[Just a Chat] Super Mario Maker, Splatoon, Runbow, and more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Just a Chat, Videos, Wii U | 1 Comment
After a bit of a hiatus with Just a Chat, Daan are I are back to discuss the latest week of Nintendo news. That includes Super Mario Maker, Splatoon, Runbow, and more.
Stuff:
[Let’s Talk] Thoughts thus far about Super Mario Maker
Posted on 9 years ago by Brian(@NE_Brian) in Let's Talk | 13 Comments
Let’s Talk #19: Thoughts thus far about Super Mario Maker
Super Mario Maker is very close to launch. In just four weeks, it will finally release around the world.
Despite being just a month away, we’re still learning new things about the game. Earlier this week Nintendo revealed that players can create their own sound effects. We also received confirmation that Super Mario Maker will be compatible with over 50 amiibo. You have to wonder if there are any other surprises in store, even if they’re on the small side.
Based on everything we know about Super Mario Maker, how are you feeling about it at this point? Are you planning on picking it up on day one? Has your mindset at all changed since the initial reveal? Let us know in the comments below!
Highlights from last week’s topic: What are you playing? – August 2015
James Parry
I’m currently working through my backlog before we’re hit with 2 games per month for the rest of the year. Right now I am playing Spirit Tracks (such an underrated game) and after that probably Professor Layton and Pandora’s Box (Diabolical Box in the US).
That should occupy me to the end of my holiday, which afterwards I’ll pick up Splatoon again and anticipate Nintendo’s September releases (Mario Maker, Happy Home Designer and many, many Amiibos). RIP my wallet!
LittleLynn
Been so busy with work stuff, that I haven’t been playing much. Or at least nothing that requires too much commitment. Like, I’ve been playing a fair bit of Pokemon Shuffle, Binding of Isaac: Rebirth, Dragon Fantasy, and the occasional Smash Bros 3DS, mostly because they’re all easier for me to play in relatively short stints.
I’m also like halfway through Fire Emblem: The Sacred Stones (for the first time). I’m loving it too, but I feel like it requires longer play sessions, so I haven’t been playing it AS frequently as the others I mentioned.
Joe
Bought Child Of Light during its sale, so I’ll be playing that if I can get my wife away from it. Also plan on getting Wind Waker HD as a gift for my wife on her birthday. So I’ll start that, if I can get my wife away from it…
Splatoon staff talk about the Inkling design, more on the Squid Sisters, and other topics
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 4 Comments
In a recent issue of Famitsu, the magazine caught up with several of the developers behind Splatoon. The lineup included producer Hisashi Nogami, art director Seita Inoue, and designer Keisuke Nishimori. Toru Minegishi and Yuki Tsuji, who worked on the game’s sound, were also in the discussion.
We’ve been poking through Famitsu’s interview again, and came across a few more interesting excerpts. We now have those ready to share.
During the interview, Famitsu asks if things like the characters’ “heads tall” ratio were firmly decided when characters were still rabbits. The developers were basically asked about body proportions and how big the head was going to be compared to the body as a whole.
Inoue and Nogami replied:
Inoue: “That wasn’t changed to an extent. As this is an action game, if you don’t make the action easy to see to a certain degree, it feels out of touch, so it was decided to have big legs and hands.”
Nogami: “There was also a reason to have a low ‘heads tall’ ratio. You can tell when a character is covered in ink from an attack because the head is big. It isn’t so just to make them look cute.”
Another topic brought up during the interview was the design points of the Inkling boy and girl. Inoue mentioned that they wanted to make elements such as the eyes and tentacles easily visible, but the form and silhouette were given a great deal of attention.
July 2015 NPD: Wii U sells 46,000 units
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 18 Comments
A few days ago, Nintendo shared a few tidbits about its sales performance in the U.S. last month. But the company didn’t have much to say regarding Wii U hardware sales. While Nintendo is remaining quiet on that front, we now have a sales figure for the console thanks to creamsugar, who often leaks NPD data.
Wii U managed to sell roughly 46,000 units in the U.S. during the month of July. That would be a slight decline compared to May’s estimate of 70,000 units.
According to Nintendo, Wii U software sales increased by 10 percent through the first seven months of the year compared to the same period in 2014 in large part due to the success of Splatoon. The Big N also said that 3DS hardware sales are up by close to 35 percent.
Iwata felt that the games he worked on were sort of like his children
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 10 Comments
Back in July 2013, Toyo Keizai Online conducted an interview with Satoru Iwata. But there was one part of the discussion that was never published.
At one point of the interview, Toyo Keizai Online asked Iwata about the game he likes the most. These comments have now finally made their way online for all to see.
