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Nintendo Switch

The latest Japanese hardware sales from Famitsu are as follows:

A new 2.1.0 update is now available for Tetris 99, Nintendo has announced. The version change is highlighted by the addition of Team Battle Mode. In the new mode, players select one of four teams and competing to be the last squad standing.

There are other new elements to the update as well. Players can access new button configuration options, user emblems, and an option to redeem four themes from past Maximus Cup events.

Below are a few screenshots:

Source

Bethesda has announced major updates that are in the pipeline for both Doom and Doom II on Switch.

When live, the patches will enable locked 60 frames per second and aspect ratio options. More surprisingly, optional add-ons will be available to download.

Today’s Indie World Showcase will be starting soon. Nintendo will kick off the live stream at 10 AM PT / 1 PM ET / 6 PM in the UK / 7 PM in Europe.

You can watch the broadcast as it happens below. We’ll have coverage taking place throughout the presentation and after it ends with news updates, trailers, and more.

Crash Team Racing Nitro-Fueled will kick off its Winter Festival Grand Prix on December 12, publisher Activision and developer Beenox has announced. It will feature a new track, characters, items, and challenges. A full rundown of included content can be found in the graphic above.

Here’s an intro video for the Winter Festival Grand Prix:

Sony has been working on its MLB The Show franchise going all the way back to 1997 when it was originally known as simply MLB. These baseball games have only been appearing on PlayStation platforms, but that’ll be changing in the future.

It was announced today that MLB The Show will be appearing on other platforms aside from PlayStation. Although further details haven’t been shared, Nintendo has given some hope that we’ll be seeing it on Switch when the exclusivity period ends as early as 2021. The company tweeted about news just a couple of minutes ago.

Here’s the full announcement:

A new Indie World Showcase will be held tomorrow, December 10, Nintendo has announced. Switch owners can look forward to roughly 20 minutes of information about upcoming indie titles.

The event will take place at the following times:

More:

System: Switch (eShop)
Release date: December 5, 2019
Developer: Creative Assembly / Feral Interactive
Publisher: SEGA


The Alien franchise has had a long history that’s inspired countless properties from a wide array of mediums since its release in 1979, and has remained a seminal work of science fiction within film, games, and books alike. This year marks its 40th anniversary, and with that sees the Switch debut of what is, to me, one of the finest horror experiences ever made. Between crafting items, defending yourself by using various components you find throughout your survival, and the deep progression with hidden areas and rewards, Alien: Isolation is without a doubt one of the most faithful adaptations of any property and is certainly a labor of love.

Hello my 8-bit and 16-bit beauties. This week on NEP, we accidentally pitch our ideas for the next Luigi’s Mansion game (and the next) in a fervor of excitement. Then, Oni Dino is excited about Heroland while Galen critiques Bioware’s Anthem. Oni Dino goes on to talk his love for Breath of Fire II and Galen muses on the “Zelda II Maker” update we received in Super Mario Maker 2, and what Maker could be next. We then read some listener mail leading into next week’s The Game Awards, a New Year Nintendo Direct and Super Mario Sunshine… 2?

If you’re enjoying NEP, please consider giving us a 5 star review on Apple Podcasts, aka new iTunes. It’s incredibly helpful in getting us exposed to new listeners through algorithms, so we would greatly appreciate your help. Thank you for listening!

Monolith Soft is most commonly tied to the Xenoblade franchise these days, but the developer has worked on a number of other titles in the past. One such IP was Baten Kaitos, a GameCube-exclusive that originally released in Japan at the end of 2003 and a year later in the west.

Not too long ago, director Yasuyuki Honne reflected on the game, and more specifically, one of the game’s Japanese advert. Honne said Nintendo “was extremely happy that we were making a GameCube exclusive RPG for them, and without even knowing what the game was about, they made a teaser commercial”.

Honne’s full tweet:


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