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Nikkei Trendy recently conducted an extensive interview with Akihiro Hino, CEO of Level-5. There was plenty of discussion about various topics, but some of Hino’s more interesting comments came about when he was asked about plans Level-5 has for Yo-Kai Watch aside from developing new installments.

Hino said:

Opening up to global market is a thing that is left to do. We are already refining the strategy of Yo-Kai Watch for global expansion. North America is the biggest market and we are starting to create a system which is required to realize the same cross media strategy (games, anime, toys etc.) as in Japan. When targeting overseas market for a big title like Yo-Kai Watch, we commit to that title 100% and create a powerful system which manages the brand and maximizes business opportunities.

Hino was next asked if North America is the main target of overseas expansion. To this, he responded:

We are spreading out to North America and Europe at the same time. About Asia, we have already started expansion in Korea. Toys have sold very well and the TV anime has higher ratings than other anime programs. As they have been a hit, we would like to bring a movie and other things, too. We are also steadily progressing in reaching out to other parts of Asia.

The first Yo-Kai Watch game launched in Japan back in July 2013. A sequel came out in July of last year. We’re still waiting on a Yo-Kai Watch title to arrive overseas… which hopefully will happen sooner rather than later!

Nintendo had a heavy presence at The Game Awards last year. New trailers debuted for Code Name: S.T.E.A.M. and Mario Maker. Additionally, Nintendo showed the first gameplay footage of Zelda Wii U, which certainly came as a surprise.

You may be interested to hear about how Zelda Wii U’s appearance at The Game Awards came together at the last minute. Geoff Keighley, who led the way on last year’s show, spoke about this during the latest episode of GT Live.

His comments in full are as follows:

When it comes down to it, there are two versions of Rodea: The Sky Soldier. There’s the game for Wii, which was Yuji Naka’s original vision. Kadokawa Games also prepared releases for Wii U and 3DS. If you’re interested in learning about how Rodea differs on Wii U, 3DS, and Wii, check out our report here.

We’ve seen plenty of trailers and footage for the Wii U and 3DS versions of Rodea: The Sky Soldier. You can now check out the Wii title in action below.

Rodea: The Sky Soldier launches on September 22 in North America, and September 25 in Europe. First-print copies of the Wii U game will include the Wii title.

Polygon has some extensive comments from Tyrone Rodriguez and Edmund McMillen about The Binding of Isaac: Rebirth. There’s plenty of talk about why the game didn’t make it to Nintendo platforms until now, and what changed to make it happen. Additionally, we learn why Rebirth is planned for New 3DS only (rather than bringing it to the original 3DS as well).

We’ve rounded up the various comments below. You can find Polygon’s original article here.

Update: All gone.


Best Buy has now opened pre-orders for the wave 4 amiibo. You can find links to each below.

Lucina
Robin
Wario
Pac-Man
Charizard

Note that Greninja will be exclusive to Toys “R” Us, Ness is a GameStop exclusive, and Jigglypuff is a Target exclusive, so they can’t be reserved at Best Buy.

Rodea: The Sky Soldier has received an overseas release date. Today, NIS America announced that the title is slated for September 22 in North America, and September 25 in Europe.

All first print copies of Rodea: The Sky Soldier for Wii U will come with the Wii version. That’s the original game created by Yuji Naka.

It’s official: the Greninja amiibo will be a Toys “R” Us exclusive in North America. This has been confirmed via an official statement from the retailer (see above). Pre-orders for Greninja will open tomorrow.

Source

Shinji Takeda is producing. In the past, Takeda acted as the producer of the Devil Survivor series. toi8, who previously worked on .hack//The Movie and a film based on Chain Chronicle, is providing character designs for this title.

Atlus is developing Shin Megami Tensei X Fire Emblem internally, and the team is focusing on the theme of modern Japan with characters that grow from various concerns and troubles in a RPG. It’s set in the real world, but there is a secret fantasy world that exists in parallel with characters from Fire Emblem.

Source


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