Here’s what Iwata shared at the time:
“Ummm… that’s a difficult question. I was a game developer myself, so I have special attachment to all the products that I was deeply involved in as a programmer or a producer, whether it’s “Kirby Super Star (known in Japan as Hoshino no Kirby)”, “Earthbound (MOTHER 2)”, or “Super Smash Bros. (Dairanto Smash Brothers)”. So it’s pretty hard to name only one.”
“I look at all these games that I produced at very close range, as if they were my children, so to say. The proximity of my perception therefore differs from other people. When I was developing them, I was working almost every day (all night long) till I saw the sun rising over Mt. Fuji. So when I think about them, the memories of those creative endeavors come flashing back altogether as one set?about how I came up with the original concept, what I was thinking at the time to shape it into a tangible form, what portion of these thoughts actually reached the customers and what didn’t, and what kind of struggles and dramatic events I went through during the development process?you know, things like that. These emotions clearly separate my way pf perceiving them from any other person who can get fascinated in these games strictly as one of many ordinary players.”
More: interview, Satoru Iwata, top
Images of the Rosalina, Toon Link, Pac-Man, Mega Man amiibo costumes in Super Mario Maker
Posted on 9 years ago by Brian(@NE_Brian) in Images, Wii U | 28 Comments
A few photos have come in showing some of the amiibo costumes included in Super Mario Maker. Hit up the gallery below for a look at Rosalina, Toon Link, Pac-Man, and Mega Man.
More: Amiibo, Super Mario Maker, top
The Legend of Legacy Launch Edition revealed, out October 13 in North America
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 10 Comments
Atlus has revealed The Legend of Legacy Launch Edition. Pre-orders and a limited number of launch copies will include the following items:
– A large, collectible outer box
– A glossy hardcover, 40-page artbook by acclaimed illustrator Tomomi Kobayashi (SaGa series)
– 10-track Soundtrack CD of game music from composer Masashi Hamauzu (SaGa, Final Fantasy XIII)
The Legend of Legacy is due out on October 13 in North America. Pricing is set at $39.99 / CA$49.99. Along with retail, the game will be released on the eShop.
Head past the break for an overview of The Legend of Legacy.
More: Atlus, FuRyu, The Legend of Legacy, top
July 2015 NPD: top 10 best-selling games in the U.S.
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 22 Comments
NPD Group has released a listing of the top ten best-selling games in the U.S. for the month of July 2015. The results can be found below.
1. Lego: Jurassic World (360, 3DS, PS3, Xbox One, Wii U, PS4, Vita)
2. Batman: Arkham Knight (PS4, Xbox One, PC)
3. Minecraft (360, PS3 ,Xbox One, PS4)
4. Grand Theft Auto V (PS4, Xbox One, 360, PS3, PC)
5. Rory Mcilroy PGA Tour (PS4, Xbox One)
6. The Elder Scrolls Online: Tamriel Unlimited (Xbox One, PS4, PC)
7. Destiny (Xbox One, PS4, 360, PS3)
8. Mortal Kombat X (PS4, Xbox One)
9. FIFA 15 (PS4, 360, Xbox One, PS3, Wii, Vita, 3DS)
10. Call of Duty: Advanced Warfare (PS4, Xbox One, 360, PS3, PC)
July 2015 NPD: Wii U software sales up 10%, 3DS up 35%, Splatoon hits 540k in the U.S.
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 21 Comments
Nintendo has provided GamesBeat with a statement concerning this month’s NPD report.
According to the company, Wii U software sales in the U.S. have risen 10 percent through the first seven months of the year compared to the same period in 2014. That’s largely thanks to Splatoon, which is now sitting at almost 540,000 units sold in the region. As was announced last month, the game has sold close to 1.6 million copies worldwide.
“Much of [Wii U’s software] growth can be attributed to Splatoon, which inked nearly 85,000 total units in its third month to bring its lifetime total to nearly 540,000 total units in the United States alone. As of June 30, the game has sold more than 1.6 million total units around the world.”
Nintendo also shared the following regarding 3DS hardware:
“Through the first seven months of 2015, sales of Nintendo 3DS hardware have increased by nearly 35 percent over the same time frame in 2014.”
Splatoon getting Rainmaker mode tomorrow in North America, Saturday in Europe
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 13 Comments
Splatoon’s Rainmaker mode is launching this weekend, Nintendo has announced. It’s arriving tomorrow evening in North America (7 PM PT / 10 PM ET), and Saturday morning in Europe.
Rainmaker, a new ranked battle mode, is coming to #Splatoon tomorrow night at 7 PM PT! pic.twitter.com/soGcoVd3Fv
— Nintendo of America (@NintendoAmerica) August 13, 2015
Rainmaker, a new Ranked Battle mode, comes to #Splatoon on Saturday morning!
https://t.co/gWAOEd3gH6
— Nintendo of Europe (@NintendoEurope) August 13, 2015
Watch a brief introduction of Rainmaker below.