OlliOlli coming to Wii U and 3DS early next year
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
Curve Studios is teaming up with Roll7 to bring the critically acclaimed 2D precision trick-based skating game OlliOlli to new platforms, including Wii U and 3DS. Expect it out early next year on the eShop. Curve released a teaser trailer for OlliOlli’s new versions, which can be found above.
More: Curve Studios, OlliOlli, top
Captain Toad devs on Miyamoto’s influence, making Toadette playable, more
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
IGN published a new interview with Captain Toad: Treasure Tracker producer Koichi Hayashida and director Shinya Hiratake. The two commented on various topics, such as Shigeru Miyamoto’s influence on the game’s development, how Toadette was made playable, and plenty more.
Head past the break for a few noteworthy interview excerpts. Be sure to check out IGN’s full piece here as well.
Hackers uncover new information about Hoopa in Pokemon Omega Ruby/Alpha Sapphire
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 7 Comments
Takahashi discusses the concept behind Xenoblade Chronicles X’s mechs
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 19 Comments
Xenoblade Chronicles X director Tetsuya Takahashi has shared more about the game on the official Japanese Twitter account. He spoke about art designers Takayuki Yanase and Kouichi Mugitani as well as the title’s Dolls.
First, here’s Takahashi on Yanase:
“Mr. Yanase is a well-known designer that has worked on Gundam 00 among other things. The concept for the Dolls in this project was that one single convertible frame be able to transform into several vehicles, so I asked for his help, knowing that he would be able to realize that [concept]. If I recall correctly, I asked for his help around the time that Kotobukiya announced its new plastic model “Frame Arms Series.”
Update: Worldwide plans – The Legend of Zelda: Symphony of the Goddesses – Master Quest is coming to Europe in 2015
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 7 Comments
Update: The “Master Quest” portion of The Legend of Zelda: Symphony of the Goddesses is actually planned worldwide. You’ll notice that some of the locations include Boston and even Japan.
Plus, we now have Nintendo’s North American announcement – find that after the break. We learn that Zelda: A Link Between Worlds and Majora’s Mask
The Legend of Zelda: Symphony of the Goddesses – Master Quest is kicking off in Europe next year.
Nintendo just announced the news through a message published on its Twitter account a short while ago.
For the full lineup of dates, check out this link.
The Legend of #Zelda: Symphony of the Goddesses – Master Quest is coming to Europe in 2015! See all the dates here: http://t.co/gmKvHZXOS9
— Nintendo of Europe (@NintendoEurope) December 2, 2014
More: The Legend of Zelda, top
Some Smash Bros. players encountering error codes that can brick Wii U systems
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 8 Comments
Super Smash Bros. for Wii U appears to be causing major issues for some users.
Players have encountered error code 160-0103, which may be caused by the game’s update data. The error seems to occur at random points though some say it happens after playing For Glory and booting the Wii U again.
Error code 160-0103 may stem from update data created by Super Smash Bros. for Wii U. While all other parts of the console can be accessed, the real trouble begins when launching Smash or the Data Management page.
Opening the latter results in error code 160-1710. After seeing this code, Wii U owners have encountered issues like complete Wii U memory wipes and bricked systems.
Those who came across the original error are apparently advised to format their systems. However, they’re then presented with the second error code with no option but to send in their console to Nintendo.
Despite all of these issues, Nintendo is said to be working on a fix.
More: Super Smash Bros. for Wii U, top
The Top 5 Most Under-Appreciated and Disappointing Games on the Nintendo DS
Posted on 10 years ago by Patrick(@Patricklous) in DS, Features, Reader Poll | 30 Comments
Like Fred Durst, our series of “Best of DS” lists keeps on rollin’ with a double feature of the top five most under-appreciated and disappointing titles on the console. Let’s start off with the good and recognise the games that might have scored well with critics, but fell under the radar for whatever reason.
Even though I’m happy with the games you guys picked, the “most under-appreciated” might also be the “most unnecessary” list, because how do you use a popularity contest to determine if something is the most under-appreciated? Of course, the deepest cuts were the ones that didn’t get enough votes to make the list so consider the real victors to be Bangai-O Spirits and Kira Kira: Pop Princess:
Scott Moffitt says eSports helped reignite interest in Smash Bros., talks Nintendo audience
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 1 Comment
alistdaily has a new interview up with Scott Moffitt, executive vice president of sales and marketing at Nintendo of America. You can find the full discussion here, though there are a couple of noteworthy excerpts that we’ve highlighted below.
On the topic of how eSports has played in the success of Super Smash Bros., Moffitt said:
There does seem to be a ton of pent-up demand for this franchise. ESports has helped to rekindle gamers’ love for this franchise and really prepare the environment for a fantastic launch. I do believe that the record sales are due to a lot of the pre-awareness activity that has gone on, including eSports. The 3DS game also helped satisfy gamers’ demand temporarily before the Wii U game. ESports is one of the things that has helped drive the pre-launch excitement for this game to a fever pitch.
Moffitt also said the following on how the Nintendo gaming audience differs from that of Sony and Microsoft:
Xenoblade Chronicles X staff includes Metal Gear Rising’s mechanical designer
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 4 Comments
A few more updates hit the Japanese Xenoblade Chronicles X Twitter account today. Director Tetsuya Takahashi shared news about a pair of artists working on the game.
Siliconera provides the following translations:
“First up, Mr. Takayuki Yanase. He always manages to give shape to the exact image I communicate, so I have faith in him. For this game, too, he’s created some very cool Dolls (robots).”
“Then there’s Mr. Kouichi Mugitani. Xeno fans already know him, though. Naturally, I’ve asked for his help as a core member of the staff.”
For those wondering, Yanase has worked on Ghost in the Shell: Arise, Tenkai Knights, and Metal Gear Rising. On Rising, Yanase did mechanical designs.
Mugitani’s previous works include production designer on Xenosaga I, Xenosaga II, and Xenosaga III. He also provided character illustrations for Xenosaga III.
More: Monolith Soft, top, Xenoblade Chronicles X
Best Buy: Buy 1, get 1 40% Wii U games – Smash, Bayonetta 2, and more
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 4 Comments
Best Buy is running a pretty great deal on Wii U games at the moment as part of a new Cyber Monday sale.
If you buy one title with the retailer, you can get a second for 40 percent off. The selection includes Super Smash Bros., Bayonetta 2, Hyrule Warriors, and more.
You can find the deal here. All games are currently available for shipping and in-store pickup, though this may change throughout the day.