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Disgaea developer Nippon Ichi Software has revealed its newest game in Famitsu this week. Anata no Shikihime Kyouikutan (Your Four Knight Princess Training Story) is in development, and it’s coming to Switch.

Here’s what we know:

It’s been awhile since Super Mario Maker last received some new content. But earlier today, the course from the Nintendo World Championships was added. If you’re interested in taking on that level for yourself, you now have the opportunity to do so.

Source

System: 3DS
Release date: October 17, 2017
Developer: Atlus
Publisher: Atlus


Etrian Odyssey V: Beyond the Myth makes its numbered return since Legends of the Titan released back in 2013 for North American 3DS owners and brings with it a fresh new outlook while retaining the series’ staple of creating your own characters and telling yet another story of Yggdrasil, for better or for worse. While I’m a firm believer that Etrian Odyssey is one of the best dungeon RPGs around, if not the one currently leading the pack, Etrian Odyssey V also reminds me that while the classic mode is perfectly fine, the lack of any significant story makes for an overall grindy and unrewarding experience that doesn’t have exciting enough gameplay to make up for it.

ARMS version 3.2 will release tomorrow, Nintendo has confirmed. The news was just posted on the game’s Japanese Twitter account.

The new ARMS update adds badges, a replay list feature, and more. Nintendo also teased a character who looks a lot like Spring Man, but hasn’t elaborated further.

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First announced during the latest Nintendo Direct, Doom now has a release date on Switch. We previously knew that the game would be arriving sometime this holiday, but Nintendo has shared a concrete date. We can expect it on November 10.

Nintendo just tweeted out the news:


Here’s a new video with direct-feed footage sprinkled throughout:

Last week, Famitsu published the first entry in its series of interviews with Nintendo about the NES Classic Edition / Famicom Mini (and SNES Classic Edition / Super Famicom Mini). The second section was put online a few days ago. Just like the previous entry, some interesting tidbits were shared.

Similar to what was said in the last interview, Nintendo again noted that very few staff believed that NES Classic Edition / Famicom Mini would be a hit initially. Since Switch wasn’t too far down the road, most staff at the company weren’t really paying attention to the classic hardware. However, Yamato – a former developer and now a manager of the sales department – said that it would make fans happy. He also strongly suggested to make a TV commercial. But since the product itself was met with stock shortages, they could barely air ads.

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BlazBlue: Cross Tag Battle

Arc System Works has announced that the 2D fighter game BlazBlue: Cross Tag Battle is coming to Switch next year. This will be the very first BlazBlue game for the console.

BlazBlue: Cross Tag Battle features characters from BlazBlue, Persona 4 Arena, Under Night In-Birth, and RWBY. A new trailer today confirms RWBY’s Weiss Schnee, plus Rachel Alucard and Hazama from BlazBlue. You can watch it below.

Thanks to the bunch of you who sent this in.

Splatoon 2’s third North American Splatfest has drawn to a close. Who came away with the win: Team Vampire or Team Werewolf?

The Splatfest was incredibly close across the board. No category was separated by more than just a few points. However, Team Vampire had a clean sweep across the board in votes and wins.

The final result was 3-0 in favor of Team Vampire.

Source: Splatoon 2

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Pokemon GO has been datamined once again. Based on what players have found, Gen III Pokemon could be added during Halloween later this month.

One of the big hints we have is Pokemon GO’s upcoming loading screen, which features Duskull and Dusclops, Shuppet and Banette and Sableye. It goes without saying that these creatures are associated with Gen III. Audio clips from this generation have also been spotted in the game’s files.

Back during the summer, French website Jeuxvideo interviewed Zelda series producer Eiji Aonuma. Although it had some interesting comments, the discussion largely went unnoticed. We decided to follow up with a full translation since we felt that it was a pretty worthwhile interview.

Zelda series producer Eiji Aonuma and art director Satoru Takizawa were the participants this time around. The two were asked about the game’s difficulty in relation to The Master Trials, why Hero’s Path Mode wasn’t in place originally and was instead added as DLC, timeline talk, and even the possibility of Zelda II remake – plus more.

Continue on below for our full translation.


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