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Smash Bros. Ultimate is out in December, and after watching the latest Nintendo Direct, I thought I would take the opportunity to discuss why this small time Smash Bros. fan is big time hyped. Beautiful Belmonts, tantalizing tunes, and a copious amount of content is just part of the appeal. Join the conversation and make sure to leave ‘what new character you would like to see join the battle’ in the comments!

During the Wii era, High Voltage was a prominent name that often came up when talking about core titles on the console. The studio developed The Conduit series, and had at one point planned another gritty shooter in the form of The Grinder.

Taking notice of High Voltage’s work and commitment to its platforms, Nintendo reached out to the team in hopes of working together on a new shooter for Wii U. Did You Know Gaming? and Liam Robertson have today revealed details about the project, which was ultimately cancelled following a leak.

Speaking with Eurogamer, id Software’s Marty Stratton has shared more information about the plans for Doom Eternal on Switch. Stratton indicated that the Switch version will launch alongside other platforms, officially confirmed that Panic Button is working on the port, and the team is targeting 30 frames per second.

Below are the relevant excerpts from the interview:

Splatoon 2: Octo Expansion

A year after Splatoon 2 originally launched, Nintendo issued the first paid DLC for Splatoon 2. Players are able to get their hands on Octo Expansion for more single-player fun.

Where did the idea for Octo Expansion come from and what was behind the decision to release the DLC? In an interview with InsideGamer, producer Hisashi Nogami explained:

This week, Famitsu has some of the first coverage of Persona Q2: New Cinema Labyrinth. That includes an interview with Daisuke Kanada, who directed the last game and is producer on this title.

During the interview, Kanada spoke about how Persona Q2 came to be, the music, characters, story, and the decision to include the protagonist of Persona 3 Portable. You can read our translation of the discussion below.

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Bethesda has started to increase its Switch output more and more. At QuakeCon yesterday, we learned that Doom Eternal would be on Nintendo’s console. That’s notable as it’s looking like the Switch version will be out alongside other versions when development wraps up at some point in the future.

Another game on Bethesda’s slate is Rage 2. Platforms have already been announced, though Switch isn’t among them – not yet anyway. However, that could potentially change in the future.

Within the past week, Nintendo announced and debuted a new Smash Bros. Ultimate Direct. The presentation was confirmed at EVO 2018 last Sunday, and was hosted just a few days ago on Wednesday.

Like the segment from Nintendo’s E3 broadcast, the Smash Bros. Direct was packed with information. King K. Rool, Simon and Richter Belmont, Dark Samus, and Chrom were all revealed as the latest fighters. We heard that 103 stages and roughly 900 music compositions will be present. Classic Mode, Stamina Battle, a Final Smash Meter, Squad Strike, Tourney Mode, Smashdown, and Training will all be included. There were other surprises as well such as Rathalos and Shovel Knight appearing as Assist Trophies.

Based on everything that was shown, were you pleased with the Direct? Are you more or less interested in Smash Bros. Ultimate after the latest presentation? Let us know how you’re feeling in the comments below.

Are you bored with the same old Mario Kart? No, neither are we, but that didn’t stop us from trying out the latest board game entry in the long running series. Join us as we try to stay on course and explain why Monopoly Gamer: Mario Kart has our engines revving.

This summer is a busy one for Devolver Digital on Switch. The company has been delivering new titles over the past few weeks, and also had the big Advanced Gungeons & Dragons update for Enter the Gungeon.

We’ve partnered with Devolver Digital on a few giveaways starting today. First up: Enter the Gungeon. We have ten North American codes available, and there are two ways to enter. You can follow us on Twitter and retweet this post or leave a comment below. We’ll be splitting up the ten codes between both giveaway options (five each).

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Splatoon 2: Octo Expansion

Nintendo has shared a brand new interview with Splatoon 2 producer Hisashi Nogami. Nogami was mainly asked about the Octo Expansion, but had quite a bit to say.

Nogami spoke about why an Octoling was featured in the DLC, creature designs, taking inspiration from the New York subway system, and more. As for general Splatoon topics, there was talk about things like the role of jellyfish and how the team goes about creating new content.


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