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Nintendo’s earnings for the fiscal year ended March 31 are in. Below are the full details:

– Fell 60.6 percent to 16.5 million yen, or $148 million, on revenue of $4.53 billion (down 8 percent)
– Nintendo’s stock price has fallen slightly in trading, down 0.9 percent to $18.72 a share
– Nintendo saw diminished assets, cash flow, and profits during the year

During an interview with Le Parisien, Nintendo of France’s Philipe Lavoue provided some new sales figures. We have data for four of the company’s recent systems as well as amiibo.

As of now, DS has sold 10.5 million units in France, followed by Wii at 6.4 million, 3DS at 4 million, and Wii U and 740,000. Nintendo has also moved 1.4 million amiibo in the country.

It’s also worth noting that, last year, Nintendo sold 4 million games in France. Six of these were in the top 20, such as Splatoon.

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UK charts for March 2016

Posted on 1 week ago by in 3DS, DS, News, Wii, Wii U | 2 Comments | 0 Likes

Numbers for the best-selling games and hardware in the UK for March are now in. The charts are based on data collected between February 28th and April 2nd. First up is the best-selling software, listed below:

01 (NE) TOM CLANCY’S THE DIVISION (UBISOFT) – 431,000 / NEW
02 (02) FAR CRY PRIMAL (UBISOFT) ~ 92,000 / 162,000
03 (NE) EA SPORTS UFC 2 (ELECTRONIC ARTS)
04 (04) FIFA 16 (ELECTRONIC ARTS)
05 (01) CALL OF DUTY: BLACK OPS III (ACTIVISION BLIZZARD)
06 (05) GRAND THEFT AUTO V (TAKE 2)
07 (10) PLANTS VS ZOMBIES: GARDEN WARFARE 2 (ELECTRONIC ARTS)
08 (03) LEGO MARVEL AVENGERS (WARNER BROS. INTERACTIVE)
09 (NE) THE LEGEND OF ZELDA TWILIGHT PRINCESS HD (NINTENDO)
10 (06) STAR WARS BATTLEFRONT (ELECTRONIC ARTS)
11 (07) TOM CLANCY’S RAINBOW 6: SIEGE (UBISOFT)
12 (20) FORZA MOTORSPORT 6 (MICROSOFT)
13 (NE) POKKÉN TOURNAMENT (NINTENDO)
14 (15) MINECRAFT: XBOX EDITION (MICROSOFT)
15 (16) LEGO JURASSIC WORLD (WARNER BROS. INTERACTIVE)
16 (09) FALLOUT 4 (BETHESDA SOFTWORKS)
17 (11) ASSASSIN’S CREED: SYNDICATE (UBISOFT)
18 (12) MINECRAFT: STORY MODE (TELLTALE GAMES)
19 (19) WWE 2K16 (TAKE 2)
20 (18) MINECRAFT: PLAYSTATION EDITION (SONY COMPUTER ENT.)
21 (30) UNCHARTED: THE NATHAN DRAKE COLLECTION (SONY COMPUTER ENT.)
22 (NE) HEAVY RAIN & BEYOND TWO SOULS COLLECTION (SONY COMPUTER ENT.)
23 (13) JUST CAUSE 3 (SQUARE ENIX EUROPE)
24 (22) DISNEY INFINITY 3.0 (DISNEY INTERACTIVE STUDIOS)
25 (17) DESTINY: THE TAKEN KING (ACTIVISION BLIZZARD)
26 (24) HALO 5: GUARDIANS (MICROSOFT)
27 (__) KNACK (SONY COMPUTER ENT.)
28 (08) STREET FIGHTER V (CAPCOM)
29 (34) METAL GEAR SOLID V: THE PHANTOM PAIN (KONAMI)
30 (26) RISE OF THE TOMB RAIDER (SQUARE ENIX EUROPE)
31 (31) TERRARIA (505 GAMES)
32 (35) LEGO DIMENSIONS (WARNER BROS. INTERACTIVE)
33 (NE) MORTAL KOMBAT XL (WARNER BROS. INTERACTIVE)
34 (__) SKYLANDERS SUPERCHARGERS (ACTIVISION BLIZZARD)
35 (40) KILLZONE: SHADOW FALL (SONY COMPUTER ENT.)
36 (__) LEGO MARVEL SUPER HEROES (WARNER BROS. INTERACTIVE)
37 (23) NEED FOR SPEED (ELECTRONIC ARTS)
38 (__) ANIMAL CROSSING: HAPPY HOME DESIGNER (NINTENDO)
39 (29) JUST DANCE 2016 (UBISOFT)
40 (NE) 3DS HYRULE WARRIORS: LEGENDS (NINTENDO)

