Aonuma reflects on Zelda: Skyward Sword’s tutorials, will be careful with them going forward
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 9 Comments
One of the more common complaints with The Legend of Zelda: Skyward Sword concerned the game’s tutorials. Many felt that there were too many of them, especially at the beginning.
This is something that series producer Eiji Aonuma has learned from. Aonuma told Kotaku that he now understands “that when you go out and buy a game, you buy the game because you want to play it, and you don’t want to have any obstacles in the way.” Additionally, he admitted that Skyward Sword’s tutorials were “frontloaded”.
Aonuma said this was all “a real learning experience for me”, and he’ll “be careful not to do that.”
Player finds new Super Mario Bros. infinite lives glitch
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 4 Comments
Super Mario Bros. has been around for nearly thirty years. At this point, most would have expected that the game’s major glitches and infinite lives tricks would have been discovered. But apparently not!
As shown in the video above, one player has seemingly managed to uncover a new glitch leading to a constant stream of 1-ups.
Here’s how the technique is described:
First, you must first take player one’s Mario to the second level of the game and throw away your first life. With Luigi taking over, player two must traverse all the way to World 5-2 and find the hidden beanstalk block halfway through the stage. Once there, Luigi must start climbing the vines, however, he must await – and take on the chin – an incoming projectile from one of the Hammer Bros. Upon being hit, once player one resumes control of Mario, the beanstalk from World 5-2 will start growing in World 1-2, providing all you need to infinitely kick shells for unlimited bonuses.
More: Super Mario Bros., top
Screenshots of this week’s Nintendo Downloads (6/19/14, Europe)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Screenshots, Wii U eShop | 0 comments
More: Europe, Nintendo Download, top
Nintendo Download (6/19/14, Europe)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
This week’s European Nintendo Downloads are as follows:
Wii U
Pullbox World – Regular price is €9.99 / £8.99 / CHF14.00; €6.99 / £6.29 / CHF9.80 until 31/07/14 if you’ve previously downloaded Pullblox or Fallblox on Nintendo 3DS
Monkey Pirates – €4.99 / £4.49 / CHF7.00
Another World – 20th Anniversary Edition – €7.99 / £7.19 / CHF11.20
How to Train Your Dragon 2 – €39.99 / £29.99 / CHF48.85
Color Zen Kids – €2.99 / £2.99 / CHF3.99
Wii U VC
Super C – €4.99 / £3.49 / CHF7.00
3DS
Another World – 20th Anniversary Edition – €7.99 / £7.19 / CHF11.20
How to Train Your Dragon 2 – €29.99 / £24.99 / CHF36.60
Color Zen Kids – €2.99 / £2.99 / CHF3.99
BearShark – €1.99 / £1.79 / CHF2.80
3DS DLC
Mario Golf World Tour: Star Pack – €5.99 / £5.39 / CHF8.40
Mario Golf World Tour: Free-Trial Course Pack – free (If you invite Rosalina to play, you’ll also get two courses: Mario’s Star and the New Super Mario Bros. U-inspired Rock-Candy Mines! If you download the Free-Trial Course Pack, you can try the new courses before you buy!)
Special Offers
Toki Tori 2 + – €2.99 / £2.50 / CHF3.99 (until July 3)
Aqua Moto Racing 3D – €5.99 / £5.39 / CHF8.39 (until July 17)
Fractured Soul – €3.99 / £3.59 / CHF5.60 (until July 3)
Source: Nintendo PR
More: Europe, Nintendo Download, top, Virtual Console
Super Smash Bros. for 3DS screenshot (06/17/14)
Posted on 10 years ago by Jarop(@gamrah) in 3DS, Screenshots | 0 comments
A Sonic cameo today in the form of a trophy, Sakurai explains:
Here’s Dr. Eggman’s machine, Eggrobo. It’ll appear as a guest character in Smash Run and attack you with laser beams.
Aonuma on Zelda Wii U – Miyamoto’s role, technology in the game, more
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 5 Comments
Thanks to an interview conducted by Zelda Dungeon, we have more quotes from Eiji Aonuma regarding The Legend of Zelda for Wii U. Aonuma discussed Miyamoto’s involvement with the game, technological aspect (not as in-depth as most originally thought), and more.
Head past the break for Aonuma’s comments. You can find Zelda Dungeon’s interview here.
More: Eiji Aonuma, interview, Shigeru Miyamoto, top, Zelda Wii U
Aonuma/Hayashi/Koinuma talk Hyrule Warriors – original characters, scrapped dungeon with traditional Zelda-like puzzle-solving, more
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 3 Comments
In a recent interview with Zelda Dungeon, Hyrule Warriors supervisor Eiji Aonuma and producers Yosuke Hayashi and Hisashi Koinuma discussed more about the new Wii U Game. Topics include original characters for the roster, a scrapped dungeon with traditional Zelda-like puzzle-solving elements, and more.
As usual, you can find the comments below. Be sure to check out Zelda Dungeon’s full piece here as well.
More: Hyrule Warriors, interview, Team Ninja, Tecmo Koei, top, Yosuke Hayashi
Reggie talks more about Nintendo’s YouTube affiliate plans
Posted on 10 years ago by Brian(@NE_Brian) in News | 0 comments
Kotaku got a few more words out of Nintendo of America president Reggie Fils-Aime regarding the company’s plans for the upcoming YouTube affiliate program.
He told the site:
“Think of it as an affiliate program where we will be providing access to executives, information, etcetera, encouraging that group of affiliates to create content on our behalf.”
“When we unveil our affiliate program it’ll be clear how different entities can play. And likely there will be a place for the kinds of examples where you reference, like, look, ‘All I want to do is capture some of the content and put it out there,’ not add a lot of value. There’ll be a role for that.
“But, candidly, what we really want is folks who are going to work with us to create some unique, compelling content, because we believe that benefits both entities. Again, you look at that Mega64 video, last time I looked, close to a million views, and that benefits them and that benefits us.”
“The first thing we needed to do was make sure that the content that’s out there was representative of the franchises. These are our lifeblood. These are our children. We needed to make sure that the content there was reflective of what these franchises are. The next step is working with the YouTube community to provide access to information, access to executives, to help them create world-class content, leveraging our franchises.”
More: interview, Reggie Fils-Aime, top, YouTube
May 2014 NPD: Wii U hardware sales up over 85%, 3DS second best-selling system
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 4 Comments
Update: Another tweet:
I'm having all sorts of trouble with Nintendo's statement today! Wii U *Software* sales are up 90% YTD, whereas hardware is up 85% for month
— Ian Sherr (@iansherr) June 16, 2014
We have more encouraging Nintendo-related news from the May 2014 NPD report.
First, we’re hearing that Wii U hardware sales rose by over 85 percent last month. That was with Mario Kart 8 being on the market for just two days.
Additionally, Nintendo says that the 3DS was the second best-selling system in May.
As reported by journalist Ian Sherr:
Wii U hardware sales were up more than 85% in May specifically, with only two days of Mario Kart being on the market for the survey. #NPD
— Ian Sherr (@iansherr) June 16, 2014
Also, the 3DS was the No. 2 best-selling hardware system in the US in may, Nintendo says.
— Ian Sherr (@iansherr) June 16, 2014
May 2014 NPD: top 10 best-selling games in the U.S.
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 5 Comments
NPD Group has released a listing of the top ten best-selling games in the U.S. for the month of April 2014. The results can be found above.