 until 31/03/2016, regular price €9.99 / £7.99 / CHF 14.00

Pumped BMX + – €3.99/ £3.19 / CHF 3.99 until 31/03/2016, regular price €9.99 / £7.99 / CHF 9.99

Stealth Inc 2: A Game of Clones – €3.99/ £3.19 / CHF 3.99 until 31/03/2016, regular price €9.99 / £7.99 / CHF 9.99

The Swapper – €5.99/ £4.79 / CHF 7.19 until 31/03/2016, regular price €14.99 / £11.99 / CHF 17.99

The Swindle – €5.99/ £4.79 / CHF 5.99 until 31/03/2016, regular price €14.99 / £11.99 / CHF 14.99

Ultratron – €3.99/ £3.19 / CHF 4.23 until 31/03/2016, regular price €9.99 / £7.99 / CHF 10.59

3DS

OlliOlli – €3.99/ £3.19 / CHF 5.60 until 31/03/2016, regular price €9.99 / £7.99 / CHF 14.00

3D Game Collection – €4.99/ £3.59 / CHF 4.99 until 31/03/2016, regular price €6.99 / £4.99 / CHF 6.99

Atlantic Quest – €4.99/ £3.59 / CHF 4.99 until 31/03/2016, regular price €6.99 / £4.99 / CHF 6.99

Escape from Zombie City – €2.10/ £1.90 / CHF 1.90 until 31/03/2016, regular price €2.99 / £2.69 / CHF 4.20

Mutant Mudds – €4.49/ £4.04 / CHF 6.30 until 31/03/2016, regular price €8.99 / £8.09 / CHF 12.60

Ninja Battle Heroes – €1.39/ £1.25 / CHF 1.95 until 31/03/2016, regular price €1.99 / £1.79 / CHF 2.80

Phoenix Wright: Ace Attorney Trilogy – €17.99/ £14.99 / CHF 23.34 until 31/03/2016, regular price €29.99 / £24.99 / CHF 38.90

Phoenix Wright: Ace Attorney – Dual Destinies – €11.24/ £8.99 / CHF 14.35 until 31/03/2016, regular price €24.99 / £19.99 / CHF 31.90

Real Heroes: Firefighter 3D Download Version – €4.99/ £4.49 / CHF 7.00 until 24/03/2016, regular price €9.99 / £8.99 / CHF 14.00

Rytmik Ultimate – €9.99/ £8.99 / CHF 13.99 until 31/03/2016, regular price €17.99 / £15.99 / CHF 23.99

Secret Agent Files: Miami – €5.99/ £4.49 / CHF 5.99 until 31/03/2016, regular price €7.99 / £5.99 / CHF 7.99

Source: Nintendo PR

During the latest Nintendo Direct, it was revealed that Project Guard became Star Fox Guard. This was a title that originally debuted at E3 2014 alongside Project Giant Robot. Some may be curious about that game’s status.

In an interview with TIME, Shigeru Miyamoto indicated that Project Giant Robot hasn’t materialized into a full experience. He told the publication:

“‘Project Giant Robot’ was something we started as a second project, and unfortunately we haven’t yet decided to turn that into a full game.”

Will we eventually see Project Giant Robot become its own thing? Or will it remain as only a temporary E3 demo? Only time will tell!

Source

About a year ago, PlayEveryWare published Elliot Quest on Wii U eShop. The company then announced last July that the game, which was well-received by players and critics, would be ported to additional platforms, including 3DS.

We recently caught up with PlayEveryWare’s Thomas O’Connor for a status update on the portable version and to reflect on the experience of bringing the game to Wii U. O’Connor also spoke about a couple of other projects that have kept the company busy.

Head past the break for our full Elliot Quest-focused interview.

Just like in Europe, Splatoon’s 12th Splatfest will be held in North America next week. The theme is different in the states though, with players being asked if they’d rather build a snowman or a sand castle.

This new Splatfest will begin on March 19 at 12 AM ET / March 18 at 9 PM PT. It’ll last for a full day, and Nintendo will post the results soon after the competition ends.

Thanks to StreetPass_SW for the tip.

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Pokemon has been around for 20 years, which is a very long time. The series has plenty of longtime fans, but new players come into contact with the series each day as well.

So how does Game Freak – the maker of the Pokemon RPGs – appeal to both types of players? That’s something GamesMaster asked the studio’s Junichi Masuda in an interview this month.

He told the magazine in response:

“Today you will see ’90s kids who played the first Pokémon games, who are now parents playing with their children. But some of the core gameplay elements simply appeal as much now as they did in 1996. The collectable elements of the game still appeal to people’s sense of achievement, and it’s great for strategic thinking.

“You have to make accurate judgements about what to change and what not to change. It is also about not making things too difficult. After two or three generations, games have a tendency to become more difficult. In recent titles, catching Pokémon by throwing PokéBalls is explained in-game, but we also make a point of trying to get into the heads of children who have picked up a Pokémon game for the very first time in order to better understand how the games feel to a first-time audience.”

Another Star Fox Zero interview with Shigeru Miyamoto has popped up online. This time around, there’s a discussion published by TIME. Miyamoto talked about the switch in approach (now like a movie instead of a TV series), appealing to new players, his approach to difficulty, improvements that have been made, and building interest in dogfighting games.

We’ve posted some excerpts from the interview below. More comments from Miyamoto can be found on TIME here.

Let’s Talk #42: What are you playing? – March 2016

It’s been a little while since we last had a Let’s Talk topic dedicated to the games we’re actually playing. That’s what we want to hear from you guys about this week!

As for me, I’m not playing too much at the moment. I just finished Rhythm Thief & the Emperor’s Treasure a couple of days ago, which I enjoyed quite a bit more than I anticipated I would. The rhythm games get quite challenging towards the end!

I’m also thinking about starting up Zelda: Twilight Princess HD soon – maybe next weekend. I do have a huge backlog that I’ve talked about plenty of times before… but I have such fond memories of Twilight Princess, and I’ve really felt like going through that one again as of late. We’ll see.

So how about you guys? Which games have your attention at the moment?

Highlights from last week’s topic: March 2016 Nintendo Direct thoughts

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Another tease stemming from this month’s issue of CoroCoro concerns the Pokemon movies. Apparently, something known as “Pokemon Elections” are the way. We’ll be seeing a special countdown on the official site, with more details planned for the next edition of CoroCoro. The magazine promises that it’ll be “huge”.

Source

This month’s issue of CoroCoro sadly lacks any news on Pokemon Sun and Moon. Come next month, however, it sounds like we’ll finally have some concrete information. A teaser in the latest issue says special features for the two games will begin. It’s officially due out on April 15, though chances are that the magazine will leak a bit earlier than that.

Source

This week’sissue of Famitsu has extensive coverage on Zero Time Dilemma. You can find a bunch of details from earlier in the week here and some interview excerpts with director Kotaro Uchikoshi here. We’ve also now gone through the interview and picked out a few more details. There aren’t massive spoilers here, but I know some folks can be sensitive to certain information about the story and other aspects – so tread lightly towards the end of the post!

To clarify something from the interview, when it was mentioned that they originally planned to make the second and third games in the series at the same time, they were going to make it for the DS. But right around that time, the 3DS and PlayStation Vita – two new handheld systems – were announced, so they considered moving development to both platforms which could allow for improved graphics and overall quality. That meant more development time and a higher budget would be needed. This is also why the team ended up developing the second game first, and then waiting to see what the reception was like before moving on to the third title – Zero Time Dilemma.


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