Furthermore, listed below are the hardware sales for the month, including data for each month and year-to-date:

PlayStation 4 – 724,858 (+23.86%)
Xbox One – 583,674 (+36.50%)
Xbox 360 – 120,523 (-45.96%)
Nintendo 3DS – 84,366 (-21.39%)
Nintendo Wii U – 77,479 (+44.39%)
PlayStation 3 – 67,148 (-54.31%)
PC Software – 44,766 (-44.38%)
Nintendo Wii – 8,609 (-53.33%)
PlayStation Vita – 6,887 (-58.93%)
Nintendo DS – 3,444 (-77.18%)

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Warner Bros. was once planning new video games based on the Dirty Harry film franchise. It was previously known that a primary version was in the works for the PlayStation 3 and Xbox 360 courtesy of developer The Collective, but it came to light in recent years that Sensor Sweep was also making a separate game for other platforms including Wii and DS.

Sensor Sweep’s project would have adopted the same plot and some similar gameplay mechanics. However, it was an alternative approach, with plans to include a cel-shaded art style.

All Dirty Harry games were eventually scrapped. Regarding Sensor Sweep’s take on the IP, the team was well behind schedule and found itself not properly equipped for development on home consoles given its past work exclusively on handhelds. These factors contributed to its demise, along with the declining interest from Warner Bros. in moving forward with Dirty Harry after the HD version was cancelled.

Here’s the full report from Unseen64 and Liam Robertson:

Several years ago, Activision teamed up with Virtual Playground in hopes of creating a MMO of sorts for its music-based games. The goal was to have it connect with Guitar Hero 7, DJ Hero 3, future Band Hero titles, and more across Wii as well as other consoles.

Ultimately, we never saw the MMO – which would have carried the name “Hero World” – when Activision scrapped all of its “Hero” releases. Virtual Playground attempted to turn the project into different forms as a means of appealing to other partners and receive funding, but its efforts did not result in success. The company ended up filing for bankruptcy in mid-2011, four months after Activision pulled the plug on Hero World.

Take a look at the full report on the MMO from Liam Robertson and Unseen64 below.

Good Egg Galaxy is one of the very first areas players encounter in Super Mario Galaxy. Towards the start of the level, players can encounter a door to receive some advice. You stand in front of it to make a “Read” icon appear, and then press “A” to have a message displayed.

Tumblr page “Supper Mario Broth” uncovered a bit of craftiness Nintendo used here. Players are actually interacting with a signpost through the door, meaning Nintendo repurposed the sign for new functionality. By doing so, the developers didn’t have to create a readable door object from scratch. We’ve seen this sort of thing in other games before, but it’s interesting to see it here as well!

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Vblank Entertainment, the developers behind Retro City Rampage, Retro City Rampage DX, and the upcoming Shakedown Hawaii, want to know what fans hope for/expect for the future of the series. If you want to potentially help steer the direction of the series, take the survey here.

Source

UK charts for February 2016

Posted on 1 month ago by (@NE_Brian) in 3DS, DS, News, Wii, Wii U | 2 Comments | 0 Likes

The latest issue of MCV has a listing of the best-selling games in the UK for the month of February. The results are posted below, based on data collected between January 31 and February 27.

