Former Retro dev on Prime 2’s initial multiplayer focus, original Prime 3 plans, cancelled projects, more
Shinesparkers has published a new interview with former Retro Studios staffer Jack Mathews. Matthews worked at the company as a former technical lead engineer on the initial Metroid Prime Trilogy.
During the discussion, Matthews had quite a bit to say about revised plans and cut ideas for the series. These include the initial idea to have Metroid Prime 2 be multiplayer focused, a more bounty hunter-like setup for Metroid Prime 3, and more. He also touched on some of the projects that were cancelled at Retro before Metroid Prime released.
You can find some notable excerpts from the interview below. Head on over here. for the full talk.
Kimishima on Switch’s momentum compared to Wii and more
We’ve heard Nintendo president Tatsumi Kimishima say that the new worldwide sales target for Switch this fiscal year is 20 million units. That would surprise the previous target by about 1.4 times.
Speaking with Mainichi, Kimishima said: “In order to be playable in the long term, the second year is crucial. Our task is to add more users, including people who barely touch game consoles.” He also said Nintendo has to expand the game library, take in new players, and raise the Switch as “a game console with long lifespan.”
Switch off to a faster start than Wii in Italy
Last week, Nintendo reported that Switch has become the fastest-selling home gaming console in the US. Over 4.8 million units have been sold in the country thus far.
Nintendo is also finding similar success in Italy. The Big N says that Switch is selling faster than the Wii through the system’s first ten months, matching the same feat in the US.
iLife’s $10 million lawsuit against Nintendo and Wii Remote controller has been upheld
Posted on 3 weeks ago by Brian(@NE_Brian) in News, Wii | 45 Comments | 0 Likes
iLife filed a lawsuit several years ago, claiming that Nintendo infringed on its motion-sensing accelerometer technology used in Wii Remote controllers. A jury delivered a verdict in August and sided with iLife. Nintendo was ordered to pay $10 million in damages.
The lawsuit is back in the news this week, but unfortunately, things haven’t gone well for Nintendo. The U.S. Court of Appeals for the Federal Circuit upheld iLife’s motion-sensing accelerometer patent. Nintendo may still choose to appeal the verdict once the presiding trial judge over the case issues her judgement, and if there are any new developments, we’ll be sure to let you know.
Nintendo shutting down GoldenEye 007 Wii servers in March (Japan)
Posted on 3 weeks ago by Brian(@NE_Brian) in News, Wii | 8 Comments | 0 Likes
Though the game had released many years ago, the online servers for GoldenEye 007 have still been up and running on Wii. At least in Japan, they’ll be going offline on March 30. The news hasn’t been confirmed for other territories as of yet, but other regions could certainly be impacted as well.
You might be wondering how the online play for GoldenEye 007 could still be running after the end of Nintendo Wi-Fi Connection a few years ago. While most games for Wii and DS were affected, a few were not – including this title.
UK: Nintendo is the third biggest publisher of 2017, sales by platform
Posted on 1 month ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Switch, Wii, Wii U | 27 Comments | 0 Likes
GamesIndustry has provided new information about gaming sales in the UK this year. The site breaks down the top five publishers by UK sales as well as sales by platform.
In terms of publishers, Nintendo ranks third when it comes to boxed sales. That’s behind EA (16.8%) and Activision Blizzard (15.6%), but ahead of Ubisoft (9.7%) and Sony (8.3%).
GamesIndustry also has the following breakdown of sales by platform in 2017:
UK software sales (Week ending 12/16/2017)
Posted on 1 month ago by Matt(@OnePunchMaz) in 3DS, News, Switch, Wii | 7 Comments | 0 Likes
Estimated total coins for the Super Mario games prior to Odyssey’s release
Posted on 1 month ago by Brian(@NE_Brian) in 3DS, DS, General Nintendo, News, Wii, Wii U | 4 Comments | 0 Likes
Have you ever wondered how many coins the various Super Mario games have scattered around? Giff Gaff was apparently curious, as the company has calculated estimated totals. Almost every title was examined, with the exception of Super Mario Odyssey – perhaps since it’s a recent release.
There are also some caveats. For Super Mario Galaxy 2, a let’s play was the primary source. Other sources were also used in some cases to help with the totals.
Wii / GameCube games for NVIDIA Shield in China are running natively after all
Plenty of attention has been given to the new release of the NVIDIA Shield in China, and understandably so. One big aspect is that a few Wii games are playable on the device, with more to come (and GameCube games to boot).
We heard yesterday that these titles are streamed, and aren’t actually ports. However, it appears that the initial information was a mistake. An NVIDIA rep has stepped forward, saying that this “has been talked about internally.” The Nintendo titles “are running natively, are remastered, and look great.”
The Wii games available on the NVIDIA Shield in China run at a 1080p resolution. New Super Mario Bros. Wii, The Legend of Zelda: Twilight Princess, Punch-Out!!, and Super Mario Galaxy have started the Nintendo partnership.
Thanks to Justin for the tip.
NVIDIA Shield in China will also offer GameCube games, Nintendo titles run at 1080p
Last night, news emerged of a new partnership between Nintendo and NVIDIA. Over in China, we heard that the NVIDIA Shield will be capable of playing Wii games. We now have even more news about the situation.
Official confirmation has come in that New Super Mario Bros. Wii, Zelda: Twilight Princess, and Punch-Out!! have all been “remastered in 1080p”. Super Mario Galaxy will also be out “soon”.