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The Legend of Zelda Wii U

Producer Eiji Aonuma recently shared a cryptic teaser about the nature of Zelda Wii U’s open world.

Aonuma – among other employees like Shigeru Miyamoto – were interviewed in this month’s EDGE as part of a significant Nintendo feature. Regarding Zelda Wii U’s world, Aonuma teased:

“Since we’re talking about open worlds, let’s state upfront that we don’t plan to have an open world in the same way other companies have been doing in recent years.”

We’ll let you know if any other interesting bits come out of this month’s EDGE.

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If you’ve played Xenoblade, you know just how massive the game’s world is. For the sequel, Xenoblade Chronicles X, developer Monolith Soft has somehow managed to take things even further.

Monolith’s Tetsuya Takahashi revealed to EDGE this month that Xenoblade Chronicles X’s map is over five times bigger than what was included in the original Xenoblade.

He said:

“Vehicles are called Dolls. They are 5 Times larger than a person. So to get the same feel as Xenoblade Chronicles, the map would need to be 5 times bigger. The game world in X is in fact even bigger than that.”

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Famitsu’s reveal for the new Pokemon project will be taking place in just under ten minutes. We’ve included a live-stream below.

You can alternatively watch the proceedings on Niconico.

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