01 (01) CALL OF DUTY: BLACK OPS III (ACTIVISION BLIZZARD) – 107,600 / 2,053,000
02 (NE) FAR CRY PRIMAL (UBISOFT)
03 (04) LEGO MARVEL AVENGERS (WARNER BROS. INTERACTIVE) > 71,600
04 (02) FIFA 16 (ELECTRONIC ARTS) < 65,900
05 (05) GRAND THEFT AUTO V (TAKE 2)
06 (03) STAR WARS BATTLEFRONT (ELECTRONIC ARTS)
07 (06) TOM CLANCY’S RAINBOW 6: SIEGE (UBISOFT)
08 (NE) STREET FIGHTER V (CAPCOM) < 29,600 / NEW
09 (07) FALLOUT 4 (BETHESDA SOFTWORKS)
10 (NE) PLANTS VS ZOMBIES: GARDEN WARFARE 2 (ELECTRONIC ARTS) ~ 26,000 / NEW
11 (15) ASSASSIN’S CREED: SYNDICATE (UBISOFT)
12 (10) MINECRAFT: STORY MODE (TELLTALE GAMES)
13 (08) JUST CAUSE 3 (SQUARE ENIX EUROPE)
14 (NE) NARUTO SHIPPUDEN: ULTIMATE NINJA STORM 4 (BANDAI NAMCO ENTERTAINMENT)
15 (12) MINECRAFT: XBOX EDITION (MICROSOFT)
16 (11) LEGO JURASSIC WORLD (WARNER BROS. INTERACTIVE)
17 (16) DESTINY: THE TAKEN KING (ACTIVISION BLIZZARD)
18 (14) MINECRAFT: PLAYSTATION EDITION (SONY COMPUTER ENT.)
19 (09) WWE 2K16 (TAKE 2)
20 (17) FORZA MOTORSPORT 6 (MICROSOFT)
21 (NE) POKEMON SUPER MYSTERY DUNGEON (NINTENDO)
22 (13) DISNEY INFINITY 3.0 (DISNEY INTERACTIVE STUDIOS)
23 (20) NEED FOR SPEED (ELECTRONIC ARTS)
24 (23) HALO 5: GUARDIANS (MICROSOFT)
25 (25) RESIDENT EVIL ORIGINS COLLECTION (CAPCOM)
26 (27) RISE OF THE TOMB RAIDER (SQUARE ENIX EUROPE)
27 (22) THE ELDER SCROLLS ONLINE (BETHESDA SOFTWORKS)
28 (NE) DIGIMON STORY: CYBER SLEUTH (BANDAI NAMCO ENTERTAINMENT)
29 (21) JUST DANCE 2016 (UBISOFT)
30 (19) UNCHARTED: THE NATHAN DRAKE COLLECTION (SONY COMPUTER ENT.)
31 (36) TERRARIA (505 GAMES)
32 (37) THE SIMS 4 (ELECTRONIC ARTS)
33 (35) WOLFENSTEIN: THE OLD BLOOD (BETHESDA SOFTWORKS)
34 (18) METAL GEAR SOLID V: THE PHANTOM PAIN (KONAMI)
35 (39) LEGO DIMENSIONS (WARNER BROS. INTERACTIVE)
36 (32) LIFE IS STRANGE (SQUARE ENIX EUROPE)
37 (__) BATTLEFIELD HARDLINE (ELECTRONIC ARTS)
38 (31) BATTLEFIELD 4 (ELECTRONIC ARTS)
39 (__) NBA 2K16 (TAKE 2)
40 (__) KILLZONE: SHADOW FALL (SONY COMPUTER ENT.)

And here’s a breakdown of physical software sales by format (units)

PlayStation 4 – 514,365 (+36.45%)
Xbox One – 370,293 (+24.85%)
Xbox 360 – 132,699 (-44.65%)
PlayStation 3 – 72,036 (-54.80%)
Nintendo 3DS – 72,036 (-50.50%)
PC Software – 49,288 (-34.14%)
Nintendo Wii U – 34,123 (-15.10%)
Nintendo Wii – 10,110 (-47.89%)
PlayStation Vita – 6,319 (-67.43%)
Nintendo DS – 2,528 (-79.73%)

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Update: At Target, all amiibo are BOGO 50% off.


Toys “R” Us is running a sale on Nintendo games (Wii U, Wii, 3DS) and amiibo this week. If you buy one item, you can get another for 40 percent off. You can head on over here for the games promotion page and here for the amiibo sale.

Thanks to Edward D for the tip.

During the 25th anniversary Sonic panel at SXSW earlier today, attendees were treated to a history lesson of sorts. The session looked back upon some of the franchise’s more notable installments as well as the Blue Blur’s appearance in other games – including the Mario & Sonic series.

Here’s what Yuji Naka, one of the creators of Sonic, had to say about those initial conversations with Nintendo:

“So yes it is true. Back in the day I did go to Kyoto to visit Nintendo and wanted to have a meeting with Mr. Miyamoto and figure out could we make a game maybe with Mario and Sonic together. Although those original conversations happened about three years before the Olympics game came out, we weren’t able to really make a game that featured Sonic and Mario back from that original conversation, but because we had those conversations, it kind of kicked off future conversations with Nintendo which afterwards led to the Olympic game coming out.”

After these comments, SEGA’s Aaron Webber asked if it’s because of Naka that we have Sonic in Smash. In response, Naka noted the following, as relayed by his translator:

“The original Sonic becoming a part of the Smash Bros. game was also part of that conversation. During the GameCube development for Smash Bros., he really wanted to get Sonic into that game, but it was just too late in the development process and couldn’t get it in for GameCube, but they did move forward and put Sonic in for the Wii version.”

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