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A couple of more tweets hit the Xenoblade Chronicles X Twitter account today. In today’s messages, director Koh Kojima talks about the BLADE home area.

Kojima realizes that the team hasn’t talked much about this aspect of Xenoblade Chronicles X thus far. He says that BLADE will act as the player’s home base both online and offline, and is a location the player will be visiting very frequently in the game. Monolith Soft has prepared various customization options such as the ones they mentioned in previous tweets.

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We have two more assets from the Japanese Splatoon Twitter account. Check out the latest image above, and another brief clip below.

As for today’s tweet translations, you can check that out below:

This weapon is the ‘Splacharger’.
By compressing ink in the weapon’s tank, it is capable of long-range shots and to hit your opponents with powerful blows.
It takes time to charge these strong shots, so you will need to learn to use your sub-weapon effectively.

Our researchers have obtained video of the Splacharger in action.
Please take a look.
To master this weapon, it seems as though you will need to develop an intuition for how long the charge takes.

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It’s time for the latest Famitsu’s most wanted games chart! Highlights include Bravely Second at #2, Theatrhythm Dragon Quest at #3 and Fire Emblem If at #6. Xenoblade Chronicles X and Xenoblade Chronicles 3D are also in the top ten.

Head past the break for the full chart. All votes were cast between March 5 and March 11.

It may not be much, but Bandai Namco has released a commercial for Dragon Ball Z: Extreme Butoden showing first gameplay. You can find it above.

There are plenty of Kickstarter projects that feature Wii U in one form or another. For the latest look at which games are seeking funding, check out our roundup below.

Othello U (new) – $1,000 for funding, Wii U only
Once Bitten, Twice Dead! (new) – $15,258 for funding, includes Wii U
Mystic Tales: Legend of the Janovi Gem (new) – $75,000 for funding, Wii U stretch goal at $150,000
Ralin – Dwarf Wars (new) – $66,419 for funding, includes Wii U
Super Cordon Bleu – $61,065 for funding, includes Wii U
Nephil’s Fall – $10,000 for funding, includes Wii U
The Song of Seven : Chapter 1 – $8,000 for funding, includes Wii U
Toejam and Earl: Back in the Groove – $400,000 for funding, dev eventually wants it on other platforms

Another crowdfunding project is CrossCode, though it’s on Indiegogo. If funds reach €100,000, it will be on Wii U.

Yesterday, a short video surfaced in which Masahiro Sakurai stated that Mewtwo DLC for Smash Bros. Wii U/3DS was nearly finished and will be released “pretty soon”. But that wasn’t the only significant piece of information shared by Sakurai.

According to Sakurai, Takamaru from The Mysterious Murasame Castle was initially considered as a fighter for the new Smash Bros. entries. Unfortunately, he didn’t make the cut due to the perceived lack of familiarity among Nintendo fans. This took place before development on Smash Bros. Wii U/3DS actually began.

We’ll also mention that Sakurai is aware of the crazy Miiverse requests for fighters, like Goku and SpongeBob. Naturally, there’s no way such characters would make it into Smash Bros.

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Below are the latest titles that can be currently pre-ordered at retailers:

Wii U

Rodea: The Sky Solider – Amazon (new), Best Buy, GameStop
Legend of Kay HD – Amazon
Mario Party 10 amiibo bundle – Best Buy, GameStop
LEGO Marvel’s Avengers – Amazon
LEGO Jurassic World – Amazon, GameStop
Terraria – Amazon
Shin Megami Tensei x Fire Emblem – Best Buy
The Legend of Zelda – Amazon, Best Buy
Xenoblade Chronicles X – Amazon, Best Buy
Yoshi’s Woolly World – Amazon, Best Buy, GameStop
Splatoon – Amazon, Best Buy, GameStop
Mario Party 10 – Amazon, Best Buy, GameStop
Devil’s Third – Amazon, Best Buy, GameStop

New 3DS games

Xenoblade Chronicles 3D – Amazon, Best Buy, GameStop

3DS

Senran Kagura 2: Deep Crimson – Amazon, GameStop
Etrian Odyssey 2 Untold: The Fafnir Knight – Amazon
Rodea: The Sky Solider – Amazon (new), Best Buy, GameStop
Lord of Magna: Maiden Heaven – Amazon, GameStop
Fire Emblem – Best Buy
LEGO Marvel’s Avengers – Amazon
LEGO Jurassic World – Amazon, GameStop
Puzzle & Dragons Z + Puzzle & Dragons Super Mario Bros. Edition – Amazon, Best Buy, GameStop
Terraria – Amazon
LEGO Ninjago: Shadow of Ronin – Amazon, Best Buy
Hatsune Miku: Project Mirai DX – Amazon, Best Buy, GameStop
Devil Survivor 2: Record Breaker – Amazon, Best Buy, GameStop
Etrian Mystery Dungeon – Amazon, Best Buy, GameStop
Fossil Fighters: Frontier – Amazon, Best Buy, GameStop
Story of Seasons – Amazon, Best Buy, GameStop

Thanks to Jake for the tip.

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Pazuru trailer

Posted on 9 years ago by (@NE_Brian) in 3DS eShop, Videos | 0 comments

As previously mentioned, Pazuru is hitting the European 3DS eShop this Thursday. It’s also coming to North America at some point in the future.

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Two Gunman Clive games have been made thus far. Could creator Bertil Hörberg eventually work on a third entry. Possibly, but don’t expect to see an announcement anytime soon.

Speaking with Nintendojo, Hörberg said:

I don’t know; it won’t be any time soon but I’m not against the idea of another sequel in the future. If I do create a Gunman Clive 3 or continue the series even further I think I will shake up the formula a bit more and do something a bit different. GC2 started as a very straightforward sequel with basically just more levels. I think it grew to be a bit more ambitious than that in the end, but it still follows the first game very closely in terms of the core gameplay and structure. Honestly I don’t really know where to go from here thematically; in GC2 I tried to make everything feel grander and more dramatic. He’s already been to space and traveled around the world, fought dinosaurs and giant robots, so I don’t know how I’d top that to make his next adventure feel like a clear step up again.

Hörberg also commented on his interest in porting Gunman Clive 2 to additional platforms. Wii U remains one system that could receive the game.

For now my goal is port the game to more platforms, but I haven’t made much progress with that yet, so it’ll be some time before I get started on a new project. I have a few loose ideas but nothing solid yet and I’ll spend some time prototyping before I decide anything.

Yes, possibly (Wii U as one of those platforms). My plan was to start with the platforms the first game was on (iOS, Android & Steam), as I want everyone who played that to be able to get the sequel, and then move on to Wii U and possibly other consoles. But we’ll see how many versions I’m able to do before I want to move on to a new game, so I’m not promising anything definite yet. The 3DS version made up for the vast majority of the total sales for GC1, but I don’t feel I can disregard the other platforms after one game, and it shouldn’t be too much work to port it. As I mentioned though, I haven’t gotten very far yet and it’s going pretty slowly still.

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